Project Reality Hightlights Reel #1

Project Reality announcements and development highlights.
LeOverlord
Posts: 3
Joined: 2007-09-04 21:10

Re: Hightlights Reel #1

Post by LeOverlord »

Wow the UAV looks good... and it does look like a way to pique interest towards playing a commander role... Maybe try and tweak it though so the commander picks a spot to have it circle and he just controls where the camera looks as it circles, of course he can have it re-directed through the commander screen though, but that's just a thought :P
Nagard
Posts: 217
Joined: 2008-05-02 17:06

Re: Hightlights Reel #1

Post by Nagard »

jbgeezer wrote:Nisse! Nice cant wait for this, need now, or I WILL DIE :D
Great... I can wait another few days, so probably my downloadspeed will be around 0.001 B/sec faster then :lol:

You are doing so freaking much improvements... That's just awesome!
Thrilkiller
Posts: 12
Joined: 2009-07-13 15:09

Re: Hightlights Reel #1

Post by Thrilkiller »

Great improvements!!

Will the UAV make any noise? I assume it'll be visible. Can it be shot down?

The 'informants' concept is a great idea, too.
JDAMUSA
Posts: 9
Joined: 2009-06-01 17:09

Re: Hightlights Reel #1

Post by JDAMUSA »

pretty awesome i don't think the uavs in vanilla were shoot able so i don't know how that will work but looking awesome. who gets credit for arty kills the squad leader or the commander?
DesmoLocke
Posts: 1770
Joined: 2008-11-28 19:47

Re: Hightlights Reel #1

Post by DesmoLocke »

JDAMUSA wrote:i don't think the uavs in vanilla were shoot able so i don't know how that will work
Yes they are. They can be brought down with small arms in vBF2.

I am interested in seeing how the informant system will work now with the news of limited map markers as commander. With the changed times from the to-be-released patch 1.5, it will take 7 minutes to place all 7 way markers, no?

I am also interested in seeing Irontaxi's progress on that Chinese city and I hope it is part of Qwai River v2 or Qwai River Redux! ;)
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PR player since 0.5 (Feb 2007)

soldier106343
Posts: 60
Joined: 2008-12-18 16:53

Re: Hightlights Reel #1

Post by soldier106343 »

its look good.
Bhut when is it comming :S
FunkyMonk
Posts: 3
Joined: 2009-08-20 22:13

Re: Hightlights Reel #1

Post by FunkyMonk »

yeah that commander uav looks like a small step towards a playable GUNSHIP on pr... much props developers...
Kegand
Posts: 11
Joined: 2009-03-06 20:30

Re: Hightlights Reel #1

Post by Kegand »

I want to play ^^
sharpshootertrig
Posts: 78
Joined: 2009-07-09 00:29

Re: Hightlights Reel #1

Post by sharpshootertrig »

does the uav automaticaly spot enemy or does the commander manualy do it?
Gaz
Posts: 9032
Joined: 2004-09-23 10:19

Re: Hightlights Reel #1

Post by Gaz »

the commander calls what he sees.
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"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
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