[Weapon] SA 58 ( Vzor 58 )
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- Posts: 1266
- Joined: 2007-06-25 04:26
Re: [Weapon] SA 58 ( Vzor 58 )
Wow,the gun is looking great so far.I'd say everything looks great,keep it up!
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- Posts: 6576
- Joined: 2007-11-14 23:31
Re: [Weapon] SA 58 ( Vzor 58 )
You do that when you can't sleep? I wish I could pull off that kind of skillful creation during my sleepless nights.
[R-CON]creepin - "because on the internet 0=1"
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- Posts: 510
- Joined: 2008-03-27 17:32
Re: [Weapon] SA 58 ( Vzor 58 )
Looking good.
Make parts that are closer to the player (scope etc.) more round.
And can you post whats the exact name of this weapon? {marksman version} or some pictures
Make parts that are closer to the player (scope etc.) more round.
And can you post whats the exact name of this weapon? {marksman version} or some pictures
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- Posts: 40
- Joined: 2009-10-25 12:59
Re: [Weapon] SA 58 ( Vzor 58 )
Magazine is rather complex structure, so I would like if it did texture because it needlessly takes a lot of polygons ...[R-COM]162eRI wrote:I wish I've the same sleeping problems as you!!!
Nice work! What's left to do, the grenade launcher version?
Will you add details on the magazine?
Version of the grenade launchers, about a week ago was not yet ready but only for our forum, because we do not have sophisticated M203 short sights for grenade launcher... can not be used as a standard variant of the M16/M14
But I doubt that anyone of you wanted a night to sleep 3-5 hours...
I work more on a single object but they still know only 3 people, this is small surprise
Last edited by Snork_SVK on 2009-11-21 11:45, edited 1 time in total.
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