Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-05-15 14:30
sweet!
looking forward to it
looking forward to it
If that was an attempt at a smartarse comment, you fail. It's been there since May 4thOutlawz wrote:Already seen the teaser last week because it's been on YT since May 6th...
Wait what? Does that mean you can shoot at rock throwing civvies?Civilians may be run over with a vehicle or shot while using vehicles, ladders
or ropes without any penalty or bonus. There is also no penalty for shooting
them if they used a weapon, vehicle or their medical equipment in the last 60
seconds.
i hopez notWhite Rock wrote:Wait what? Does that mean you can shoot at rock throwing civvies?
I thought the Civvie was already gimped.. sheesh.
StuTika wrote:Nice one devs, on the whole a nice little patch, but can I ask why a small patch so soon after releasing .85 was necessary? Did you consider some parts of PR so broken you had to issue a patch?
this patch is considered a bug fixer primarily
And there are a few things that - at first glance - I'm not too happy about.
The new medic system, the 60s timer thing sounds interesting, but what if I'm revived and healed up to full health in 30 secs. For all intents and purposes, I'm a fully healthy soldier. Does this patch mean that if I'm shot once in the next 30s I'll instantly die, even though I was at full health? And do headshots kill now?
This is to prevent zombie armies, don't you want to stop the zombies?
I know it was suggested that the no. of mags for the Taliban/Insurgent SVD be increased, but isn't 12 mags too much for these factions? Wouldn't 6 or 8 be more appropriate?
Play the build first![]()
What is this epipen damage?
epipen was a weapon, now it isn't
Why so little Humvee Avenger .50 ammo?
Cuz its utterpwnageand should be used on aircraft
Not too keen on removing tanks and little birds from Qwai either, seems like the map won't be as interesting now. If the low view distance is the problem, why can't it be increased? Performance issues?
I feel this also, I would have liked a qwai_32 layer for what the Devs have got now
I'll have to see how things play out, and apart from those niggles, there are stacks of bug fixes and cool new stuff so yeah, good one.
Stu.
A VERY SPECIAL thanks from me as well, we couldn't have done this without you guys (really, we couldn't). Kudos to donating the test server AND mumble!'[R-DEV wrote:Gaz;1023400']
Special Thanks
A special thanks to the =TCC= TCombat.com Community, who have been supplying servers and testers for Project Reality for a long time. They have been working behind the scenes and without their support we would not have been able to test and release this build in a timely manner. Much appreciated guys!
Uh oh, 0.85 was released in January, it's May now. Also why not? Better than waiting 10 months for the new release for something that a patch could fix/update.StuTika wrote:Nice one devs, on the whole a nice little patch, but can I ask why a small patch so soon after releasing .85 was necessary? Did you consider some parts of PR so broken you had to issue a patch?