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Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 10:58
by Rangu
Looks fappalicious, my Lord!

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 12:21
by HeXeY
Rangu wrote:Looks fappalicious, my Lord!
x2 :D

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 12:34
by AfterDune
Looks nice! :)

Now, if you could just do the Dutch version as well, I'll give you the rest of the year off :D

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 12:39
by Glimmerman
hehehehe, lol

For real looks great man keep it up :)

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 13:06
by hall0
Nice model

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 13:23
by johnandreas
johnandreas wrote:There should also be a rail "slot" available on the right side of the handguard for a light: M3xIlluminator
When mounting the light under the handguard, it might get broken when the rifle is rested against a rock or something similar.

Sweet model! =D

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 13:35
by single.shot (nor)
what will the norwegian designation of the weapon be? AG-4(automatgevær 4) or AK-4(automatkarabin 4) since we're going 5.56

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 13:43
by Scot
Beaaautiful!!

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-23 16:53
by hx.bjoffe
Looking really good.
Have you started naking the carbine`version as well?

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-24 10:56
by KP
johnandreas wrote:When mounting the light under the handguard, it might get broken when the rifle is rested against a rock or something similar.

Sweet model! =D
Image

I phail at reading. :(

Mind if I put it on the left, so you can actually see it?
'[R-DEV wrote:AfterDune;877486']Looks nice! :)

Now, if you could just do the Dutch version as well, I'll give you the rest of the year off :D
What changes do you want? The EOTech version is pretty much done, I think.

Re: [WEAPON] HK416 versions [WIP]

Posted: 2008-12-26 12:17
by Zimmer
[R-CON]halvor1 wrote:The H&K 416 should not have any flashlights! Seriously? I know i am the boss but cmon i dont want too wreck your dreams soo? guys what do you think?
I am just taking this to the H&K 416 thread. WEll giving them an appperance of a flashlight would indeed make the 416 alittle more non main stream. It would be cool just for the appearance.

Re: [WEAPON] HK416 versions [WIP]

Posted: 2009-01-01 03:59
by single.shot (nor)
specops = 1337
flashlights = 1337

=specops + flaslight 1337 i annen!

Re: [WEAPON] HK416 versions [WIP]

Posted: 2009-01-01 14:57
by HeXeY
single.shot (nor) wrote:specops = 1337
flashlights = 1337

=specops + flaslight 1337 squared!
Translated :p

Please, leave the flashlight on, for looks only. No real purpose :)

Re: [WEAPON] HK416 versions [WIP]

Posted: 2009-01-30 11:32
by FPaiva
I forgot to say that this i pretty awesome. Since the normal 416 don't have a proper Rail to attach the EO-Tech. By the way, i loved the Com M4 Aimpoit + LAM Version.