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Re: [Video] Combined Arms Gameplay

Posted: 2009-04-29 14:42
by masterceo
combinedarms.myfreeforum.org :: Index

here ya go

BTW:
quoting myself from another topic
masterceo wrote:Combined Arms or simply CA is an addon for PR that's currently in beta testing. it focuses on more realistic approach to everything, but mostly vehicles. the goal for the DEV team of CA is to recreate as close to reality functioning of vehicles/weapons/aircraft, like tank tracking system, radar for AA and aircraft, longer possible engagement range for aircraft. it isn't already implemented in PR for 2 reasons:
1.it's still a beta, some things don't work good, they need to be tested or fixed
2.PR DEVs say that some features of CA do not fit PR style of gameplay and do not require teamwork, promoting lone-wolfing instead. i disagree with this, because i have actually played the mod and can say that teamwork > lone wolfing, it just works as it should in CA, no false compromises.

Re: [Video] Combined Arms Gameplay

Posted: 2009-04-30 13:05
by Freelance_Commando
I'd love to see that draw distance implemented into PR, it just looks so much more natural when compared to the "grey curtain" which does not allow your eyes to see past.

But I'm guessing there's a drawback in performance for this prettiness.....

Re: [Video] Combined Arms Gameplay

Posted: 2009-04-30 13:08
by Alex6714
Freelance_Commando wrote: But I'm guessing there's a drawback in performance for this prettiness.....
Depends on the map really. Unless you have a dinosaur age computer kashan is absolutely fine.

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-01 14:17
by Wicca
Alex6714 wrote:Depends on the map really. Unless you have a dinosaur age computer kashan is absolutely fine.
They didnt make PC in thr dinasaur age daaaaH! Everyone knows that

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-01 15:10
by McBumLuv
Wicca wrote:They didnt make PC in thr dinasaur age daaaaH! Everyone knows that


ORLY? Image

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-01 19:41
by Cpt. Trips
Those were some top dogfights. Tom Cruise would be proud.

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-01 22:34
by sakils2
To be honest, the "Combined Arms Kashan" ran smoother than PR Kashan. Don't know why, though. Should be the opposite, shouldn't it?

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-01 22:49
by PlatinumA1
eh..think what you want.
New updates, check it out

combinedarms.myfreeforum.org :: Update on FLIR?

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-01 23:44
by CAS_117
We got pwnd by MEC. They totally cheated tho.

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-02 10:41
by masterceo
nah, we just used tactic. my gunner Draakon found a neat ambush place behind some rocks, there was know way you could see us. you know, ninjatank :P

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-04 19:12
by 503
PlatinumA1 wrote:eh..think what you want.
New updates, check it out

combinedarms.myfreeforum.org :: Update on FLIR?
Holy **** that's hot.
Image

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-10 03:48
by 503
Clips from today's testing. Most of them are dogfights. Including a 2 on 2 dogfight.

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-10 07:33
by arthuro12
pretty sick looking, PR should include these.. also.. do the A2G targetting have a lock on system as well?

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-10 19:35
by CanuckCommander
arthuro12 wrote:pretty sick looking, PR should include these.. also.. do the A2G targetting have a lock on system as well?
Not the ones that you saw. The missiles that you saw in the Black and White missile launches was in manual guidance mode. There is an option to use the aircraft's lock-on mode though. But i prefer the manual personally because it is more satisfying to destroy vehicles that way.

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-10 19:40
by McBumLuv
And safer. Unless you have a visual confirmation and no other vehicle clutter, you can never be sure if it'll hit the target you want. It usually does, but there are times where the TKs start racking up. Not to say it'll be full of TKing, rather that it forces a new tactical decision to be made on how to go about destroying the reported target, etc... etc..

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-10 19:59
by Alex6714
Yeah sometimes you want to watch those missiles.

Plus, manually guided is just too awesome, especially bombs. DonĀ“t worry about the missile spam of them there though, accidentally left in infinite ammo from testing.

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-10 20:07
by McBumLuv
:P It's just a not-so-disguised easter egg :p

Re: [Video] Combined Arms Gameplay

Posted: 2009-05-23 20:41
by 503



Radar-locking missiles, AA-locking guns to aircraft, and a bunch of other stuff