[Map] Lashkar Valley - Media Update #2
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Re: [Map] Lashkar Valley - Media Update #2
Looking good! Valleys separated by water is always interesting to play in.
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Re: [Map] Lashkar Valley - Media Update #2
Yh great work, looks very nice cant wait to play it.
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Re: [Map] Lashkar Valley - Media Update #2
I think all of those pics should be reported for violating my eyes with awesomeness. The map looks great!
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Re: [Map] Lashkar Valley - Media Update #2
Cheers guys.
No, doesn't really fit the map imo, the Lynx should do the job just fine.Would a chinook be a possibility for this map?
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Re: [Map] Lashkar Valley - Media Update #2
Looks more beautiful than when I played it the last time nice work.
[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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Re: [Map] Lashkar Valley - Media Update #2
Wow, absolutely awesome. Can't wait for the release. Keep up the amazing work.
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Re: [Map] Lashkar Valley - Media Update #2
Looks good, If only I had 10 posts I could view the Photo Albums.
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Re: [Map] Lashkar Valley - Media Update #2
That FOB is well done, I like the toilets and shrapnel barriers around the units (seem a bit short though).
I notice that some of the PR hesco is ontop of BF2 hesco, what's the deal with that?
I notice that some of the PR hesco is ontop of BF2 hesco, what's the deal with that?
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Re: [Map] Lashkar Valley - Media Update #2
Looks Awesome!
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Re: [Map] Lashkar Valley - Media Update #2
nice, and when you say, the players are bots, i guess that means that the map is done? since adding botsupport usually is the last step off mapping.
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Re: [Map] Lashkar Valley - Media Update #2
great Work, do you work on the Lightsettings or is it final?
IIRC, some of the new Maps are still have Sunshine. I see no darker, Dusk/Dawn, Clowdy Settings.
IIRC, some of the new Maps are still have Sunshine. I see no darker, Dusk/Dawn, Clowdy Settings.
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Re: [Map] Lashkar Valley - Media Update #2
The map looks absolutly great and Im realy looking forward to 0.9 when I will be able to play it =)
Keep up the good work DEVs
Ingame name: ICEMAN-0480
Ingame name: ICEMAN-0480
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Re: [Map] Lashkar Valley - Media Update #2
You'll understand the purpose of that when you walk around the FOB.I notice that some of the PR hesco is ontop of BF2 hesco, what's the deal with that?
Well, it's a 16p size inf only mesh right now, i did it more for testing purposes to make sure i don't run into any problems later on (that and because when i test on my own, it get's a bit boring after a while, without anything to shoot at).nice, and when you say, the players are bots, i guess that means that the map is done? since adding botsupport usually is the last step off mapping.
I have to re-do it anyways because i already changed so many things since i did the navmesh. But yeah, it's almost done and i hope it'll be fully navmeshed, including vehicle support, when we release. It'll have at least some decent infantry bot support though, that's for sure.
From the top off my head, there'll be at least 1 map in 0.9 with dusk setting. I'll keep the daytime setting for this one, but i'm going to do a couple of small tweaks here and there, i'm not 100% happy yet.great Work, do you work on the Lightsettings or is it final?
IIRC, some of the new Maps are still have Sunshine. I see no darker, Dusk/Dawn, Clowdy Settings.
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Re: [Map] Lashkar Valley - Media Update #2
this map looks so f***** great!!!
wanna have 0.9+new maps!!
wanna have 0.9+new maps!!
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Re: [Map] Lashkar Valley - Media Update #2
GB is placeholder for Germans right?
I don't mind ofc, but its always sad when the GB lose a map in the end...
mestia, fools road, asad kahl (going to IDF), al kufrah...good memories.
I don't mind ofc, but its always sad when the GB lose a map in the end...
mestia, fools road, asad kahl (going to IDF), al kufrah...good memories.
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Re: [Map] Lashkar Valley - Media Update #2
mestia and fools road will irc go back to GB at least if Rhino gets what he wants
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Re: [Map] Lashkar Valley - Media Update #2
Nice! Looks great
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Re: [Map] Lashkar Valley - Media Update #2
Yea, GB is a placeholder. The plan was always to have the German Forces on the map, but the map is pretty much ready now, while the GF need some more work.
Taliban are already very strong in that valley, it would be totally irresponsible to not move ISAF troops in asap. Time to get boots on the ground!
Taliban are already very strong in that valley, it would be totally irresponsible to not move ISAF troops in asap. Time to get boots on the ground!