[Weapon] MG3 in Action

lilkilla
Posts: 42
Joined: 2009-11-08 19:43

re: [Weapon] MG3 in Action

Post by lilkilla »

ya awsome!! can wait to use it.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

re: [Weapon] MG3 in Action

Post by cyberzomby »

ma21212 wrote:dude thats a bad *** sound...lol damn reminds me how nice the sounds were for AK74 and Bizon (b4 it changed)
yea awesome! When you sight in its almost like your playing cod 1 again :P
Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

re: [Weapon] MG3 in Action

Post by Gore »

[R-COM]cyberzomby wrote:yea awesome! When you sight in its almost like your playing cod 1 again :P
Best COD ever. Can't wait to use the MG3 ingame.
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

re: [Weapon] MG3 in Action

Post by RHYS4190 »

what rate of fire did you go with in the end. 900 or 600 or 1200?.

I hope you when't with the latter.
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

re: [Weapon] MG3 in Action

Post by Chuc »

900, as there are some animation problems present at 1200rpm.
Image
Personal Folio - http://www.studioash.net
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

re: [Weapon] MG3 in Action

Post by RHYS4190 »

[R-DEV]Chuc wrote:900, as there are some animation problems present at 1200rpm.
Well that fine, if you put it up to 1200 there might be even greater issues keeping this thing supplied with ammo.
Polka
Posts: 6245
Joined: 2007-07-08 14:18

re: [Weapon] MG3 in Action

Post by Polka »

Pure epicness.
Bonsai
Posts: 377
Joined: 2006-11-10 13:39

re: [Weapon] MG3 in Action

Post by Bonsai »

RHYS4190 wrote:Well that fine, if you put it up to 1200 there might be even greater issues keeping this thing supplied with ammo.
Not if you fire in bursts. What you would do IRL as well? Nah, 900 looks good...
If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
Antonyo
Posts: 76
Joined: 2008-07-01 19:08

re: [Weapon] MG3 in Action

Post by Antonyo »

Looking realy awsome :) and sounds truley amaizing. to bad with the relaod animation where the drummag clips into the arm. But, stil looking extremley good.

Keep up hte good work :thumbsup:
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

re: [Weapon] MG3 in Action

Post by Amok@ndy »

sry chuc great work but thats no MG3 the sound is totally different and you can only shoot a MG3 when you are crouching on the ground !!!!
and add more recoil !
Image
Mujahideen_Talib
Posts: 9
Joined: 2009-06-29 07:33

re: [Weapon] MG3 in Action

Post by Mujahideen_Talib »

Mec is startin to look like the Pakistani army now, G3's, MG3's, i feel right at home on the MEC side.
سمير گل The Islamic Emirate Of Project Reality The Mujahideen Squad.
solid84
Posts: 75
Joined: 2008-09-20 11:35

re: [Weapon] MG3 in Action

Post by solid84 »

I have fired, trained with and carried this weapon more than enough so here are some ideas to the WIP:

Sound: Should be a little more aggressive and louder
Recoil: Much more recoil while standing/kneeling. The only time the MG3 is fired in a non-prone position is to provide covering fire to an approximate direction.
Model: Is fine (Rails are weird but alright)
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

re: [Weapon] MG3 in Action

Post by sylent/shooter »

Hly ****, thats a while :D I forsee choppers being shot down by this....

Killing the enemy sylently
Roguehellhound
Posts: 134
Joined: 2009-05-18 21:13

re: [Weapon] MG3 in Action

Post by Roguehellhound »

YOU SIR OWE ME A NEW PAIR OF BOXERS... :D

but yea, those MG3's should sound a hell of a lot more powerful and aggressive, i mean the sound alone when actually nxt to it is pretty darn scary.
Doom on You
]CIA[ Clan Founder (RET)

Finally back for some Project Reality-been a couple of years.
Bellator
Posts: 511
Joined: 2009-07-13 13:52

re: [Weapon] MG3 in Action

Post by Bellator »

Looking very good, but I think it needs some improvement, doesn't sound quite powerful enough (although I have never fired the thing). Also, isn't that guy's hand sticking through the mag? That's the only glaring fault I can detect.

I'd imagine that MG3 probably is more difficult than other weapons to make.
iAllex
Posts: 185
Joined: 2009-11-20 11:20

re: [Weapon] MG3 in Action

Post by iAllex »

That's sound is amaizing and very intimidating. I Would't have the guts to move arround while that gun is being fired with. :shock:

I am Alex
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

re: [Weapon] MG3 in Action

Post by Mad-Mike »

How many rounds per mag? plus how many mags?
It seems to run out of ammo abit to quick :/ or is that me beeing to picky :-P
jojomeirenpin
Posts: 142
Joined: 2009-03-20 04:35

re: [Weapon] MG3 in Action

Post by jojomeirenpin »

god damn that chinese block the youtube
Reality China http://www.prmod.cn
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

re: [Weapon] MG3 in Action

Post by Wakain »

looks and sounds great!
is it me or are the arms and gloves new too?
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

re: [Weapon] MG3 in Action

Post by Rudd »

looks really good, sounds great, seems shorter than I expected :)
Image
Locked

Return to “2009”