[WIP] Soldiers (vBF2 USMC Retexture)

Discussion pertaining to the PR Brazilian & FARC Forces faction
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by FPaiva »

Brazilian Pilot 3p

-Vest Texture from Project Reality's US Pilot Kit texture
-Helmet Texture from Project Reality's CH Pilot Kit texture
-Patchs & Badges made from scratch
-Edited the PR Textures to match with the Real Life Pilot

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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by dtacs »

Looking good mate, you made the USMC kit geos look awesome.

Looking forward to this faction, seems to be coming along like clockwork.
Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by Zulnex »

They look amazing. Excellent work. 8-)
Last edited by Zulnex on 2010-01-10 04:49, edited 1 time in total.
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Matheusferri
Posts: 51
Joined: 2009-12-13 22:28

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by Matheusferri »

Wow!!! i loved the pilot
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by FPaiva »

Some Updates:

Light Black Soldier:
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Heavy White Soldier:
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Final Pilot Textures:
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Medic Kit Geo:
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Point: I just observed that the community wants the boots to be black, so i edited it. The Brown variants will be used for a another subfaction who will be show after the completion of the Retexture of the USMC models.

Point2: I'm retexturing everthing except details like the landmine and the shockpaddles, but in those parts who i'll not apply my textures, i'm editing them to fit in the main soldier textures. Everthing who you see in the 4th screen was made by me.
Black/Brunez
Posts: 27
Joined: 2010-02-02 21:55

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by Black/Brunez »

WOW awesome Mafia do Osama!
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by AfterDune »

Very nice! But make those clothes dirty and worn, they are soldiers, not models :p .
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FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by FPaiva »

Yeah, you found something who i don't know how to do.... =(
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by BloodBane611 »

Those look great!
[R-CON]creepin - "because on the internet 0=1"
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by Rudd »

the faces look awesome bud
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FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by FPaiva »

Gran Finale:


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The "buttpack" texture is ok, but as the original UV is compressed and i don't want to deal with to don't export again, in the final concept it got that distortion.
victor_phx
Posts: 343
Joined: 2008-09-15 04:25

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by victor_phx »

Awesome, Paiva! Can't wait to see them in action! The Brazilian flag looks pretty damn good in this drop bag, doesn't it?
Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by Elektro »

Very good job, but on the first soldier " Special Forces kit" what PR kit is that? I dont assume we will get Special Forces back. Is it possible to make the Dropbags into weapons like the IDF have them :razz :?
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by Wakain »

good job!
will the sniper keep his ghillie suit? I thought they were outlawed long ago
*APG* <=130192=>
Posts: 57
Joined: 2009-02-18 15:16

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by *APG* <=130192=> »

haha! the pilot looks like the serbian pilot in OPK ;)
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Matheusferri
Posts: 51
Joined: 2009-12-13 22:28

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by Matheusferri »

Can't wait to see them in action![2]
cagumelo
Posts: 23
Joined: 2009-12-01 00:00

Re: [WIP] Soldiers (vBF2 USMC Retexture)

Post by cagumelo »

can you make the 'glinch' an option, like when you chose a weapon without scope?
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