[Maps] PR v0.9 Map Overviews
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Re: [Maps] PR v0.9 Map Overviews
It took a while to find it and I dont want to ruin the easter egg for everyone else.alec89 wrote:Can you atleast tell us where to look this time? The post or the pictures???
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Re: [Maps] PR v0.9 Map Overviews
I hope they restore chechens back to Rus vs Che maps and leave GB vs Militia. That way everyone's happymongol-horde wrote:i want chechens back...
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Re: [Maps] PR v0.9 Map Overviews
What happened to Archer? and whats with chechens no longer fighting russians on Fools Road? I would like to see a return of a lot of the maps from .8. Plus, perhaps a MEC vs. Insurgent map, you know, help to break some stereotypes and whatnot. Other than that, nice job, congratulations, usually most mods aren't his healthy.
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Last edited by Pudding Overlord on 2010-01-23 08:29, edited 1 time in total.
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Re: [Maps] PR v0.9 Map Overviews
It would be nice to see the carrier's have some use other than just launching point, like maybe making it capable or something along those lines. Otherwise its just stupid and an annoyance that all to often traps the US Forces due to incompetent pilots. (Plus it would be freaking amazing to invade a ship (land in the boat bay with APC's, work way up room by room, clear stuff, maybe even hilo landings?))
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Re: [Maps] PR v0.9 Map Overviews
Yeah, it would take a lot of work but invading a totally modeled carrier = EpicPudding Overlord wrote:It would be nice to see the carrier's have some use other than just launching point, like maybe making it capable or something along those lines. Otherwise its just stupid and an annoyance that all to often traps the US Forces due to incompetent pilots. (Plus it would be freaking amazing to invade a ship (land in the boat bay with APC's, work way up room by room, clear stuff, maybe even hilo landings?))
Would be the best "Filler CQC" Ever :O
Anyway, changing chechen to militia seems ok to me. As you can fight against them in both insurgency and AAS modes. Beirut seems interesting and vehicle warfare too.
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Re: [Maps] PR v0.9 Map Overviews
well the chechens lasted long in PR, lol
i'm guessing the militia are exactly the same as the chechens? if so some people are really petty to get wound up over a name.
i'm guessing the militia are exactly the same as the chechens? if so some people are really petty to get wound up over a name.
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Re: [Maps] PR v0.9 Map Overviews
that would be wise.alec89 wrote:I hope they restore chechens back to Rus vs Che maps and leave GB vs Militia. That way everyone's happy
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Re: [Maps] PR v0.9 Map Overviews
Oh no the British are invading imaginationland!
Seriously though, I know that the MEC are a fictitious faction but they at least represent a cornicopia of countries like Egypt, Iran, Syria, Jordan. Militia represents nothing. What does that flag mean? A cross with a forked tongue on a red, yellow and white backround?
There is a map with US vs. Russia, a map with Russia vs. Militia, and a map with GB vs. Militia. Does this mean that Great Britain will be at war with the United States in the future?
I look forward to the next release, but respectfully, WTF??
Seriously though, I know that the MEC are a fictitious faction but they at least represent a cornicopia of countries like Egypt, Iran, Syria, Jordan. Militia represents nothing. What does that flag mean? A cross with a forked tongue on a red, yellow and white backround?
There is a map with US vs. Russia, a map with Russia vs. Militia, and a map with GB vs. Militia. Does this mean that Great Britain will be at war with the United States in the future?
I look forward to the next release, but respectfully, WTF??
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Re: [Maps] PR v0.9 Map Overviews
hmmmm how about no, no changing it back,it will be fine as it will play as it used to and according to PR information, when it used to have a story in the sever list,UK troops are their to destroy arms smugglers, and it is in georgia, fools road and mestia was, so their is the back story. THe end of this bickering
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Re: [Maps] PR v0.9 Map Overviews
The map overviews look great.
Keep up the great work Devs.
Cheers.
P.S I cant wait for the Canadian Forces Faction, Hooah. ops:
Keep up the great work Devs.
Cheers.
P.S I cant wait for the Canadian Forces Faction, Hooah. ops:
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Re: [Maps] PR v0.9 Map Overviews
US is a placeholder for GermanyJackAttack91 wrote:
There is a map with US vs. Russia, a map with Russia vs. Militia, and a map with GB vs. Militia. Does this mean that Great Britain will be at war with the United States in the future?
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Re: [Maps] PR v0.9 Map Overviews
JackAttack91 wrote: There is a map with US vs. Russia, a map with Russia vs. Militia, and a map with GB vs. Militia. Does this mean that Great Britain will be at war with the United States in the future?
I look forward to the next release, but respectfully, WTF??
Elvishnight is correct... The map Silent Eagle (We're talking about that one, right?) is ment for the upcoming Bundeswehr faction (German Military).'= wrote:H[=ElvishKnight;1241610']US is a placeholder for Germany
Try to imagine there more than just two sides in this whole "world war" in PR... and nobody said either that all this events are anywhat related to each other because there's no storyline for this mod. So it doesn't matter if GB is attacking the Militia/chechens while Russia is at it as well.
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Re: [Maps] PR v0.9 Map Overviews
Enough BLU/OPFOR discussion guys.
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Re: [Maps] PR v0.9 Map Overviews
Edit: Dunehunter I wrote this before you said that.
I see nothing wrong with having a generic Militia faction personally, it's the same as MEC and Insurgents really. It allows them to be anywhere in the general region of the world, increasing the possibilities of map locations.
Even if the Militia was split into Georgian Militia and Chechen Rebels some people would still complain about the British being involved. Besides they'd have the exact same equipment, weapons and appearance as each other anyway.alec89 wrote:I hope they restore chechens back to Rus vs Che maps and leave GB vs Militia. That way everyone's happy
I see nothing wrong with having a generic Militia faction personally, it's the same as MEC and Insurgents really. It allows them to be anywhere in the general region of the world, increasing the possibilities of map locations.
Archer was always going to have Canada on it, Fools Road was also created for GB vs Militia (as it was in .8 ).Pudding Overlord wrote:What happened to Archer? and whats with chechens no longer fighting russians on Fools Road? I would like to see a return of a lot of the maps from .8
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Re: [Maps] PR v0.9 Map Overviews
I couldnt really find an answer but I assume that the Chechen Militia is now just Militia, in respects of kits and whatnot. So this is simply a faction re-name?
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Re: [Maps] PR v0.9 Map Overviews
“REALISM” X “BEST SOLUTION POSSIBLE AT MOMENT”
Maybe the key point of this discussion is to clear these two concepts. Seems that pr players don’t care about REALISM of the map at all, but they at least care about the “BEST SOLUTION POSSIBLE AT MOMENT”.
Examples of realistic maps:
Basrah, asad khal, Fallujah, gaza, karbala, archer, korengal, lashkar valley.
examples of “BEST SOLUTION POSSIBLE AT MOMENT” maps:
- mec maps. Most players don’t care if mec doesn’t exist irl, we love all mec x us maps, and we know us against mec is the “BEST SOLUTION POSSIBLE AT MOMENT”, so it would be mec x insurgents or mec x idf. But, for example, it’s quite obvious players would not enjoy mec x Chechens, for example, if we have better choices.
- Another example are the us x china maps, or uk x china. Players know it’s not realistic, but love it anyway, cause they know us or uk are the “BEST SOLUTION POSSIBLE” avaiable. Players would not enjoy china x russia, cause if we have a better choice (us, uk), WHY NOT USE IT?
- Players love Ramiel, no question about that, even it’s not realistic Iraqi ins fighting in Somalia. At the moment, Iraqi ins is the best solution. But if we had African fighters ready, WHY NOT USE IT?
- Russia x us or Russia x german or canada are all unreal, but they are the best solution at all, and players know it very well, and don't care about the lack of realism.
Koselsky: Russian forces fighting so close to Moscow is not realistic even in hell, but what is the “BEST SOLUTION POSSIBLE AT MOMENT”, militia or Chechens?
Iron ridge: we don’t have Ukrainian forces, and it’s not smart to develop a whole faction for only one map, so what is the “BEST SOLUTION POSSIBLE AT MOMENT”? Militia is the answer, since this map has insurgency mode too.
Fools road, dragon fly and ochanchira are all based in Georgia. What is the “BEST SOLUTION POSSIBLE AT MOMENT”? uk x militia, russia x chechens or russia x militia? We don’t have Georgia forces, but we have Russia and militia. Militia could be a placeholder for a future Georgia faction, it's just a suggestion.
As said before, is quite clear that players don’t care about realism, but we enjoy the best solution to be implemented, even if it's not realistic.
Maybe the key point of this discussion is to clear these two concepts. Seems that pr players don’t care about REALISM of the map at all, but they at least care about the “BEST SOLUTION POSSIBLE AT MOMENT”.
Examples of realistic maps:
Basrah, asad khal, Fallujah, gaza, karbala, archer, korengal, lashkar valley.
examples of “BEST SOLUTION POSSIBLE AT MOMENT” maps:
- mec maps. Most players don’t care if mec doesn’t exist irl, we love all mec x us maps, and we know us against mec is the “BEST SOLUTION POSSIBLE AT MOMENT”, so it would be mec x insurgents or mec x idf. But, for example, it’s quite obvious players would not enjoy mec x Chechens, for example, if we have better choices.
- Another example are the us x china maps, or uk x china. Players know it’s not realistic, but love it anyway, cause they know us or uk are the “BEST SOLUTION POSSIBLE” avaiable. Players would not enjoy china x russia, cause if we have a better choice (us, uk), WHY NOT USE IT?
- Players love Ramiel, no question about that, even it’s not realistic Iraqi ins fighting in Somalia. At the moment, Iraqi ins is the best solution. But if we had African fighters ready, WHY NOT USE IT?
- Russia x us or Russia x german or canada are all unreal, but they are the best solution at all, and players know it very well, and don't care about the lack of realism.
Koselsky: Russian forces fighting so close to Moscow is not realistic even in hell, but what is the “BEST SOLUTION POSSIBLE AT MOMENT”, militia or Chechens?
Iron ridge: we don’t have Ukrainian forces, and it’s not smart to develop a whole faction for only one map, so what is the “BEST SOLUTION POSSIBLE AT MOMENT”? Militia is the answer, since this map has insurgency mode too.
Fools road, dragon fly and ochanchira are all based in Georgia. What is the “BEST SOLUTION POSSIBLE AT MOMENT”? uk x militia, russia x chechens or russia x militia? We don’t have Georgia forces, but we have Russia and militia. Militia could be a placeholder for a future Georgia faction, it's just a suggestion.
As said before, is quite clear that players don’t care about realism, but we enjoy the best solution to be implemented, even if it's not realistic.
Last edited by rrrrrkkkkk on 2010-01-23 21:51, edited 13 times in total.
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Re: [Maps] PR v0.9 Map Overviews
It doesnt matter. If he changed Chechen to militia so easily, then whats the problem of changing militia back to Chechen rebels in Rus vs Che maps? And leave the GB with militia. Just tune it up so it at least looks more believable. Thats all.Snazz wrote:Edit: Dunehunter I wrote this before you said that.
Even if the Militia was split into Georgian Militia and Chechen Rebels some people would still complain about the British being involved. Besides they'd have the exact same equipment, weapons and appearance as each other anyway.
I see nothing wrong with having a generic Militia faction personally, it's the same as MEC and Insurgents really. It allows them to be anywhere in the general region of the world, increasing the possibilities of map locations.
I'm not whining. I just think its unfair that Russia has to lose its real life enemies in this. How would it look if all of a sudden they changed all taliban to militia or iraqi insurgents to militia. Thats like creating another fictious faction like the MEC. Not that anything is wrong with MEC, but one fictional faction is enough I think.
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