[Screenshots] PR v0.8

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Sundance Kid
Posts: 3330
Joined: 2007-05-25 21:06

Re: PR v0.8 Screenshots

Post by Sundance Kid »

hall0 wrote:First 0.8 pic from bosco.
The Enfield :mrgreen:
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whats with the hands :D


U.S bace in mad of 5 enterdil bildings with lap tops and rados in them
SWIZZ=kettcar=
Posts: 167
Joined: 2007-07-15 15:58

Re: PR v0.8 Screenshots

Post by SWIZZ=kettcar= »

nice gun jeah.
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: PR v0.8 Screenshots

Post by General_J0k3r »

[R-DEV]Rhino wrote:we finally reached a new limit with the bf2 engine, there is only a max of 255 ladders allowed on a map, and ye, if you climbed a ladder on a dedi server when the map had over 255, it would crash :p
one wonders why they didn't use normal 32bit integers... as if it was a major memory issue... THAT would do for a lot more ladders :D
LeadMagnet
Retired PR Developer
Posts: 1372
Joined: 2007-02-09 20:11

Re: PR v0.8 Screenshots

Post by LeadMagnet »

HunterMed wrote:lol thats funny
Not so much when during test sessions a tester would inadvertently run around a corner and make contact with a ladder crashing us all and forcing a server restart. Before it was discovered this created more than a few headaches for us....

“Without Warning, Sans Remorse”
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: PR v0.8 Screenshots

Post by SuperTimo »

but its all fixed now?
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Chimpanzeeee
Posts: 102
Joined: 2008-04-05 17:48

Re: PR v0.8 Screenshots

Post by Chimpanzeeee »

[R-DEV]Rhino wrote:we finally reached a new limit with the bf2 engine, there is only a max of 255 ladders allowed on a map, and ye, if you climbed a ladder on a dedi server when the map had over 255, it would crash :p
is that the case only when both sides have max no. of firebases?

ps. that message is like the big red button on the wall for the retarded. :grin:
Jimmy_Smack
Posts: 356
Joined: 2007-02-07 16:11

Re: PR v0.8 Screenshots

Post by Jimmy_Smack »

hall0 wrote:First 0.8 pic from bosco.
The Enfield :mrgreen:
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Is it just me or does the rifle seem gigantic.
2010 +3
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DeePsix
Posts: 2202
Joined: 2007-07-29 19:22

Re: PR v0.8 Screenshots

Post by DeePsix »

Just you. :D
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PR Testing Team: Serious Business.
[R-DEV]LeadMagnet: I guess that's what you get when an Irishman drinks light beer.....bad advice.
[R-DEV]dbzao: I'm Oscar Mike, OSCAR MIKE!!!!
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: PR v0.8 Screenshots

Post by Polka »

im shur its a50cal u gaiz :3

lololol. Anyways, I so wanna play this, unlike you guys i wont be able to play it. SINCE I STILL CANT INSTALL BATTLEFIELD :| . I do look forward to pictures
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Gunwing
Posts: 184
Joined: 2007-02-16 18:21

Re: PR v0.8 Screenshots

Post by Gunwing »

Keep em comeing in guys! How about some nice action shots? BTW are the new effects talked about and showed off by your new effects artist going to make it in this release? I hear he made some real headway with killer effects for the bigger weapons in the game.

IE I also took note that there was a new dust effect around choppers in the trailer so I take it as a yes that new effects from the PRs new effects man are in right?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: PR v0.8 Screenshots

Post by Rhino »

teh 1337 snipzor!

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Bakimaster91
Posts: 30
Joined: 2008-08-16 10:26

Re: PR v0.8 Screenshots

Post by Bakimaster91 »

!!? why can I only see one tower of the Muttrah`s fortress, without the walls :D ?
Rhino
Retired PR Developer
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Re: PR v0.8 Screenshots

Post by Rhino »

Bakimaster91 wrote:!!? why can I only see one tower of the Muttrah`s fortress, without the walls :D ?
that's because its not a fort, its a watch tower....
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Bakimaster91
Posts: 30
Joined: 2008-08-16 10:26

Re: PR v0.8 Screenshots

Post by Bakimaster91 »

Oh I see my bad :P
bosco_
Retired PR Developer
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Re: PR v0.8 Screenshots

Post by bosco_ »

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Chimpanzeeee
Posts: 102
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Re: PR v0.8 Screenshots

Post by Chimpanzeeee »

oh you beauty! ^^
bosco_
Retired PR Developer
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Re: PR v0.8 Screenshots

Post by bosco_ »

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Rhino
Retired PR Developer
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Re: PR v0.8 Screenshots

Post by Rhino »

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Scorch
Posts: 193
Joined: 2007-12-11 00:18

Re: PR v0.8 Screenshots

Post by Scorch »

does this count as a 0.8 screenshot? :lol:

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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: PR v0.8 Screenshots

Post by Alex6714 »

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"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
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