Hope you aren't making the mistake that the slick newer plastic make it an 76 variant.Indiegirl wrote:RK 62 76 should be the name... OR RK 76
RK 62 is this baby:
Basically same thing, 76 is just modernized version, much like AKM was for AK47.
[Weapon] RK 62 - 7.62mm Assault Rifle [WIP](FDF)
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re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP] [FDF]
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re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP] [FDF]
Don't worry peeps. We've got tons of references of RK 62 (76) and 95 TP.
This one sure is 62 76 like clarified by Indiegirl.
Moreover 95 TP model is almost done.
This one sure is 62 76 like clarified by Indiegirl.
Moreover 95 TP model is almost done.
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re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP] [FDF]
I noticed that the picture is 76, but the model has the little groove behind handguard which I have understood is not present in the rifles manufactured as 76. Also what is missing are all the little dots at the back. Ofc tho, military might categorize it as 62-76 after it has been given new insides, I do not know that much.temexter wrote:Don't worry peeps. We've got tons of references of RK 62 (76) and 95 TP.
This one sure is 62 76 like clarified by Indiegirl.
Moreover 95 TP model is almost done.
Anyhow, it looks fantastic. The name is least of my concerns, just let me finally kill people with it.
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re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP] [FDF]
Galil is based on itFrostZeroOne wrote:Reminds me of the galil looks nice!
Known as LABANEN3 ingame
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re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP] [FDF]
That really is almost identical to the real life counterpart!
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re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP] [FDF]
(Moved to Texturing) splatters' currently working on the texture for this.
Last edited by Hulabi on 2013-09-07 17:09, edited 1 time in total.
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Re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP](FDF)
Finally, the textures are almost finished.
Pictures
Considering this was Staker's (the modeller) first time doing any major modelling and my first time texturing a weapon, I think the result is quite satisfactory. There are many things which could be improved, and they will be for the RK 95 i.e. the main assault rifle for FDF.
Pictures
Considering this was Staker's (the modeller) first time doing any major modelling and my first time texturing a weapon, I think the result is quite satisfactory. There are many things which could be improved, and they will be for the RK 95 i.e. the main assault rifle for FDF.
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Re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP](FDF)
Not at the moment.[R-DEV]Amok@ndy wrote:are you using the common_bullet textures ?
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Re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP](FDF)
Looks lovely. The handle looks more rubber than plastic and seems a little too dark, more black than grey. Also think the dirt on the magazine looks odd, rather just have it solid color.
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Re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP](FDF)
I agree that it looks a bit too rubbery, part of the reasons is probably that the dents and scratches are too deep and wide and that it isn't as reflective as it should be which is why it looks so dark. The color of the paint is no different though. These are easy to change by tweaking the materials on photoshopRaic wrote:Looks lovely. The handle looks more rubber than plastic and seems a little too dark, more black than grey. Also think the dirt on the magazine looks odd, rather just have it solid color.
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Re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP](FDF)
Moved to Modelling & Animations
If anyone's up for the task, send me a PM or post here
-Hulabi
If anyone's up for the task, send me a PM or post here
-Hulabi
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Re: [Weapon] RK 62 - 7.62mm Assault Rifle [WIP](FDF)
I did send you the files back for this and the sniper right Hulabi?