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Re: Trijicon ACOG 6x
Posted: 2010-05-19 20:08
by Adriaan
Ghost1800 wrote:ahem...
'Yo dawg, I heard you like sights, so we put a sight on your sight so you can aim while you aim.'
right, looks awesome
*strolls off whistling a jolly tune*
Damn, that was too easy
![Razz :p](./images/smilies/imported_icon_razz.gif)
Re: Trijicon ACOG 6x
Posted: 2010-05-19 20:17
by ReadMenace
rampo93(FIN) wrote:thats alotta rust
Aluminum body, so no rust -- dirt.
Fist, you're amazing!
-REad
Re: Trijicon ACOG 6x
Posted: 2010-05-19 20:19
by lucidrians
Ghost1800 wrote:ahem...
'Yo dawg, I heard you like sights, so we put a sight on your sight so you can aim while you aim.'
right, looks awesome
*strolls off whistling a jolly tune*
![Image](http://i.imagehost.org/0583/SIGHTS.jpg)
Re: Trijicon ACOG 6x
Posted: 2010-05-19 20:26
by Stoic Sentinel
This is simply fantastic.
No, that's not enough.
THIS IS AMAZING!!!!one!ELEVEN!!!
Re: Trijicon ACOG 6x
Posted: 2010-05-19 20:42
by boilerrat
mosquill grenadier + this
![Razz :P](./images/smilies/icon_razz.gif)
Re: Trijicon ACOG 6x
Posted: 2010-05-19 20:53
by hiberNative
finally!
but don't trip with it :B
Re: Trijicon ACOG 6x
Posted: 2010-05-19 21:30
by KP
Is it based on the PR ACOG or a completely new model? Looks great anyway!
Re: Trijicon ACOG 6x
Posted: 2010-05-19 21:32
by Amok@ndy
the hell !!!
those poor insurgents
nice texture !
Re: Trijicon ACOG 6x
Posted: 2010-05-19 21:39
by HitmanS2
Ownage !!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: Trijicon ACOG 6x
Posted: 2010-05-19 22:02
by THE.FIST
[R-MOD]KP wrote:Is it based on the PR ACOG or a completely new model? Looks great anyway!
completely new + baked normal maps from high poly
Re: Trijicon ACOG 6x
Posted: 2010-05-20 02:01
by Redamare
I would think this could only be usefull for Marksman kits ... Because you would have either. .. Deployed + Scope OR Undeployed and reflex
![Smile :)](./images/smilies/icon_e_smile.gif)
... if this was used on a normal rifle ... it would get a bit confusing .. YET ... its not impossible
![Smile :)](./images/smilies/icon_e_smile.gif)
either choose ACOG or REFLEX weapon slot 2 or 3
![Razz :P](./images/smilies/icon_razz.gif)
Re: Trijicon ACOG 6x
Posted: 2010-05-20 02:42
by Dev1200
Will Mosquill's "backup sights" code be used?
Re: Trijicon ACOG 6x
Posted: 2010-05-20 03:58
by samogon100500
Fist r u again back to Rossiya?
Looks nice,but it's to many polys!
Re: Trijicon ACOG 6x
Posted: 2010-05-20 06:05
by Spyker2041
Looks great hopefully this will be used in Arma 2 so you can quickly switch between the red dot and acog like in ACE 2.
Re: Trijicon ACOG 6x
Posted: 2010-05-20 06:57
by theflidgeface
damnn that thing is fine as hell
nice work fist
Re: Trijicon ACOG 6x
Posted: 2010-05-20 07:03
by Maxfragg
*could you please ask one more time if its using a second slot or the backupsightscode?*
nevermind, looks great, even though, some of the posters in this thread are not.
Re: Trijicon ACOG 6x
Posted: 2010-05-20 10:51
by Xbrad150X
could this be the start of the british update i have moaned about to every DEV i see ingame coming!!!
Re: Trijicon ACOG 6x
Posted: 2010-05-20 11:04
by Maxfragg
actually the update i am waiting for is an update of OPFOR weapons
Re: Trijicon ACOG 6x
Posted: 2010-05-20 11:07
by Rudd
Maxfragg wrote:actually the update i am waiting for is an update of OPFOR weapons
MG4, M16A1 etc etc?
Re: Trijicon ACOG 6x
Posted: 2010-05-20 11:15
by Xbrad150X
anyways , that is one awsome scope!