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Re: Ask the [DEV]s a (?) - Part 2

Posted: 2023-03-07 08:34
by dcm
Operator_Max1993 wrote:wait, there was an extraction mode ? :o
Yeah. You either had to escort a player with a certain kit(usually pilot). Or the chevy tahoe. Shit was cash as the internet of 2007 would say.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2023-03-07 20:56
by Tim270
Operator_Max1993 wrote: oh yeah and also what about cut content like the HK53, molotov cocktail, AK-101 and PP Bizon, will we ever see those (and will Militia get scoped AKs or nope, sorry i may have been spoiled thanks to Hamas or ARF surprising me that i can have stuff like AR-15s or FALs and stuff other than a AKM/AK74 :P )
I think you mean the hk23/21 lmg? That may reappear at some point if anyone makes the new model for it. Molotov's were removed iirc the problem of fire effect killing players through walls was never solved.

AK101,Bizon,HK23 are all BF2 content and were removed as we try to replace it when we can. Note bf2 weapons were not designed for 3d iron sights and the assets dont really hold up when you try to use them that way.

Militia may get some new weapons at some point if they make sense to add or have a gap in their balance.
Will we ever get extraction mode back? I remember playing the shit out of that mode on street.
Most likely not as no development has been done it since all those years ago. The mode has its problems that were never really ironed out. Something like that might be more successful as a community event/map.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2023-03-08 07:49
by dcm
Tim270 wrote: Militia may get some new weapons at some point if they make sense to add or have a gap in their balance.
*cough* Insurgents need a buff *cough*
Tim270 wrote: Most likely not as no development has been done it since all those years ago. The mode has its problems that were never really ironed out. Something like that might be more successful as a community event/map.
Damn shame. I have so many good memories of that mode. Mostly from driving the big armored chevy on basrah. Sadly it was so damn easy to grief.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2023-03-08 15:49
by mries
What are roughly the things being worked on now?

Maps, factions, assets, bugs, fastropes, etc.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2023-05-01 20:55
by Operator_Max1993
SemlerPDX wrote:..yeah - like, 15 years ago....

#bringbackextraction
damn.. that sucks

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2023-05-01 20:56
by Operator_Max1993
dcm wrote:Yeah. You either had to escort a player with a certain kit(usually pilot). Or the chevy tahoe. Shit was cash as the internet of 2007 would say.
that's cool

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2023-05-01 21:00
by Operator_Max1993
Tim270 wrote:I think you mean the hk23/21 lmg? That may reappear at some point if anyone makes the new model for it. Molotov's were removed iirc the problem of fire effect killing players through walls was never solved.

AK101,Bizon,HK23 are all BF2 content and were removed as we try to replace it when we can. Note bf2 weapons were not designed for 3d iron sights and the assets dont really hold up when you try to use them that way.

Militia may get some new weapons at some point if they make sense to add or have a gap in their balance.



Most likely not as no development has been done it since all those years ago. The mode has its problems that were never really ironed out. Something like that might be more successful as a community event/map.
well that explains it, thanks for all the answers, except for the one for the WIP factions

and you can thank the big Militia rework from Squad that made me wanna ask about that question for PR Militia ;)