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Re: [Changelog] PR v0.9 Features

Posted: 2010-02-05 16:34
by weixman
This is just EPIC. Incredible what they have done with BF2 engine

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-05 17:08
by General Dragosh
uf, read the whole thing, im tired now xD

Very big changes, wish that there were zoom on the stationary MG nests =P

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-05 19:27
by Hresvelgr
Is the CROWS humvee actually on any map yet? I've not been able to find it. Just wondering.

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-05 20:15
by kkjensen
Great news!

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-05 22:14
by Celestial1
Hresvelgr wrote:Is the CROWS humvee actually on any map yet? I've not been able to find it. Just wondering.
It's on Kashan 64 for sure. Don't know if it's on the other layers or other maps, just yet.

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-05 23:21
by Lucke189
In some ways 0.9 went beyond my expectations, the only thing I don't really like is the framedrops and that some of the new maps wasn't all that fun.
Silent Eagle was EPIC though. Best map yet. Love the airborne start and the lighting is superb. A really fun map.

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-06 14:30
by Dropabag
this is so pure dope, havent even read all but sounds freakin awesome..
downloading both parts at around 50 % now.
great work! hope its as good as it sounds

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-06 14:43
by Hresvelgr
Celestial1 wrote:It's on Kashan 64 for sure. Don't know if it's on the other layers or other maps, just yet.
Ah, thanks.

The only other problem I've been having (other than inevitable noob-waves, which will solve itself) is that I haven't seen any servers play Korengal, and all the ones I've seen playing Fallujah were full. :sad:

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-06 15:01
by Rangu
Hresvelgr wrote:Is the CROWS humvee actually on any map yet? I've not been able to find it. Just wondering.
Should also be on Karbala ;)

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-06 16:10
by Dropabag
DOPE!!!!

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-07 01:23
by ***LeGeNDK1LLER***
0.9?yeahhhhhhhhhhhh finally.

DEVS you rocks.

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-07 11:08
by jbgeezer
Added New Hebrew Commander, SL and Grunt Voices (IDF)
Why are they still speaking english?

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-07 11:21
by Pride
jbgeezer wrote:Why are they still speaking english?
Known issue, it was a last minute bug on beruit. They speak hebrew on their other maps.

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-07 17:49
by xXedixXx
Wow.

I'm downloading now; can't wait to try out IDF!

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-07 19:22
by glowjack177
can't wait.
No wait, torrenting.. Must wait :(

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-08 03:52
by bionicduck
I'm so happy this is out! the new weapons look amazing!

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-08 09:44
by alberto_di_gio
How much time does it take for an Requestable Specialist or Requestable Infantry kit to turn back into pool after I died with one of them? ie. how much should I wait to request another Marksman kit after I died?

I couldn't find in the new manual. Am I just blind or it is not in there?

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-08 09:46
by l|Bubba|l
Here you go.
When an infantry kit has been dropped and is not picked up within 5 minutes it
disappears from the world and returns to the pool. Specialist kits take another
5 minutes to return to the pool.
https://www.realitymod.com/manual/pr_manual.pdf

Re: [Changelog] PR v0.9 Features

Posted: 2010-02-08 10:13
by alberto_di_gio
Thanks Bubba... clearly I was blind :) (or just played PR till 4 am last night : )

OK now I have another question. ie I killed with a marksman kit and not revived. Means my marksman kit is still lying there and having its 5 min. re-spawn time. But server is full which means there are 2 other Marksman kit available for the team. What if at that moment no-one is using another Marksman kit. Would I get it back instantly or should I wait for the one I lost?