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Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-04-28 21:47
by rPoXoTauJIo
Skynet secretly making progress in PR! :p

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-05-05 02:34
by Rabbit
When will we get new maps.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-05-05 09:03
by Mr.VdHeide
Soon (TM)



D.J.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-05-05 11:08
by Riadh98
[R-DEV]Mr.VdHeide wrote:Soon (TM)



D.J.
i think its not time for new maps its time to FOCUSE on PR WW2 right ?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-05-05 12:36
by Mineral
We have 2 maps ready for BETA soon. One being a current map heavily reworked. Thanks to Outlawz and Heide :) And Route hopefully soon will leave BETA thanks to Spriggan and Outlawz.

Other then that I still have one I want to finish one day and I'm sure other mappers as well. And we got 6 maps planned for PR:WW2. Some still what unfinished. So some might release with a BETA tag ;) As they never got play tested neither.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-05-05 17:57
by Riadh98
OMG mineral thats a good news :D we hope that u can post the 6 maps pictures on the DEVS highlights so we can see the great work that DEVS did even its not finished :)

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-05-06 14:53
by Rabbit
[R-DEV]Mineral wrote:We have 2 maps ready for BETA soon. One being a current map heavily reworked.
So musla will be in beta soon?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-05-12 13:41
by Rabbit
Will we be seeing anything come from the IDF mod to make its way into mec?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-18 11:43
by HIROhd
Please, implement an Anti-Cheat.

Thank you.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-18 19:10
by sweedensniiperr
HIROhd wrote:Please, implement an Anti-Cheat.

Thank you.
THats's not a question

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-19 02:44
by HIROhd
sweedensniiperr wrote:THats's not a question
Truth. So I ask: when will we have an anti-cheat tool? We really need it!

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-19 13:38
by salutcestbooby
Any news on those maps ? :
-masirah
-musa qala
-operation bobcat
-road to perdition
-steel viper
-temelin
-white dragon

Please don't tell they are scrapped :(

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-19 16:32
by Brotherscompany
What happened to Shikotai Island? Only heard of it in distant tales of the past…

Can you give any aproximate or month were you are aiming to realesse WW2?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-19 18:41
by Mineral
Shikotan Island was removed after it's creator(Rabbit) wanted it removed. You will have to ask him why :p

As for the others:
-Musa Qala, in development by Max. He is pretty busy in R/L so pretty slow but still, not scrapped!
-Operation Bobcat: It's mapper went MIA, but I think at some point we'll find somebody to pick it up and finish it. It was pretty far into development. It was nice as well but had some gameplay issues I remember from the testing of it.
-Road to perdition: Mapper left the team. Doesn't seem there is any interest in the team to finish it. So you can call it scrapped yeah.
-Steel viper: It's mapper never finished it. Doesn't seem there is any interest in the team to finish it. So you can call it scrapped yeah.
-Temelin: I have no clue.
-White dragon: Is this that map that Rabbit made after Shikotan Island? I think same story, he didn't like it anymore so stopped development and was never released.
-Masirah: Rabbit AFAIK donated it to our team if we ever wanted to implement it, but again, needs someone to finish it.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-20 07:38
by Heavy Death
He asks abut million maps... True question is SAHEL!?!?!?!?!?

Hue :D

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-20 12:49
by Outlawz7
What about Sahel?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-20 16:50
by greg3000
Does anybody in the Dev team have military Experience ?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-20 18:52
by InfantryGamer42
Mineral wrote:Shikotan Island was removed after it's creator(Rabbit) wanted it removed. You will have to ask him why :p

As for the others:
-Musa Qala, in development by Max. He is pretty busy in R/L so pretty slow but still, not scrapped!
-Operation Bobcat: It's mapper went MIA, but I think at some point we'll find somebody to pick it up and finish it. It was pretty far into development. It was nice as well but had some gameplay issues I remember from the testing of it.
-Road to perdition: Mapper left the team. Doesn't seem there is any interest in the team to finish it. So you can call it scrapped yeah.
-Steel viper: It's mapper never finished it. Doesn't seem there is any interest in the team to finish it. So you can call it scrapped yeah.
-Temelin: I have no clue.
-White dragon: Is this that map that Rabbit made after Shikotan Island? I think same story, he didn't like it anymore so stopped development and was never released.
-Masirah: Rabbit AFAIK donated it to our team if we ever wanted to implement it, but again, needs someone to finish it.
Can you maybe start puting this maps in BETA program where players can test it and someone from DEV team could work on it.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-20 23:27
by Rusty_42
-temelin
Scrapped, but later added in to coop map pack.
Can you maybe start puting this maps in BETA program where players can test it and someone from DEV team could work on it.
They are not suitable even for BETA. And mappers have other priorities.

Join tester team, if you actualy want to see new maps in game faster.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2018-09-21 09:44
by Heavy Death
Outlawz7 wrote:What about Sahel?
... I meant... SANGIN!!!11