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Re: PRSP V0.8 Released
Posted: 2008-12-16 15:32
by Spaz
Great work
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: PRSP V0.8 Released
Posted: 2008-12-16 15:47
by Rhino
ReaperMAC wrote:I remember posing for a few of those screenshots for v.8
![Smile :)](./images/smilies/icon_e_smile.gif)
, well done indeed! Your work is appreciated.
hehe, I had to look though my old .8 SS to find some that fitted
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: PRSP V0.8 Released
Posted: 2008-12-16 17:14
by wuschel
Hi,
I am full of praise and will soon download that.
But, one question first:
I would like to know if gameplay in PR-SP is 100% the same is in PR-MP i.e. is the damage when exiting from a moving vehicle removed? If there are any, what limitations/changes does PR-SP bring to gameplay?
Cheers,
Wuschel
Re: PRSP V0.8 Released
Posted: 2008-12-16 18:44
by Robbi
Most of the aspects of MP are there yes, majority infact. Main things are great maps, different spin on old maps and something to break teh norm of multiplayer everyday.
Dont see it as a replacement to multiplayer, more as an expansion pack as it where
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: PRSP V0.8 Released
Posted: 2008-12-16 18:46
by Scot
wuschel wrote:Hi,
I am full of praise and will soon download that.
But, one question first:
I would like to know if gameplay in PR-SP is 100% the same is in PR-MP i.e. is the damage when exiting from a moving vehicle removed? If there are any, what limitations/changes does PR-SP bring to gameplay?
Cheers,
Wuschel
The obvious limitation is you are playing with bots not humans, so they won't necessarily do what you want, but apart from that, it's spot on
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: PRSP V0.8 Released
Posted: 2008-12-17 01:44
by scandhi
Good work, crew!! Had quite a few rounds as MP isn't possible right now. Any how; Good maps and what nice twists on qwai! Bots make my wanna cry sometimes, but then again iam only human. Thanks SP crew!!
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Re: PRSP V0.8 Released
Posted: 2008-12-17 03:25
by Uladh
i cant help but think that the resources that went into this might of being better placed on the multiplayer aspect of the game
![Sad :(](./images/smilies/icon_e_sad.gif)
Re: PRSP V0.8 Released
Posted: 2008-12-17 04:27
by Robbi
How so?
Re: PRSP V0.8 Released
Posted: 2008-12-17 10:40
by UK_Force
Uladh wrote:i cant help but think that the resources that went into this might of being better placed on the multiplayer aspect of the game
Why would you say that, this was worked on by the PRSP team not the DEV's ?
and this is a great addition to PR.
Re: PRSP V0.8 Released
Posted: 2008-12-17 10:49
by Rhino
Uladh wrote:i cant help but think that the resources that went into this might of being better placed on the multiplayer aspect of the game
lol, well for your information, none of the "MP Devs" work on the "SP" side of it, the SP team is a entirely different team altogether, only Ancientman put any real work into the SP area who has anything do to with the "MP Dev" side of things. The rest of us may have done the odd bit but nothing drastic.
Re: PRSP V0.8 Released
Posted: 2008-12-17 14:53
by WhiteTiger
The News says this, "or that your away from an internet connection and want your quick fix of PR?".
Well, unplug your internet connection and try to play it, you will find out that you cant log in without an internet connection...
Is there a way to bypass the login?
Re: PRSP V0.8 Released
Posted: 2008-12-17 15:10
by Gaz
WhiteTiger wrote:The News says this, "or that your away from an internet connection and want your quick fix of PR?".
Well, unplug your internet connection and try to play it, you will find out that you cant log in without an internet connection...
Is there a way to bypass the login?
Can you not create an offline account? Pretty sure the EA Create Account facility is a locally installed/hosted process, and not tied into a net connection unless you request a new online account, or attempt to retrieve one.
I'm aware that PRSP is set up for COOP as default though. The above should still apply, but I'm not a SP expert.
Re: PRSP V0.8 Released
Posted: 2008-12-17 15:15
by WhiteTiger
Hm, been playing Battlefield 2 for about 3 years now and never heard of an offline account. So if somebody know's how to do this, please post step by step how to.
Re: PRSP V0.8 Released
Posted: 2008-12-17 15:21
by Rudd
EA was a bit stupid tbh, I set up the offline account when I first installed, it gave 2 options - singleplayer and multiplayer accounts, I chose singleplayer thinking I'd have a got alone to see how it all worked.
that account is called 'defaultplayer' or something, and is still on my comp even with the multiplayer accounts next to it, it functions offline.
Dunno how to make it post-installation phase though
Re: PRSP V0.8 Released
Posted: 2008-12-17 16:50
by Gaz
Just home, so tried it with my LAN cable unplugged.
Upon firing up PRSP 0.8, and where it asks you to log into your account...(look to the left of the login screen for these prompts)
Manage > Create > Singleplayer
Then put in your desired username, a password, then confirm the password (and I added my location too). No need for emails etc.
Then confirm/create using the button, and you should be sorted with an offline account to use.
Re: PRSP V0.8 Released
Posted: 2008-12-17 21:33
by WhiteTiger
Thanks Gaz, it worked!
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: PRSP V0.8 Released
Posted: 2008-12-17 23:35
by dpq06
um do we have to download a project reality single player map pack cause none of the maps are showing up.
![Confused :confused:](./images/smilies/imported_confused.gif)
but i do already have the level files for when i played regular PR.
Re: PRSP V0.8 Released
Posted: 2008-12-17 23:46
by McBumLuv
^Yes, the map pack needed. Otherwise you could try playing in a white level with bots all over.
Re: PRSP V0.8 Released
Posted: 2008-12-18 00:08
by Gaz
Once you have installed ALL 3 FILES (core, map pack and the map patch, in that order), when running a server and selecting the map/s you want to play, you need to select the drop down menu saying "SP/COOP", and click it again for the maps to show. Took me a while to figure that one too
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: PRSP V0.8 Released
Posted: 2008-12-18 02:41
by SocketMan
Great idea to put this on the main page, I bet a lot of people didn't know it
even existed.
edit*
P.S.
If you think it's too easy -adjust the "bots skillzz" -100 is the deadliest.