[List] what makes a Tactical Gamer?

Share your in-game experiences playing PR:BF2.
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: what makes a Tactical Gamer?

Post by Web_cole »

I suppose I'll weigh in on this one. First of all, I am one of the lead admins on PRTA (Full Disclosure :p )

I really like TG, its a great server and the standard of teamwork is often high, and occasionally brilliant. The admins are professional, and you never see any smacktards.

Saying all that, the SM kick is very disruptive, and the atmosphere on the server is not what I'd call friendly, which is not to say its unfriendly, its more like 'civil'. Sometimes it feels like being in a classroom when your teachers telling people to "Be quiet at the back."

I'm not saying its wrong, its just a difference in outlook really.
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: what makes a Tactical Gamer?

Post by HughJass »

i think its because of the 62/64 cap. all the new players that try to go on it get a message about being kicked over and over thinking they are banned. :D

no but honestly it has to be the players mindset that's enforced by the admins/rules.
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Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: what makes a Tactical Gamer?

Post by Wh33lman »

UK Warfare, PRTA and NwA are all European servers. TG is the only decent North American server. i average a ping of 130 on UKW and NwA and 165 on PRTA.

on top of that PRTA requires mumble. i dont use mumble.(dont ask why, thats off topic, just accept that i dont use it)
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: what makes a Tactical Gamer?

Post by Brainlaag »

Wh33lman wrote:UK Warfare, PRTA and NwA are all European servers. TG is the only decent North American server. i average a ping of 130 on UKW and NwA and 165 on PRTA.

on top of that PRTA requires mumble. i dont use mumble.(dont ask why, thats off topic, just accept that i dont use it)
And you dare joining TG?? :lol:
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: what makes a Tactical Gamer?

Post by Shovel »

It's weird but I had a natural attraction to TG when I first played online. It drew me because of the 24/7 Mumble, the admins, and the no-nonsense rules.
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AurianTitan
Posts: 172
Joined: 2008-03-15 16:40

Re: what makes a Tactical Gamer?

Post by AurianTitan »

One thing I like about TG is that they enforce the rule that road-killing intentionally is not allowed.

Reasons why: Realistically, you wouldn't run people over. Under fire and under stress, you wouldn't be shifting gears and **** just to get your kills. You would jump out of the car and get to safety. Handling them with you gun and bare hands. Its psychological and instinctive to get personal with your prey.

Plus, I wouldn't find it amazing to run people over as a personal award or highlight of the round. A good organized, tactical, and well informed fire fight with the enemy is more rewarding (having fun with friends and other players) and the highlight of the game.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: what makes a Tactical Gamer?

Post by cyberzomby »

I agree with Web and also think that part extends to UKWF. To me, its almost unfriendly instead of civil. You cannot say anything without the teacher getting mad at you. I'm not even taunting just asking my team things. And like he said, I'm not playing there because of the SM kick. I fully understand why they do it. But a lot of non supporting members think like that.

THUS creating a game full of supporting SM's who are mostly more up for a I AR SERIOUS game instead of just chilling and playing PR. Not implying that the rest who dont support are smacktards btw.

Also I think that TG is a bit overhyped. These days theres plenty of servers out there that offer the same experience. A while back TG was one of the better ones. It still is, but theres more that fit that bill.
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: what makes a Tactical Gamer?

Post by hiberNative »

hardcore mumble usage and a healthy outlook on teamwork.

(yeah, i started using mumble)
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ThirdSin
Posts: 33
Joined: 2010-11-30 23:13

Re: what makes a Tactical Gamer?

Post by ThirdSin »

GoreZiad wrote:why is that necessary? i guess it makes you feel better about yourself, but i'm sure the huey knows he failed. it quickly gets hostile when people have that immature urge to talk sh1t all the time and that looks really bad for the server image.
Exactly, it only stokes the allchat flame wars. It's unnecessary, it almost always escalates, and results in people getting out of line.
If you want to laugh at someone who screwed up, talk to your squad mates about it.

TG isn't for everyone.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: what makes a Tactical Gamer?

Post by cyberzomby »

Its because of comments like that, I dislike TG as well... Bunch of elitists...Like your better than the next guy because you know the TG rules.
ThirdSin
Posts: 33
Joined: 2010-11-30 23:13

Re: what makes a Tactical Gamer?

Post by ThirdSin »

I didn't know the comment of one random player made everyone at TG an elitist.
cyberzomby wrote: THUS creating a game full of supporting SM's who are mostly more up for a I AR SERIOUS game instead of just chilling and playing PR. Not implying that the rest who dont support are smacktards btw.
Sure, there are many who generally want to play the game tactically or as you say 'I AR SERIOUS'. There are equally as many who play more relaxed. As with any player, it probably varies by night. Sometimes you want some serious realism, sometimes just have some fun.

If you don't like the style of one SL, switch squads or create your own.

The only way I can accurately convey what the guidelines are and why they exist is to link the TG Primer
Announcements - Battlefield 2 - Project Reality Mod

Many of the regulars do everything they can to 'coach' new players into how we play. Sometimes it can be hard to break bad habits, and sometimes people just don't care to play the way we want to.
As you point out, there are plenty of other servers with different gameplay goals.

If it makes us elitist because we desire to have a particular style of gameplay, you're entitled to your opinion.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: what makes a Tactical Gamer?

Post by goguapsy »

ThirdSin wrote:Sure, there are many who generally want to play the game tactically or as you say 'I AR SERIOUS'. There are equally as many who play more relaxed. As with any player, it probably varies by night. Sometimes you want some serious realism, sometimes just have some fun.
What some people are implying is the kind of limitation concerning the underlined part.

Don't get me wrong, I like TG. But the fun in PR is not limited to the gameplay, but also funny chat "spam" about useless topics, interesting tactics, a TOW that failed to destroy a techie which took care of the mortars because the rocket didn't arm in less than 5m, rampo's mom...

It's just like you said. Sometimes you are in the mood for serious realism (whatever that means), sometimes for some fun. What I believe some people are implying is that you have certain limitations to having "fun" on TG. Like you said, sometimes you wanna make epic stuff. Sometimes you wanna go crazy. On most servers you can do that... Now you wanna make an epic super fun tactical round. It is awesome on TG, until you get kicked. lol.



Bottom line is...

TG is a great server for serious player. But not all players are that serious. That's why you say TG is not for everyone. But maybe not everyone is for TG.
Last edited by goguapsy on 2010-12-13 01:12, edited 1 time in total.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Johncro
Posts: 1146
Joined: 2009-06-11 20:50

Re: what makes a Tactical Gamer?

Post by Johncro »

I've played on TG once or twice, but frankly it takes the fun out for me.
I personally hate SL on TG because they show way to much emotion in the game and yell and scream over VOIP.

Don't get me wrong TG is a fun place to play but once all slots are filled I just leave, I hate being yelled at in a game, becuase it takes the fun out of it.
Plus Mumble is always a ***** to me. Never works. Frankly i don't care :P (don't crucify me)

I like servers liek Blackwater CIA etc.
Mr Smiles
Posts: 246
Joined: 2009-10-16 09:20

Re: what makes a Tactical Gamer?

Post by Mr Smiles »

I like the server for its structured teamwork. But, a lot of squadleaders demand you to ask them nicely if i you could please possibly have a grenadier kit. I do understand why it is neccesary sometimes to stick to rifleman, but kicking me out of your squad because i just requested the kit i like? Lol, funniest part is when that happens, the sl is most of the times a high pitched puber ^_^.

Had the best round on TG btw, awsome teamwork and huge firefights.
CallousDisregard
Posts: 1837
Joined: 2009-06-02 11:31

Re: what makes a Tactical Gamer?

Post by CallousDisregard »

Johncro wrote:I've played on TG once or twice, but frankly it takes the fun out for me.
I personally hate SL on TG because they show way to much emotion in the game and yell and scream over VOIP.

Don't get me wrong TG is a fun place to play but once all slots are filled I just leave, I hate being yelled at in a game, becuase it takes the fun out of it.
Plus Mumble is always a ***** to me. Never works. Frankly i don't care :P (don't crucify me)

I like servers liek Blackwater CIA etc.
Mr Smiles wrote:I like the server for its structured teamwork. But, a lot of squadleaders demand you to ask them nicely if i you could please possibly have a grenadier kit. I do understand why it is neccesary sometimes to stick to rifleman, but kicking me out of your squad because i just requested the kit i like? Lol, funniest part is when that happens, the sl is most of the times a high pitched puber ^_^.

Had the best round on TG btw, awsome teamwork and huge firefights.
How often do you guys even play on TG ?
All SL yell on TG ?
All SL kick you for taking a grenadier kit ?
I think you are generalizing based on very little anecdotal evidence.
I never yell at my squad and my only kit limitation is no snipers.
Perhaps the idea of a chain of command is not to your liking but it does represent a touch more realism.
It also applies to the asset rule and the CO assigning assets to squads.
This means that most times, if you wait for an asset you can use it as opposed to servers where one squad claims the asset and nobody else gets to use it all game.

There is a lot of "fun" banter on TG when the server is seeding or the population is low but once the game is running full speed who needs a chat room running on your screen ?
The taunting rule is just like the no cursing rule, it is there not because a single taunt or swear word will irrevocably damage some young child's mind, it is there because the adults simply don't want to hear some kid experimenting with his language skills while we play.
If you can't enjoy a game without trying to belittle your opponent then perhaps it is you that needs to have another look at what you call "fun".

The supporting member kick does suck but on the other hand, TANSTAAFL, and I like it that way.
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goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: what makes a Tactical Gamer?

Post by goguapsy »

^

Sometimes I wonder if anyone who plays regularly on TG ever played TF2 :D

(Tip: That's like the ultimate taunt game - some taunts can even kill lol).


On topic, however, you see Callous, what I believe people are complaining is that - when there is a game running at full speed, apparently there is an issue with using the chat system. I'll be honest, I don't see the problem of using that if there is no swearing or over the top taunting (ie. Z0MG L0L you cr4shed teh choppa hahaha just like how I crashed on your moma haha -- That's over the top I believe.)

Some jokes, however, I don't see the issue :)
What are the issues with the use of the chat screen, considering that so many people use mumble on TG?

(note the difference between spamming and simply chatting - a "chat room" is not necessarily spamming, know what I mean?)
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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CallousDisregard
Posts: 1837
Joined: 2009-06-02 11:31

Re: what makes a Tactical Gamer?

Post by CallousDisregard »

It is the slipperly slope argument that once you allow a little taunting, it quickly goes "over the top" and the same with the chat screen.
I make comments on all chat a lot but if 20-30 people respond to my comment and then 20 more people respond to that comment, pretty soon the screen is full of spam.
Trust me, you can use the all chat to make jokes etc but at some point admin or somebody else will say something and then you stop for a while.
It is a balancing act just like the teamstacking.
One reason you don't see a lot of teamstacking on TG is because the people in TG talk about it and take steps to correct it.
It doesn't always work but we keep trying to keep things balanced and fun.
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goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: what makes a Tactical Gamer?

Post by goguapsy »

CallousDisregard wrote:Trust me, you can use the all chat to make jokes etc but at some point admin or somebody else will say something and then you stop for a while.
That makes sense. I just got the idea that you couldn't use teamchat unless it is game-related.

Thanks for clearing that out.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: what makes a Tactical Gamer?

Post by Celestial1 »

Squad chat - Free roam, do whatever you like
Team chat - Pretty open, feel free to chat about whatever, just don't spam, since people sometimes use it to report contacts and such.
All chat - Pretty strict. You can joke, and occasionally have a conversation, but it is seen on everyone's screens and often gets "in the way" of other chat.

If you want to chat with your buddies, there's always Xfire, so you can talk all you like and no one else can say anything about it.

I don't know of ANY SL who yells over the mic, TG or otherwise.
I for one kick for grabbing kits, because I usually begin the round with "If you want a kit, just ask, I'm usually pretty open to whatever but just let me know beforehand". If you grab a kit without asking, and it interferes with something (eg. I was just about to ask you to grab a LAT) I'll just kick you from the squad. You can come back if you like, and that's fine, but it's about the biggest smack on the wrist I as a player can give you. Sometimes I just don't care though, and will let anyone grab anything as long as it's appropriate.
Johncro
Posts: 1146
Joined: 2009-06-11 20:50

Re: what makes a Tactical Gamer?

Post by Johncro »

CallousDisregard wrote:How often do you guys even play on TG ?
All SL yell on TG ?
All SL kick you for taking a grenadier kit ?
I think you are generalizing based on very little anecdotal evidence.
I never yell at my squad and my only kit limitation is no snipers.
Perhaps the idea of a chain of command is not to your liking but it does represent a touch more realism.
It also applies to the asset rule and the CO assigning assets to squads.
This means that most times, if you wait for an asset you can use it as opposed to servers where one squad claims the asset and nobody else gets to use it all game.

There is a lot of "fun" banter on TG when the server is seeding or the population is low but once the game is running full speed who needs a chat room running on your screen ?
The taunting rule is just like the no cursing rule, it is there not because a single taunt or swear word will irrevocably damage some young child's mind, it is there because the adults simply don't want to hear some kid experimenting with his language skills while we play.
If you can't enjoy a game without trying to belittle your opponent then perhaps it is you that needs to have another look at what you call "fun".

The supporting member kick does suck but on the other hand, TANSTAAFL, and I like it that way.


I play on TG more often then not, just not all the time.
Second, that is you, you have never been my SL, not everyone is like you.
To be honest, and not to be rude but those with the TG tag on have a monkey up their butts, I guess paying for SM will do that to you, after all I play PR to relax and have fun, getting yelled at isn't.

And I like to joke in chat sometimes, I don't want to worry about getting kicked, especially from the times I play a lot worse shit has actually happened then someone over Global saying, fail or something after all, a game is meant to taunt, Sport players do it, they don't get in a hissy fit.

Just my 2 cents
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