[Map] Feyzabad - discontinued
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Re: [Map] Feyzabad, Afghanistan [WIP]
Wow i cant wait to play, hope not ever person tries to switch over to US every time.
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Re: [Map] Feyzabad, Afghanistan [WIP]
The "Bad Guys" will have reasons to play.
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Feyzabad, Afghanistan [WIP]
LOL that turns me on LOL good i hope so what they gonna have? you should give them like An A STAR with 50 cals on it
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Re: [Map] Feyzabad, Afghanistan [WIP]
just one word...
:O
:O
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Re: [Map] Feyzabad, Afghanistan [WIP]
Woot! Well done chap, keep it up.[R-DEV]CodeRedFox wrote:Most of the warping issues are gone.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
[R-DEV]Matrox "CHINAAAAAAA!!!"
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Re: [Map] Feyzabad, Afghanistan [WIP]
hope this map works out for you.
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Re: [Map] Feyzabad, Afghanistan [WIP]
Thought I would share a few of my Ref images.
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Feyzabad, Afghanistan [WIP]
Great pics
If your map looks anything like this its going to be EPIC!!!!!!
Recon
If your map looks anything like this its going to be EPIC!!!!!!
Recon
A man can change the world with a single bullet in the right place
Tonnie15 10 - ReconAus 3
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Re: [Map] Feyzabad, Afghanistan [WIP]
indeed! How did you get that pics? Just google?
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Re: [Map] Feyzabad, Afghanistan [WIP]
We have a PR guys that fly to areas to take pics, I mean where do you think donations go to....hookers and blow?
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Feyzabad, Afghanistan [WIP]
heres a clue...check his avatar information.cyberzomby wrote:indeed! How did you get that pics? Just google?
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Re: [Map] Feyzabad, Afghanistan [WIP]
how will insurgents come around the map ofsuch a huge size? americans get LB and transports, but the insurgents NEED a air vehicle to balance it somehow. maybe make some civil newschopper or something. otherwise it would be completely unbalanced.
This thing all things devours:
Birds, beasts, trees, flowers;
Gnaws iron, bites steel;
Grinds hard stones to meal;
Slays king, ruins town,
And beats high mountain down.
Birds, beasts, trees, flowers;
Gnaws iron, bites steel;
Grinds hard stones to meal;
Slays king, ruins town,
And beats high mountain down.
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Re: [Map] Feyzabad, Afghanistan [WIP]
dont know whether you know, but this mod is about realismthe other Steve wrote:how will insurgents come around the map ofsuch a huge size? americans get LB and transports, but the insurgents NEED a air vehicle to balance it somehow. maybe make some civil newschopper or something. otherwise it would be completely unbalanced.
Combined Offensive Mod
"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
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Re: [Map] Feyzabad, Afghanistan [WIP]
It will be as balanced as we can. Dont worry we have some things planed that are not released yet. that and I will not make it easy for the NATO. They will need to hold areas to get theres toys. An advanced version of Layial on Korengal. They will be fighting all the time for any assets. This may be on of the maps that not everyone will jump to the US side.
Last edited by CodeRedFox on 2008-11-19 23:50, edited 2 times in total.
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Feyzabad, Afghanistan [WIP]
so US will fight on this map?
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Re: [Map] Feyzabad, Afghanistan [WIP]
Give the insurgents a horse. Like from the WW1 mod of Bf1942. Hehe.
Nice map.
Nice map.
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Re: [Map] Feyzabad, Afghanistan [WIP]
'[R-COM]J.F.Leusch69 wrote:so US will fight on this map?
Your right that was support to be NATO. For testing reasons the US is on it now. ops:
"apcs, like dogs can't look up" - Dr2B Rudd