Not sure, but i think this would require a changing of the map itself and can't be changed by a server side fix.Elektro wrote:No dome of death fix for Silent Eagle :neutralAnyways good job
[Fix] PR v0.909 Server Hotfix
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Re: [Fix] PR v0.909 Server Hotfix
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Re: [Fix] PR v0.909 Server Hotfix
How can we indentify the updated servers ?
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Re: [Fix] PR v0.909 Server Hotfix
don't dowload thats fix,i find some bugs!!!
1)On Kashan MEC have 0 tickets!!!
2)Insurgensu playing as AAS(OPFOR lose tickets)
m.b am find more bugs!!!
1)On Kashan MEC have 0 tickets!!!
2)Insurgensu playing as AAS(OPFOR lose tickets)
m.b am find more bugs!!!
![Image](http://img90.imageshack.us/img90/412/123ia.png)
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Re: [Fix] PR v0.909 Server Hotfix
sounds good!
fast and hopefully also as efficent![Smile :)](./images/smilies/icon_e_smile.gif)
fast and hopefully also as efficent
![Smile :)](./images/smilies/icon_e_smile.gif)
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Re: [Fix] PR v0.909 Server Hotfix
Same on My server, i had to stop the server since it is unplayable (some maps one of the teams starts with 0 tickets).samogon100500 wrote:don't dowload thats fix,i find some bugs!!!
1)On Kashan MEC have 0 tickets!!!
2)Insurgensu playing as AAS(OPFOR lose tickets)
m.b am find more bugs!!!
www.joinsquadbrasil.com.br
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Re: [Fix] PR v0.909 Server Hotfix
qwai-begins when the Chinese already comes with 0 tickets O,O" in server [=CC=]Comunidade Brasileira de PR
[/B]
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Re: [Fix] PR v0.909 Server Hotfix
LoL we need a Hot-fix for a Hot-fix
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Re: [Fix] PR v0.909 Server Hotfix
In insurgency mode we lost 3 tickets after the death.... ![Neutral :neutral:](./images/smilies/imported_icon_neutral.gif)
LoL we need a Hot-fix for a Hot-fix [2]
![Neutral :neutral:](./images/smilies/imported_icon_neutral.gif)
LoL we need a Hot-fix for a Hot-fix [2]
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Re: [Fix] PR v0.909 Server Hotfix
Same here, only Skirmish mode seems to be unaffected ...
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Re: [Fix] PR v0.909 Server Hotfix
LeandroHunter wrote:In insurgency mode we lost 3 tickets after the death....
LoL we need a Hot-fix for a Hot-fix [2]
![Image](http://img709.imageshack.us/img709/8215/hotfix.jpg)
Lol =)
www.joinsquadbrasil.com.br
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Re: [Fix] PR v0.909 Server Hotfix
I can has PR .91 hotfix pl0x?
Panem Today,
Panem Tomorrow,
Panem Forever.
Panem Tomorrow,
Panem Forever.
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Re: [Fix] PR v0.909 Server Hotfix
We have tickets in MEC, for Kashan Desert 64 after installing the hotfix.samogon100500 wrote:don't dowload thats fix,i find some bugs!!!
1)On Kashan MEC have 0 tickets!!!
2)Insurgensu playing as AAS(OPFOR lose tickets)
m.b am find more bugs!!!
![Image](http://i47.tinypic.com/jfiuea.jpg)
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Re: [Fix] PR v0.909 Server Hotfix
Run a Insurgent map and then try to run a regular map...Magrioteli wrote:We have tickets in MEC, for Kashan Desert 64 after installing the hotfix.
www.joinsquadbrasil.com.br
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Re: [Fix] PR v0.909 Server Hotfix
Played It on [MIF] today with HotFix. It's not playable. Remove hot fix, so we can at least play normally while would be the hotfix for hotfix!
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Re: [Fix] PR v0.909 Server Hotfix
Strange to hear this from a public forum instead of the SA private one... Thanks for that fix anyway!
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Re: [Fix] PR v0.909 Server Hotfix
Maybe the next hotfix should not be so hot ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: [Fix] PR v0.909 Server Hotfix
Doh !
Once applied, everything runs well until we launch an AD Script command such as :
!runnext
The new map loads and once the 3:00 counter reach 0, and the round begins
> END OF ROUND
>new map loads
> 0:00
> END OF THE ROUND
> et caetera.![Shocked :shock:](./images/smilies/icon_eek.gif)
Another thing is:
We had invisible weapon caches on Karbala, not able to reload on it, only default kits are visible over an invisible mesh.
Once applied, everything runs well until we launch an AD Script command such as :
!runnext
The new map loads and once the 3:00 counter reach 0, and the round begins
> END OF ROUND
>new map loads
> 0:00
> END OF THE ROUND
> et caetera.
![Shocked :shock:](./images/smilies/icon_eek.gif)
Another thing is:
We had invisible weapon caches on Karbala, not able to reload on it, only default kits are visible over an invisible mesh.
███ #BDM - Server admins: BigHope, Mekouy, Dalek - -->[color=royalblue]Server's rules here <--[/color]
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Re: [Fix] PR v0.909 Server Hotfix
Hot fix for the hot fix... PR is unplayable...
Without hot-fix = bug
with hot-fiz = more bugs
Dude, wait. What?
Without hot-fix = bug
with hot-fiz = more bugs
Dude, wait. What?
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Re: [Fix] PR v0.909 Server Hotfix
bummer, sounds bad, guess they tried to get that hotfix out quickly and didn't get a chance to do alot of testing. I guess devs are working on it as we speak though
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Re: [Fix] PR v0.909 Server Hotfix
Just a list of problems that occured:
Al Basrah - Ins lost tickets
Kozelsk - Militia 0 Tickets
General Problems:
Mines vanish
Incendiary has no effect any more (neither on assets nor deployables)
I hope it helps to fix the problems!
Al Basrah - Ins lost tickets
Kozelsk - Militia 0 Tickets
General Problems:
Mines vanish
Incendiary has no effect any more (neither on assets nor deployables)
I hope it helps to fix the problems!