Yamalia Map Update

Project Reality announcements and development highlights.
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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: Yamalia Map Update

Post by ALADE3N »

cant it be that the vests and other attachments be like white-ish or smthn?
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Acecombatzer0
Posts: 554
Joined: 2010-09-26 14:10

Re: Yamalia Map Update

Post by Acecombatzer0 »

CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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Mr.VdHeide
PR:BF2 Developer
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Joined: 2014-09-16 10:16

Re: Yamalia Map Update

Post by Mr.VdHeide »

solidfire93 wrote:so... US and Canadian will get snow camo uniforms ?
No, they can't be. The US Army (and many other militaries around the world) use white ponchos for winter camouflage. They wear those white suits over their uniform but underneeth the tactical vest / body armour. Winter camouflage body armour or other kit is not used in the regular US Army (maybe SF do).




D.J.
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PeppeJ
Posts: 195
Joined: 2010-11-06 10:32

Re: Yamalia Map Update

Post by PeppeJ »

Heightmap for comparison?
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Yamalia Map Update

Post by Outlawz7 »

PeppeJ wrote:Heightmap for comparison?
Do you mean minimap or do you actually wanna compare terrain?
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WeeGeez
Posts: 842
Joined: 2007-10-08 21:30

Re: Yamalia Map Update

Post by WeeGeez »

Mr.VdHeide wrote:Performamce will be better since the fields were removed and also because this new version of yamalia has a way lower undergrowth density.


D.J.
Sounds good! :razz:
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Cheap computer build / fast track upgrade for slow computer for PR > Guide
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Yamalia Map Update

Post by Raklodder »

Do we get to keep the old map or will this one replace it completely?
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Yamalia Map Update

Post by Outlawz7 »

Raklodder wrote:Do we get to keep the old map or will this one replace it completely?
Replace.
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ALADE3N
PR:BF2 Developer
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Location: Philippines

Re: Yamalia Map Update

Post by ALADE3N »

Outlawz7 wrote:Replace.
so, no more bushy yamalia?
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lakinen
Posts: 215
Joined: 2016-12-03 15:24

Re: Yamalia Map Update

Post by lakinen »

I do not think this is a good idea.I do not understand what gets through the change in the winter?If game play is the same.Only get better performance.Many whites on the map badly affect playing(monotony),should leave some parts without snow.
-just see how often ppl play winter maps
-snow maps (destroys the beauty of graphics in game)
Last edited by lakinen on 2018-06-26 01:47, edited 1 time in total.
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Suchar
PR:BF2 Lead Developer
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Joined: 2016-10-12 13:25
Location: Poland

Re: Yamalia Map Update

Post by Suchar »

lakinen wrote:-just see how often ppl play winter maps
-snow maps (destroys the beauty of graphics in game)
- There is only 1 snow map and you can't say it is underplayed
- It is subjective, f.e. I like it.
PeppeJ
Posts: 195
Joined: 2010-11-06 10:32

Re: Yamalia Map Update

Post by PeppeJ »

Outlawz7 wrote:Do you mean minimap or do you actually wanna compare terrain?
I mean the actual heightmap, would be nice to see how much it differs. :smile:
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Outlawz7
Retired PR Developer
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Re: Yamalia Map Update

Post by Outlawz7 »

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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Yamalia Map Update

Post by PLODDITHANLEY »

I like snow maps reminds me of Christmas map pack a while back.
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ThermalPanda
Posts: 4
Joined: 2016-08-31 15:45

Re: Yamalia Map Update

Post by ThermalPanda »

What I really want is them to add Arctic Lion back into the game was one of my favorite maps especially the night version of it while flying trans. We could use another 4km map that isn't desert

Plus who didn't love the loading screen music for Arctic Lion was one of the best
Additional note PR needs add the main screen loading theme for PR .95 into some map was also pretty good
Last edited by ThermalPanda on 2018-07-07 03:58, edited 1 time in total.
Singh408
Posts: 53
Joined: 2016-12-19 12:12

Re: Yamalia Map Update

Post by Singh408 »

keep the original map too as alt or lrg layout and replace US army with marines and have 3x abrams vs 3x t-90s/t-72bs boom! And also have them spawn after 5-7mins of round start. Tank spawn==(5 mins delayed, 20mins spawn).
FFG
Forum Moderator
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Re: Yamalia Map Update

Post by FFG »

Singh408 wrote:keep the original map too as alt or lrg layout and replace US army with marines and have 3x abrams vs 3x t-90s/t-72bs boom! And also have them spawn after 5-7mins of round start. Tank spawn==(5 mins delayed, 20mins spawn).
thats not really how maps work.
LimitJK
Posts: 104
Joined: 2016-02-06 21:25

Re: Yamalia Map Update

Post by LimitJK »

i think it would be justifiable to keep both maps even though they seem to be offering similar gameplay (heightmap not changed as opposed to dovre/dovrewinter). could replace the blufor faction on old yamalia with poland, germany or any other underrepresented faction. this would circumvent the limitation of one language per map and bring a breath of fresh air.

download size is not as much of a bottleneck as it was in the early years of this mod.
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InfantryGamer42
Posts: 495
Joined: 2016-03-16 16:01

Re: Yamalia Map Update

Post by InfantryGamer42 »

LimitJK wrote:i think it would be justifiable to keep both maps even though they seem to be offering similar gameplay (heightmap not changed as opposed to dovre/dovrewinter). could replace the blufor faction on old yamalia with poland, germany or any other underrepresented faction. this would circumvent the limitation of one language per map and bring a breath of fresh air.

download size is not as much of a bottleneck as it was in the early years of this mod.
I agree. Give it to Netherland.
Singh408
Posts: 53
Joined: 2016-12-19 12:12

Re: Yamalia Map Update

Post by Singh408 »

LimitJK wrote:i think it would be justifiable to keep both maps even though they seem to be offering similar gameplay (heightmap not changed as opposed to dovre/dovrewinter). could replace the blufor faction on old yamalia with poland, germany or any other underrepresented faction. this would circumvent the limitation of one language per map and bring a breath of fresh air.

download size is not as much of a bottleneck as it was in the early years of this mod.
Yamalia grass layout Poland v Russia
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