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Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 14:22
by ANDROMEDA
BTW, about the kits. Can developers say about changes in dropkit geometry now, when we know about it time of appearense? Its looks like and earlier - bags, or something different, like a models of weapon, for example? I did saw the screenshots of such kits, that was maded for russian fraction by the [R-DEV]FIST. They seems to me absolutely amazing and more realistic.
So can we ask it now?
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 16:05
by Herbiie
evya wrote:also will there be something to avoid civis rushing into gunfire so enemy get penalities again?
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
This train of thought leads the wrong way.
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 16:29
by Max_
![Image](http://img641.imageshack.us/img641/4197/picopusavecpr09.png)
All people can edit this picture for PR forum.
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 16:48
by PLODDITHANLEY
Is that a pot of Nutella with a spoon on top to the right? That'd explain the in game chocolate rushes then....
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 16:53
by THE.FIST
PLODDITHANLEY wrote:Is that a pot of Nutella with a spoon on top to the right? That'd explain the in game chocolate rushes then....
hahahah so true
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 17:00
by Warpig-
I almost bought some Nutella today for the first time in like 15 years. Almost
True story lol
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 17:26
by rrrrrkkkkk
CnC question: will it be possible to build a fb inside the dod? And inside the hangars too?
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 17:32
by killonsight95
well even if you did, all the opsing team would need to do is baserape...... then wait for arty strike and knock you down!
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 17:55
by DaKillerFox
Just out of curiosity and not to make fun of the Cannucks, but are they the world's designated defenders of Maple Syrup? I just noticed the patch on their uniforms.
![Image](http://i230.photobucket.com/albums/ee67/rdevjaymz/desert2.jpg)
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 17:58
by Hauteclocque
What you call their "patch" is just their flag...
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 18:00
by gazzthompson
DaKillerFox wrote:Just out of curiosity and not to make fun of the Cannucks, but are they the world's designated defenders of Maple Syrup? I just noticed the patch on their uniforms.
its called the canadian flag:
Flag of Canada - Wikipedia, the free encyclopedia
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 18:02
by DaKillerFox
[R-DEV]dbzao wrote:Comments like that almost made me NOT post this highlight. I guess I wasn't wrong in thinking people are quick to just bash anything, even if they don't have all the facts.
Hey, you just ignore stupid comments like this one. In fact, if you just ask us, I'm sure I can get a few more guys together with me and we'll take Ti-Max09 out back and beat the living **** out of him.
Honestly, all of the updates, whether everyone loves or hates them, are awesome either way. An update by itself is just pure awesome. This update makes it sound like PR is gonna be a completely new game, which is very exciting. It will actually be worth it to play the medic now. I've played on the .874D servers like TG and on non-rally changed servers, and I've come to find that the new rally system is fantastic. Simply because it now makes it very rewarding and important to play the medic. On other servers, I've found that no one wants to play the medic because he gets a shitty gun with no scope and therefore can not engage the enemy. And no one cares about the medic because they just respawn on the rally that is placed nearby and don't care. Now... now, players will have to wait and will be willing to do so, until the medic can revive them, because that beats having to hoof it from the nearest FOB which can be quite far away inorder to catch up with the rest of the squad.
Nice work Devs.
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 18:05
by Sgt_Doctor
DaKillerFox wrote:Just out of curiosity and not to make fun of the Cannucks, but are they the world's designated defenders of Maple Syrup? I just noticed the patch on their uniforms.
![Image](http://i230.photobucket.com/albums/ee67/rdevjaymz/desert2.jpg)
Just lol.
![Image](http://pix.motivatedphotos.com/2009/4/16/633754860149025425-canadians.jpg)
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 18:37
by UncleSmek
Will the canadian forces be in 0.9?
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 18:39
by LeChuckle
yeahsss
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 18:40
by Durandal
Awwww yeaaah this feels good. This feels right.
PR is shaping up to be a damned fine game.
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 18:52
by rampo
wait, what it wasn't?
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 19:01
by Burton
Re: [Gameplay] PR v0.9 Updates
Posted: 2010-01-25 19:31
by sniperrocks
Damn, PR is getting more beautiful every patch, almost looks like a whole new game! (graphically too!)