Whats your sniping guide?

Scandicci
Posts: 297
Joined: 2008-04-18 13:39

Re: Whats your sniping guide?

Post by Scandicci »

Havoc134 wrote:
i aim for their marksman or sniper and take him or her out with one well placed shot, then the medic will probably heal him or her. Shoot the medic, then the sql, then everyone else. Its rather simple really
If the squad you are taking out has a sniper kit in it by design then it is little wonder that you are able to eliminate it. A sniper kit in a full 6 man squad is annoying and smacks of noobery, especially when I am SLing and someone requests it. But, that is my personal opinion.

Sniping with a good spotter or spotting for a good sniper is loads of fun but requires lots of patience and involves lots waiting. A successful sniper round means no more than one, max two, deaths on the part of the sniper. My overriding goal as sniper is to stay alive and remain undetected.
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If it's worth shooting once, shoot it again.
>para<
Posts: 765
Joined: 2008-07-04 18:15

Re: Whats your sniping guide?

Post by >para< »

Whats your sniping guide? here is mine: Simo Häyhä - Wikipedia, the free encyclopedia that guy say something very important my basic rule : allways change your position
TempesT
Posts: 152
Joined: 2009-04-11 05:08

Re: Whats your sniping guide?

Post by TempesT »

A snipers job is recon. This means that a sniper will only be at full effectiveness when there is a commander who is willing to listen to the sniper and designate targets. Snipers should work with planes and helicopters wherever possible.

Secondary is to actually use your gun.
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Whats your sniping guide?

Post by SkaterCrush »

TempesT wrote:A snipers job is recon. This means that a sniper will only be at full effectiveness when there is a commander who is willing to listen to the sniper and designate targets. Snipers should work with planes and helicopters wherever possible.

Secondary is to actually use your gun.
Thats a pile of BS...a sniper is unique because he can kill his enemies at hundreds (possibly thousands) of meters. Don't waste the kit to do recon. IF they still had ghillie suits then maybe on maps with a short draw distance and with vegetation I would say yes, but at the moment they do not. If you want to do recon then take out your binoculars and od recon. If you REALLY want a GTLD then make a squad early in the round request an officer kit and leave and make your own squad again and lock it (or join sniper squad). You should NOT waste a kit like that for recon.

Alas for my guide I just say

1. If you have shrubbery around you, don't put your body halfway through it. Hang back so you can see well through the leaves or JUST till you can see through perfectly.
2. If theres a shot you don't think you can make...don't take it
3. Relating to #2, PATIENCE PATIENCE PATIENCE PATIENCE!!! If you don't take your time to settle your scope you will miss and you could give away your position
4. Give yourself a moment to think "If a guy looks in my direction, will he see me?". Basically use contrast to your advantage (especially on maps like Kashan). When quite a ways out you look black/brownish (haven't played long range maps in a while) so use that to your advantage and put yourself infront of a darker surface and you will be well camouflaged.
5. At longer ranges you will see the silhouette of things (the white line under them) make sure you check ALL of those out...and you can use them to your advantage. Noticed how shrubbery gives it own silhouette? If you are right on it (very close is good) your silhouette will merge and you won't have one at all.
6. This isn't real life, here spotters don't have a x20-50 magnification scope and in real life they don't have draw distances. I consider spotters an option. To me they pose a chance of 1. Giving away my position 2. Not go specialist 3. Do not guard our flank 4. Take marksman kit. I usually say specialist in urban maps, because they can guard entrances with tripflares and can go up buildings with the grappling hook. In maps like Kashan I'd say officer kit or a LAT kit (just in case).


Jesus I made that up on the fly and I didn't think I'd come up with that much...
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Human_001
Posts: 357
Joined: 2008-08-02 10:26

Re: Whats your sniping guide?

Post by Human_001 »

1. Sniper rifle or Marksman Rifle is NOT zeroed at 600 meter. I tried this my self since 0.6 and it never was.
It is zeroed at 0 meter. So bring up crosshair accordingly to distance.

2. Don't expect to be capable of doing what real sniper or marksman with semi auto rifle would do. This game has special deviation which will only allow these weapons to be fired after being completely still in prone position for 8 seconds to avoid these rifles from being used like real firearm.

I hope who ever plays this game don't get the wrong idea of some how rifles in real life thats called Sniper Rifle and Russian SVD has special charactrestics of unable to shoot in rapid succession or some how unable to fire straight after maneuvering rifle. Thinking this is how real firearms act. Sometimes people who download mod called Project Reality will think what's depicted here is absolute simulation.
mockingbird0901
Posts: 1053
Joined: 2009-05-13 17:30

Re: Whats your sniping guide?

Post by mockingbird0901 »

SkaterCrush wrote:Thats a pile of BS...a sniper is unique because he can kill his enemies at hundreds (possibly thousands) of meters. Don't waste the kit to do recon. IF they still had ghillie suits then maybe on maps with a short draw distance and with vegetation I would say yes, but at the moment they do not. If you want to do recon then take out your binoculars and od recon. If you REALLY want a GTLD then make a squad early in the round request an officer kit and leave and make your own squad again and lock it (or join sniper squad). You should NOT waste a kit like that for recon.
I totally agree with TempesT. Sniper is a great way to do recon I think. the problem here, compared to real life, is that people RESPAWN, so shooting priority targets isn't that useful in the end, unless it is well coordinated, like for instance you are working with another squad down range.

If you let your cover go for some random inf, then sure, no use. But if you take out their HAT just as one of your APC's is about to move in, it's a great use of it I think. And if one of your pilots can drop bombs on target but still be out of harms way, thanks to your help, then I don't see the problem with that. But you wouldn't waste a rocket to kill one guy, now would you, so that's where the rifle comes inn. You just have to make sure you pull the right shot, at the right time, that's all.

That's the way I look at it at least :)
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Whats your sniping guide?

Post by SkaterCrush »

You are taking the sniper kit, which makes you GOD if you use it right. And you want to do recon? just for the GTLD? They aren't THAT much better than regular binoculars and you aren't wasting a kit either. On Fallujah sometimes I take sniper kit and go into the apartment buildings on the 2nd or third top floor, and just stand and snipe. I could take out 20-30 insurgents, not to mention 2-5 RPGs which could kill your Bradley's (which do not respawn btw) and APCs, loosing valuable tickets. If insurgents find my position I duck into a room with my spotter and just shoot the insurgents in the back. I wouldn't waste something that can do all THAT for recon. Kashan? You don't need recon with all those helis flying around. Sometimes on Chinese maps like Kwai, I'll only take a shot or two every few minutes to keep my position hidden, but thats mainly because I'm closer to the Chinese main.

Go play on Chicago Hardcore server...theres this guy whose name I can't quite remember. Anyways this guy is the perfect definition of a sniper. When he has that kit he is GOD.
TomDackery
Posts: 611
Joined: 2009-01-11 02:23

Re: Whats your sniping guide?

Post by TomDackery »

Ace42 wrote:?!? Surely the whole point of a sniper is that he CAN'T stick with a pack. He's not a marksman, getting in close to a bunch of loud clumsy grunts is gonna flag him up quicker than skipping through trip-flares. Taking up a valuable slot on an inf squad that's gonna be moving quickly and into areas that aren't suited to sniping is hardly practical. At the most you're going to want one squad-mate to work as a spotter / security / grapplehook, and even then that's of debateable use in a lot of situations, especially given the lack of a rally point or medical care, which means squad-cohesion between the two of you is next to 0.
What I meant is have someone you can trust to watch your back, if sniping in an urban location. NEVER snipe in a pack, that's common knowledge. Sorry if that was open-ended and confusing. If possible, I don't even use a spotter. On wooded maps where you can quickly disappear into the woods, the spotter will end up as extra luggage and can most like get you spotted.

What I mean is on urban warfare maps, the enemy can easily flank you , as you rarely have a perfect 360 or even 180 degree line of sight around you. You can also get stranded on an "island", or be stuck on top of a tall building with enemies below cutting off any chance of escape you have.
Last edited by TomDackery on 2009-05-15 00:56, edited 1 time in total.
Reason: ^^ second paragraph
TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: Whats your sniping guide?

Post by TheOldBreed »

one thing i've seen alot on PR are 'snipers' skylining themselves on rooftops and ridges and also my pet peeve (haha), when not choosing to skyline themselves, they're right infront of a window with their barrel sticking out. SHOOT FROM COVER PLEASE... unless you're on the opposing team, then do it as much as you like haha
wuschel
Posts: 225
Joined: 2008-10-21 19:19

Re: Whats your sniping guide?

Post by wuschel »

Be a sniper, take out a squad.

Wait. In general I can not remember of beeing in a squad who got hit by a sniper hard.It might be possible to take out an entire squad in specific situations. For this, however, the SL and the SM must not be experienced enough to counter Your attack. If they are, You will see squad that can act fast and well organized even without a squad leader, lots of smoke and no kill on Your kill score.

It is not impossible, however. While I do not play as a sniper since I started playing PR, I took down five of six members of a squad next to a defunct firebase on Kashan once. I managed to take down the squad leader and the medic first, and then the rest of the squad. The last soldier managed to hunt me down in a thrilling run through the sand, however. It was a quite thrilling scene.

When I want to mow down a squad, I order Rambo, my personal Automatic Riflemen, to do it. The sniper is much better suited as a recon with the chance to disrupt single targets.

Nothing* can beat teamwork.






*Except a JDAM..
Patient-Bear says
DoctorManhattan
Posts: 9
Joined: 2009-07-13 06:23

Re: Whats your sniping guide?

Post by DoctorManhattan »

'paratrooper[BG wrote:;1000336']Whats your sniping guide? here is mine: Simo Häyhä - Wikipedia, the free encyclopedia that guy say something very important my basic rule : allways change your position
I disagree. This rule might apply to real life, but definately not in game. On some maps, especially Muttrah, there are fixed optimal sniping points where you seldom move away from.

If you want to be a dedicated recon guy, take an officer's kit instead. Not only that, recon works only if a few factors fall into place:
1. CAS listens to you or you are the SL of the CAS squad who can mark out the targets
2. There is an actual commander who can mark out targets on the map when you send them in

Snipers can & do hold back entire squads both ingame and in real life. If you get sniped at in real life, no one dares to go out. The value of the fear created by a sniper is so great that commanders are willing to call in an arty on a jungle patch just to clear out the threat.

Ingame, you can hold back a squad for some time while they try to hunt for you. This means that your team can cover more ground in the meantime. Best case scenario is if you snipe the whole squad of course.

Solo sniping has its justifications. As mentioned by earlier posters, team mates although useful, tend to give away your position more often than not. Also now that medic kits are limited, bringing 1 as an insurance policy and spotter might actually detrimental to the whole team.

A sniper is useful & in certain scenarios can turn the tide, however the real work is still accomplished by the straight legs on the ground. So the more players there are in a sniper squad, it is not really useful as there will be less players to help in the regular squads. Hence its is understandable when snipers solo or just duo. I really detest when players sprout the rule that "Oh snipers are better in a squad". This is actually not true for every player.

Snipers should never be in a 6 man unless the server has very few players. That is why I never begrudge someone if they take the sniper kit and leave. A 6 man doesn't need the kit, a sniper wastes 1 spot better given to another kit & a sniper is better as an SL in his own squad anyway since he can call in jdams.

There shouldn't be 2 snipers roaming together as well. You risk losing 2 kits at once, is easier to spot and have less coverage of the battlefield if both of them camp in the same spot.

There's some other tips, mostly for Muttrah, which I want to write about, but that's it for now I guess.
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