Release: Project Normandy

General discussion of the Project Reality WWII modification.
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Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Release: Project Normandy

Post by Pvt.LHeureux »

Another ban! [NEW] server has problem with chat spam it seems
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Capt. J.Smith[26MEU]
Posts: 51
Joined: 2011-11-04 07:49

Re: Release: Project Normandy

Post by Capt. J.Smith[26MEU] »

Well if people keep banning people from the Normandy Servers, then how do people expect the public to get the chance to play on that map. The 26MEU server isn't banning people because Afterdune worked his butt of trying to get this map out there so people can play on it. We hope to help with the release of the Vietnam Map also, so the people can experience the game play of both eras.
O-4 Major J.Smith/ Bn. Commander
6th Force Recon Company
26th Marine Expeditionary Unit
USMC/Project Reality
Verified Veteran OIF-OEF (2003-2009)
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AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Release: Project Normandy

Post by AfterDune »

They aren't banned, they're only tempbanned until the round is over or so. It's a known issue and they're working on it.
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BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Release: Project Normandy

Post by BloodyDeed »

We decided to shut down our Normandy Server.
We want NEW to stand for a high level of Teamplay and Administration and we do not have enough manpower to enforce this on the second one.
I'm sorry for anyone who liked playing on our server but with the release of the server files I assume there are enough other ones.

We NEVER had any issue on the mainserver regarding chatspam, not quite sure whats causing this.

I would like to thank everybody for playing and Afterdune for creating this awesome map.
AD, you can count on our support in the future we just can't run it on a regular basis.
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lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: Release: Project Normandy

Post by lucky.BOY »

I understand, its good to be able to realize when its too much for you. I had numerous good rounds on your server, and you have my thanks for that.

GJ :)
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Release: Project Normandy

Post by Pvt.LHeureux »

Mmh since the server is down nobody is on PN :(
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Burdy
Posts: 13
Joined: 2008-10-16 00:22

Re: Release: Project Normandy

Post by Burdy »

[R-COM]BloodyDeed wrote:We decided to shut down our Normandy Server.
We want NEW to stand for a high level of Teamplay and Administration and we do not have enough manpower to enforce this on the second one.
I'm sorry for anyone who liked playing on our server but with the release of the server files I assume there are enough other ones.

We NEVER had any issue on the mainserver regarding chatspam, not quite sure whats causing this.

I would like to thank everybody for playing and Afterdune for creating this awesome map.
AD, you can count on our support in the future we just can't run it on a regular basis.
Well This Blows. Looks like no more PN for awhile
H.Maverick
Posts: 716
Joined: 2010-07-03 12:56

Re: Release: Project Normandy

Post by H.Maverick »

Burdy wrote:Well This Blows. Looks like no more PN for awhile
You can join us on the 26MEU server, it is based in New York :D
Its SO evil, it may actually encourage EA to support Modding again - Pantera

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AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Release: Project Normandy

Post by AfterDune »

There are other servers you can join. The 26th MEU to name just one. PN is not dead just because [NEW] decided to stop hosting in (for good reasons mind you).
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Burdy
Posts: 13
Joined: 2008-10-16 00:22

Re: Release: Project Normandy

Post by Burdy »

Yeah, but from my experiences- It was the only server people joined
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Release: Project Normandy

Post by Pvt.LHeureux »

Indeed, nobody is on PN since about 2 days now
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Release: Project Normandy

Post by Ratface »

Start filling up the PN servers if u want to play, maybe a little seeding will convince others to come on ;)
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Release: Project Normandy

Post by AfterDune »

The Balkan server was almost full yesterday. Don't know it, but it was running all night.
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MaSSive
Posts: 4502
Joined: 2011-02-19 15:02

Re: Release: Project Normandy

Post by MaSSive »

Yes we are hosting one PN server and will continue to do so probably. Server is open for all and gents please use PR Mumble 1.0 ( we have channel setup from recently ) since we turned BF2 voip off on all our servers. Our server is European but we don't mind having oversea players too ( no high ping thresholds )
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CATA4TW!

"People never lie so much as before an election, during a war, or after a hunt."
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Stoickk
Posts: 200
Joined: 2010-11-16 23:02

Re: Release: Project Normandy

Post by Stoickk »

26th MEU will maintain our PN server 24/7 as well. Our server is based in New York, NY, USA, for those that have too high a ping to play on EU servers. This is not to compete, but to offer an alternative. We love PN, and are always up to seed and play. We do not have a high ping threshold either, and do not mind overseas players as well. If you need an admin, and we are not in our servers, please contact one of our main admins at the following Xfire names:

Maj. J. Smith - ranger3bn
Capt. R. Turoczi - 2ltevers
1stLt. B. Whiskey - mkansas73
MGySgt J. Thomas - stoickk

Or, you can use the command !ts while in game for our TeamSpeak server information. Feel free to hop in and poke someone. We will be more than happy to help out. For that matter, if we are not in the middle of a training session, in most cases we will be happy to jump on the PN server and seed as well, if we are not already there. Just let us know. :)
<<<WARNING: VETERAN UNDER MEDICATION FOR YOUR SAFETY>>>


Just some guy.

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A. Reaper
Posts: 91
Joined: 2011-05-01 02:14

Re: Release: Project Normandy

Post by A. Reaper »

Aw crud. BF2 is too laggy to play so I can't play any more AWESOME PR.

Hopefully one day an ARMA edition will be available. (prays for A2: CO PR ww2 mod)
ubermensche
Posts: 264
Joined: 2010-12-09 03:12

Re: Release: Project Normandy

Post by ubermensche »

Looks really awesome. Is there coop?
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Release: Project Normandy

Post by Pvt.LHeureux »

No coop yet.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
ubermensche
Posts: 264
Joined: 2010-12-09 03:12

Post by ubermensche »

Y do you hate us? :(
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Release: Project Normandy

Post by AfterDune »

:-\

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