Project Reality v0.86 Upcoming Patch Release

Project Reality announcements and development highlights.
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DankE_SPB
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Re: Project Reality v0.86 Upcoming Patch Release

Post by DankE_SPB »

CroCop_PR wrote:May I ask a question about the MEC...why is MEC being nerfed in every single release?
can you give some examples? they just different, thats all
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Human_001
Posts: 357
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Re: Project Reality v0.86 Upcoming Patch Release

Post by Human_001 »

[R-DEV]77SiCaRiO77 wrote:didnt a military advisor called jhony said something about a military investigation to some soldiers because somebody thought that they murdered captured insurgents just because most of them where shoted in the head , and turned out to be that scoped weapons (m16's) are very accuracy ??
Oh was that story from Project Reality military advisor? I watched that episode on History channel. The guy said "thats pretty much the only part of their body they expose when they are firing."

This kind of "We won because our weapon was superior to enemys weapon" is everywhere on BOTH side of conflict in ANY conflict. While some of these could be true, I personally feel that since these stories are on both side of conflict, its likely because only one who emerged on winning side is the one who came back alive to tell the story.

Tiny 1,2 or even 3 MOA accuracy difference between military rifles used in military combat situation don't make much of difference does it? But it does alot in FPS game.
Rollonio
Posts: 26
Joined: 2008-09-18 21:54

Re: Project Reality v0.86 Upcoming Patch Release

Post by Rollonio »

I'm sorry if someone has brought this up but are there any chance to make bridges repairable again?
USMC_Cook
Posts: 89
Joined: 2008-01-04 20:43

Re: Project Reality v0.86 Upcoming Patch Release

Post by USMC_Cook »

^
That's actually the question I was about to ask.

Also, why such a large increase for AK deviations? It sounds like .8 deviation, which was pretty over the top.

Other than that, I'm pretty excited about the new release. Especially being able to spawn with MG.
BroCop
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Re: Project Reality v0.86 Upcoming Patch Release

Post by BroCop »

DankE_SPB wrote:can you give some examples? they just different, thats all
Gaskin, reduced amount of ammo, T72 from T90 (not sure if the stats of it are different though) and removal of any kind of squad transport other than a APC which are replaced by far inferior ones.

The only thing that didnt nerfed the MEC was the addition of the RPG 26 but that doesnt justify all the downsides (especially the latest one....its hard enough for the MEC to have ammo with 8 clips and its gonna be even harder)
Hietaa
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Re: Project Reality v0.86 Upcoming Patch Release

Post by Hietaa »

TheParadoX wrote:So now no one can question anything anymore ? As long as it is argumented and intelligible, I don't see where the problem is. :idea:
No it is not about asking questions i see nothing wrong in it but before every release after the changelog has been published people start complaining how the gameplay has been totally fucked up and the changes wont be good for the teamwork before they have even tested it out.
DankE_SPB
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Re: Project Reality v0.86 Upcoming Patch Release

Post by DankE_SPB »

CroCop_PR wrote:Gaskin, reduced amount of ammo, T72 from T90 (not sure if the stats of it are different though) and removal of any kind of squad transport other than a APC which are replaced by far inferior ones.
The only thing that didnt nerfed the MEC was the addition of the RPG 26 but that doesnt justify all the downsides (especially the latest one....its hard enough for the MEC to have ammo with 8 clips and its gonna be even harder)
T-72 is a mirror of M1 Abrams charasteristics
Gaskin- imo no probs here, british AA also has no guns, US Avenger now has really low amount of ammo for its guns
BTR-60- hmm, compare it to US stryker, they are nearly equal in capabilities
transport- they still have trucks, BTR-60, BMP-3
reduced ammo- not a big problem, you do not die very often because you are out of ammo, do you? ;) add here no medic spam(means you can get more roflmans with ammo in squad)
btw, MEC were given BMP-3- this beast can justify a lot of nerfing :razz:
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evya
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Re: Project Reality v0.86 Upcoming Patch Release

Post by evya »

also i got question, whats about the specialist,as its not in the spawn menu anymore?...
and just get headshots back for sniper only, and everyone is happy:/ sniper cannot do alot unless someone alone/on a ladder/in battle with one of friendly sniper squads/in AA or MG or AT. thats all, nothing else, the sniper is also need to take out enemy high priotery, or else just dont give him a weapon:/ he can fire one bullet per 4 seconds and hit, will 5 people shot at him at 30 rounds before he shot again, one of the bullets WILL hit him, almost in any range...
Last edited by evya on 2009-05-19 10:20, edited 1 time in total.
Hietaa
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Re: Project Reality v0.86 Upcoming Patch Release

Post by Hietaa »

evya wrote:also i got question, whats about the specialist,as its not in the spawn menu anymore?...
and just get headshots back for sniper only, and everyone is happy:/ sniper cannot do alot unless someone alone/on a ladder/in battle with one of friendly sniper squads/in AA or MG or AT. thats all, nothing else, the sniper is also need to take out enemy high priotery, or else just dont give him a weapon:/ he can fire one bullet per 4 seconds and hit, will 5 people shot at him at 30 rounds before he shot again, one of the bullets WILL hit him, almost in any range...
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Snipers don't need headshots to kill in my opinion.
BroCop
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Re: Project Reality v0.86 Upcoming Patch Release

Post by BroCop »

DankE_SPB wrote:T-72 is a mirror of M1 Abrams charasteristics
Gaskin- imo no probs here, british AA also has no guns, US Avenger now has really low amount of ammo for its guns
BTR-60- hmm, compare it to US stryker, they are nearly equal in capabilities
transport- they still have trucks, BTR-60, BMP-3
reduced ammo- not a big problem, you do not die very often because you are out of ammo, do you? ;) add here no medic spam(means you can get more roflmans with ammo in squad)
btw, MEC were given BMP-3- this beast can justify a lot of nerfing :razz:
the BTR needs a single LAT shot to be destroyed (Stryker needs at least 2)
by trasport other than APC's the BMP and BTR dont count as an alternative means of transport (well they are APC's )

in my experience 3 things that get you insta killed as infantry is: staying out in the open, fighting superior numbers and running out of ammo. and your forgeting that 1 squaddie is a MG dude now which means equal amount of ammo bags (and you forgot the existance of the Specialist kit which means if youre lucky youll get a max of 3 ammo bags of which 2 will most likely used to refill medics epipens or LAT's...and even with a ammo refill youll still waste 50% of your ammo in a single firefight against a full squad)
DankE_SPB
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Re: Project Reality v0.86 Upcoming Patch Release

Post by DankE_SPB »

CroCop_PR wrote:the BTR needs a single LAT shot to be destroyed (Stryker needs at least 2)
by trasport other than APC's the BMP and BTR dont count as an alternative means of transport (well they are APC's )

in my experience 3 things that get you insta killed as infantry is: staying out in the open, fighting superior numbers and running out of ammo.
yes, now count how many times you've been killed with zero mags left ;)
and your forgeting that 1 squaddie is a MG dude now which means equal amount of ammo bags (and you forgot the existance of the Specialist kit which means if youre lucky youll get a max of 3 ammo bags of which 2 will most likely used to refill medics epipens or LAT's...
well, this is theory, practice show its very rare when you're completely out of ammo and cant resupply it, except of roflmans there are ammo boxes, supply crates, enemy ammo boxes, enemy kits(enemy kits with ammo bags ;) )
and even with a ammo refill youll still waste 50% of your ammo in a single firefight against a full squad)
wut? you need to fire ~24 mags(6 man, 50% of 8=4) to kill or make enemy squad to retreat?
the BTR needs a single LAT shot to be destroyed
only in back(LAV-25 is also dead if you hit it into back), frontal armor withstands it and you're not even disabled usually, hell i even managed to get to main base at Fools Road after being hit with HEAT round from Chechen T-62, yes BTR was on fire, but i lasted so long so it could get repairs
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BroCop
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Re: Project Reality v0.86 Upcoming Patch Release

Post by BroCop »

in pub games rarely....PRT on the other hand made me die with 0 every single match I played (multiple times even). Hell yesterday I had a round of Asad Khal...even with a ammo bag I still ran out of ammo (was holed in a building) and had to do a suicide rush with the single grenade I was left with.

Try killing someone without ammo first to get his kit.besides I dont really do pubs (mostly playing in the PRT...pubbing is rarely and only during holidays) and in the tourney there is only a 90% chance for your supply crates to be destroyed and you will end up being far from your closest resupply point

lets see....4 mags of 20 bullets (im talking about suppresive fire). This is in cover not open areas

it cant survive a side hit (I always hit em by the side and they blow up immediately)
Blade.3510
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Re: Project Reality v0.86 Upcoming Patch Release

Post by Blade.3510 »

I need an estimated relaese date im sorry for asking but i wouldnt unless it was important because i need to get new graphics card before hand any recomendations on model aswell?
Leeu
Posts: 89
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Re: Project Reality v0.86 Upcoming Patch Release

Post by Leeu »

Hieta wrote:Image

Snipers don't need headshots to kill in my opinion.
I agree they don't, in 0.86 all they need is just two bullets... to the foot or *** or shoulder should do fine.
Charity Case
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Re: Project Reality v0.86 Upcoming Patch Release

Post by Charity Case »

Blade.3510 wrote:I need an estimated relaese date im sorry for asking but i wouldnt unless it was important because i need to get new graphics card before hand any recomendations on model aswell?
[R-DEV]Gaz wrote:The release date will be posted once everything is ironed out and finalized, but you should expect a release prior to the end of May 2009.
(in the original post)
AfterDune
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Re: Project Reality v0.86 Upcoming Patch Release

Post by AfterDune »

Blade.3510 wrote:I need an estimated relaese date im sorry for asking but i wouldnt unless it was important because i need to get new graphics card before hand any recomendations on model aswell?
Just go to the store to get a news card man, lol, why wait 'til you know when the patch is out? ;)
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DankE_SPB
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Re: Project Reality v0.86 Upcoming Patch Release

Post by DankE_SPB »

in pub games rarely....PRT
this solves our discussion i think ;-)
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arakis
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Re: Project Reality v0.86 Upcoming Patch Release

Post by arakis »

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BroCop
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Re: Project Reality v0.86 Upcoming Patch Release

Post by BroCop »

DankE_SPB wrote:this solves our discussion i think ;-)
Not really...there are numerous tournaments out there and most of the pubbers are sadly a bunch of vBF2 noobs EA brought us who give up the mod after getting kicked on almost all servers for soloing tanks. To deal with those noobs I need a total of 2 clips to get em killed because they find diving in the middle of the road gives them enough cover

PRT itself has quite a big player base, not to mention how many in other tourneys
Zoddom
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Re: Project Reality v0.86 Upcoming Patch Release

Post by Zoddom »

Hieta wrote: Snipers don't need headshots to kill in my opinion.
and WHY?
Today i was sniper, shot at least 5 people and got only 1 killpoint? I dont know about the kill-point system in PR but it seemed that theyve been revived and i didnt get the kill.... what about that???
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