Re: Wait what? (Bradley protection)
Posted: 2010-06-13 02:27
Well, the issue that's highlighted here is the fact that we don't have an advanced material setup on APC's/IFV's. We have a few different materials we use for their armour, so it's way better than in vBF2, but it's not as in-depth as the damage systems we have on our Tanks.
It's way more complicated than looking at the projectile damage VS the vehicle's hitpoints. You have to take explosion damage and material multipliers into account. I would give you the real numbers myself if my computer was available.
Can you show me how you reached those numbers?manligheten wrote:The BTR60 need to hit the Bradley with 70 bullets before it explodes.
The Bradley need to hit the BTR60 with 67 granades.
(From the .con-files)
APC damage is seriusly wrong.
It's way more complicated than looking at the projectile damage VS the vehicle's hitpoints. You have to take explosion damage and material multipliers into account. I would give you the real numbers myself if my computer was available.