[Weapon] SA 58 ( Vzor 58 )

Discussion pertaining to the PR Czech Forces faction.
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Re: [Weapon] SA 58 ( Vzor 58 )

Post by agentscar »

Wow,the gun is looking great so far.I'd say everything looks great,keep it up! :)
Image
Image
Image
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [Weapon] SA 58 ( Vzor 58 )

Post by BloodBane611 »

You do that when you can't sleep? I wish I could pull off that kind of skillful creation during my sleepless nights.
[R-CON]creepin - "because on the internet 0=1"
WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: [Weapon] SA 58 ( Vzor 58 )

Post by WilsonPL »

Looking good.
Make parts that are closer to the player (scope etc.) more round. :P
And can you post whats the exact name of this weapon? {marksman version} or some pictures :)
Image
Snork_SVK
Posts: 40
Joined: 2009-10-25 12:59

Re: [Weapon] SA 58 ( Vzor 58 )

Post by Snork_SVK »

[R-COM]162eRI wrote:I wish I've the same sleeping problems as you!!!
Nice work! What's left to do, the grenade launcher version?
Will you add details on the magazine?
Magazine is rather complex structure, so I would like if it did texture because it needlessly takes a lot of polygons ...

Image

Version of the grenade launchers, about a week ago was not yet ready but only for our forum, because we do not have sophisticated M203 short sights for grenade launcher... can not be used as a standard variant of the M16/M14

Image
Image

But I doubt that anyone of you wanted a night to sleep 3-5 hours...

I work more on a single object but they still know only 3 people, this is small surprise :-P
Last edited by Snork_SVK on 2009-11-21 11:45, edited 1 time in total.
Life is a Game... Play More...
[FFF] CLAN MEMBER :twisted:
Image
Locked

Return to “Czech Forces”