[R-DEV]Jaymz wrote:Well, the issue that's highlighted here is the fact that we don't have an advanced material setup on APC's/IFV's. We have a few different materials we use for their armour, so it's way better than in vBF2, but it's not as in-depth as the damage systems we have on our Tanks.
Can you show me how you reached those numbers?
It's way more complicated than looking at the projectile damage VS the vehicle's hitpoints. You have to take explosion damage and material multipliers into account. I would give you the real numbers myself if my computer was available.
BTR-80
Armour
hitPoints 1200
defaultMaterial 172
ObjectTemplate.mapMaterial 0 HullFront 27
ObjectTemplate.mapMaterial 1 HullTop 27
ObjectTemplate.mapMaterial 2 HullRear 27
ObjectTemplate.mapMaterial 3 Glass 1018
ObjectTemplate.mapMaterial 4 HullSides 27
ObjectTemplate.mapMaterial 5 HullBottom 27
ObjectTemplate.mapMaterial 6 HeavyRubber 102
ObjectTemplate.mapMaterial 7 Wreck 60
Gun
ROF: 550 (600)
explosionMaterial 3710
explosionRadius 2
explosionDamage 20
material 3710
damage 145
Damage mod (3710 vs 27): 0.125
Damage mod (3710 vs 172): 0
Damage per shot (vs Bradley): 18.125
Damage per second (vs Bradley): 181.25
Shots to kill a Bradley: 67
Time to kill a Bradley: 6.7 seconds
M2A2
Armour
hitPoints 1200
defaultMaterial 172
ObjectTemplate.mapMaterial 0 Armor_3_tank_rear_top 27
ObjectTemplate.mapMaterial 1 Armor_5_tank_front 27
ObjectTemplate.mapMaterial 2 Armor_4_tank_sides 27
ObjectTemplate.mapMaterial 3 penetrable_glass 1018
ObjectTemplate.mapMaterial 4 Armor_2_light_armored_vehicles 27
ObjectTemplate.mapMaterial 5 cloth_penetrable 1016
ObjectTemplate.mapMaterial 6 Penetrable_Metal_plating 1014
ObjectTemplate.mapMaterial 7 Penetrable_Cardboardbox 1015
ObjectTemplate.mapMaterial 8 Tank_tracks 86
ObjectTemplate.mapMaterial 9 wreck 60
Gun
ROF: 200
explosionMaterial 3704
explosionRadius 1
explosionDamage 40
material 3704
damage 90
Damage Mod (3704 vs 27): 0.55
Damage Mod (3704 vs 172): 0.025
Damage per shot (vs BTR-80): 50.5
Damage per second (vs BTR-80): 168 1/3
Shots to kill a BTR-80/A: 24
Time to kill a BTR-80/A: 7.2 seconds