[Map] Bamyan Province, Afghanistan

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CodeRedFox
Retired PR Developer
Posts: 5919
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Re: [Map] Bamyan Province, Afghanistan

Post by CodeRedFox »

HughJass wrote:looks... alright. granted it's unfinished, but so far it seems a tad boring and plain.
He's yet to hear a some of the Dev's advice. Its more of a WIP right now. Hes done allot of the leg work of building areas of interest, which is the major first step. And when the time comes we will get him to add a few more things. I know when I was non-dev I thought I was so close some many time only to end up push it farther and farther. For example the Korengal you play today was quite boring when I first thought I was done ;-)
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BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [Map] Bamyan Province, Afghanistan

Post by BloodBane611 »

Sweet map hangman! That looks awesome, can't wait to play dutch forces

*Edit* - I will say, more trees would be nice. Otherwise, taliban are just going to get straight punked by dutch
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Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: [Map] Bamyan Province, Afghanistan

Post by Zulnex »

Very nice screenshots. Keep up the excellent work.
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Map] Bamyan Province, Afghanistan

Post by HangMan_ »

Thanks for the feedback so far. This is really just an early taste. No percentage of completeness as i said in the OP. Still got a long way to go though :p

This map is not complete. I'm doing a lot more work on it now that its coming into the christmas holidays, so we'll see how that goes. At the moment however there is no estimated completion date.'

Cheers for the feedback guys, keep it up ;)
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Bamyan Province, Afghanistan

Post by HughJass »

[R-DEV]CodeRedFox wrote:He's yet to hear a some of the Dev's advice. Its more of a WIP right now. Hes done allot of the leg work of building areas of interest, which is the major first step. And when the time comes we will get him to add a few more things. I know when I was non-dev I thought I was so close some many time only to end up push it farther and farther. For example the Korengal you play today was quite boring when I first thought I was done ;-)
actually i loved korengal since the very first thread.

@BloodBane611

it's NZDF
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frenzy
Posts: 50
Joined: 2009-10-23 22:23

Re: [Map] Bamyan Province, Afghanistan

Post by frenzy »

Looking good so far, especially some of the hill terrain.

Althought I do think that some of the hills could use a bit more cover. Such as some rocky type stuff, not just the odd tree here and there.

Defianitly coming along well, looking foward to playing it :-D
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Map] Bamyan Province, Afghanistan

Post by HangMan_ »

I am currently adding in the cover to the hills. Until now i hadn't started it hence why people were complaining about lack of cover hehe. Might treat you guys too a screen when its done :p
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projectrealitycanada
Posts: 69
Joined: 2009-06-30 22:18

Re: [Map] Bamyan Province, Afghanistan

Post by projectrealitycanada »

Sweet, looking forward to this.
Gunner_downer
Posts: 74
Joined: 2008-05-01 02:46

Re: [Map] Bamyan Province, Afghanistan

Post by Gunner_downer »

Great work Hangman. I'm sure if you heed the advice ITT it will turn out amazing.
RELEASE_THE_KRAKEN
Posts: 176
Joined: 2007-04-09 21:34

Re: [Map] Bamyan Province, Afghanistan

Post by RELEASE_THE_KRAKEN »

Looks similar to Korengal in a way, but the layout is different.... Awesome!

Keep up the good work.
HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Map] Bamyan Province, Afghanistan

Post by HangMan_ »

RELEASE_THE_KRAKEN wrote:Looks similar to Korengal in a way, but the layout is different.... Awesome!

Keep up the good work.
Funny you should say this, i started the map with a 2km Korengal in mind :p However that is not the case at present and will hopefully not be the case for the final map.
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Roddi
Posts: 54
Joined: 2008-05-27 07:22

Re: [Map] Bamyan Province, Afghanistan

Post by Roddi »

:grin: Looks bloody awesome cant wait to give it a try :grin: :lol:
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Nick_Gunar
Posts: 215
Joined: 2009-10-20 07:54

Re: [Map] Bamyan Province, Afghanistan

Post by Nick_Gunar »

welcome to sniper and scopes land :)

without kidding, nice job especially the moutain and crash site.
The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Re: [Map] Bamyan Province, Afghanistan

Post by RHYS4190 »

I like open maps With long draw distances, Say Archer for example, in some places on the map, it not uncomon to have a fire fight last for more then 10 minites, Which is totally awesome.

So i aprove on the direct this map is heading towards, Just include lots of really good cover.
ledo1222
Posts: 689
Joined: 2009-03-16 01:39

Re: [Map] Bamyan Province, Afghanistan

Post by ledo1222 »

ZOMG love it. I just love these Maps for then new factions :razz:
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....

Been palying PR:ARMA2 since 0.1v beta
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Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: [Map] Bamyan Province, Afghanistan

Post by Mad-Mike »

Looking alot better when I first tryed it, the main base is really really good lol use will love it :-P
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: [Map] Bamyan Province, Afghanistan

Post by Arnoldio »

Its WIP, for now it looks a bit vanilla-ish, but the overall concept is very cool.

get your inspiration from korengal and achers ( i believe your map is a mix of both styles?)
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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Map] Bamyan Province, Afghanistan

Post by Glimmerman »

Looks nice, you could add some static landmarks like those Buddha that were carved out of the mountain.

You would need a static model it though.
Original|nl
Posts: 44
Joined: 2009-10-30 16:20

Re: [Map] Bamyan Province, Afghanistan

Post by Original|nl »

Nice Afgh map, but only one thing.. 4 russian tanks in 1 little village? and one is even upside down, don't think that is very realistic, but overall I like the map :)
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