[Maps] PR v0.9 Map Overviews

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Bellator
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Re: [Maps] PR v0.9 Map Overviews

Post by Bellator »

It be like saying that China vs US or GB is unrealistic so it should be scrapped, the concept of them battling is perhaps unlikely but to create the gameplay desired these sorts of things need to be done, realistic or not.
No. A war between US/UK and China is actually not to same degree implausible as a war between Israel and Russia. It might not be likely, but it could happen, whereas a war between Russia and Israel just makes no sense at all (in real war, Russia would have other priorities and its power to invade Israel would be restricted by other western powers like the US).

But actually, the reason for my griping, as is clear from my first post, is that a conflict between MEC (since one exists in PR) and Israel would be much more believable than Russia vs Israel, and also gameplay-wise more prudent since MEC maps are scarce (from my understanding there is only 3 in .9, and one of them is overplayed, one is just bad, and one of them, Kashan... well, is quite a different case. The MEC have basically one map.).

Edit: response to the post below:

yes. the degree of implausability matters. One would say that a war between the Martians and the Australian Defense Force is more implausible than a conflict between Israel and Russia. likewise, an armed conflict between Israel and Russia is far more implausible than a conflict between Israel and its Middle Eastern neighbours, who've had a long history of armed conflict with Israel.
Last edited by Bellator on 2010-01-25 07:53, edited 11 times in total.
Gu^n3r
Posts: 248
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Re: [Maps] PR v0.9 Map Overviews

Post by Gu^n3r »

Doesnt matter to what degree you consider it to be implausible.

its fiction. end of story.

Relating to fraction selection, thats just how its turned out, im not aware of how it was decided but to me it seems like a good decision, rather then having the same old sterotype of MEC has desert maps or Russia has woodland its been mixed up so russia has a new desert camo and a new enemy. Just brings more variety to the game, which is imo what is needed.
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503
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Re: [Maps] PR v0.9 Map Overviews

Post by 503 »

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FLOZi
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Re: [Maps] PR v0.9 Map Overviews

Post by FLOZi »

Awesome work as ever. Really looking forward to the tank maps especially!

I for one don't mind interesting and new faction combinations. I'd even like to see BLUFOR v BLUFOR maps, like, USMC vs Brits. Could be explained as a 'training wargame' type thing.
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sharpie
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Re: [Maps] PR v0.9 Map Overviews

Post by sharpie »

McLuv wrote:I see a secret in the map overviews :p
Oh, do tell. Do tell.

And, could we kindly have a hint?
Please?
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Gunner4712
Posts: 118
Joined: 2008-12-03 19:38

Re: [Maps] PR v0.9 Map Overviews

Post by Gunner4712 »

[quote=""'[R-DEV"]Dunehunter;1241630']Enough BLU/OPFOR discussion guys.[/quote]

[quote="Bellator""]No.A war between US/UK and China is actually not to same degree implausible as a war between Israel and Russia. It might not be likely, but it could happen, whereas a war between Russia and Israel just makes no sense at all (in real war, Russia would have other priorities and its power to invade Israel would be restricted by other western powers like the US).

But actually, the reason for my griping, as is clear from my first post, is that a conflict between MEC (since one exists in PR) and Israel would be much more believable than Russia vs Israel, and also gameplay-wise more prudent since MEC maps are scarce (from my understanding there is only 3 in .9, and one of them is overplayed, one is just bad, and one of them, Kashan... well, is quite a different case. The MEC have basically one map.).
[/quote]


mmmm whatcha say??
AfterDune
Retired PR Developer
Posts: 17093
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Re: [Maps] PR v0.9 Map Overviews

Post by AfterDune »

I thought this thread was about map overviews? A nice gesture from the PR team to you, the community, to inform you about changes/additions in v0.9. Sure, you can discuss what you think about it, but don't drag it on and on and on, will ya? The next thing we know, you will suggest to send diplomats first, solve conflicts with words instead of weapons. Download the "Diplomatic Wars" add-on for Project Reality if that's what you want to do.

Let's get back on topic now, or this thread will be locked. Really, sometimes I wonder why we even bother to post threads like this!
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Bellator
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Re: [Maps] PR v0.9 Map Overviews

Post by Bellator »

mmmm whatcha say??
That a war between a coalition of the UK and the US against China is not implausible.
I thought this thread was about map overviews? A nice gesture from the PR team to you, the community, to inform you about changes/additions in v0.9. Sure, you can discuss what you think about it, but don't drag it on and on and on, will ya?
Don't presume ingratidute. I'm as excited as everyone else about .9.
Last edited by Bellator on 2010-01-25 09:01, edited 2 times in total.
Mathisen
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Re: [Maps] PR v0.9 Map Overviews

Post by Mathisen »

Hot. Hotter. PR Dev Team =D
SnipeHunt
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Re: [Maps] PR v0.9 Map Overviews

Post by SnipeHunt »

Maps look great!
I am looking forward to learning the all the new terrain on the new map additions.
STORM-Mama
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Re: [Maps] PR v0.9 Map Overviews

Post by STORM-Mama »

Let's just say that MEC and Russia are allied (could also explain the NATO-Russian war). War starts between Israel and MEC, and Russia dispatches some marines from its Black Sea fleet to help their allies. End of story.
Snazz
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Re: [Maps] PR v0.9 Map Overviews

Post by Snazz »

[R-DEV]AfterDune wrote:Really, sometimes I wonder why we even bother to post threads like this!
Most of us greatly appreciate it. :smile:
Gunner4712
Posts: 118
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Re: [Maps] PR v0.9 Map Overviews

Post by Gunner4712 »

Snazz wrote:Most of us greatly appreciate it. :smile:
+1 to that Snazz. Cant begin to thank all of the devs for their hard work in PR.
ANDROMEDA
Posts: 113
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Re: [Maps] PR v0.9 Map Overviews

Post by ANDROMEDA »

I love this mod a lot because it always changing!!! It's really good! Thanks DEV's.
sgt.helltrouphy
Posts: 91
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Re: [Maps] PR v0.9 Map Overviews

Post by sgt.helltrouphy »

very nice maps i soon will make my own map probably about cave fighting in the mountains of on the pakistan - afghanistan border. havnt seen that type of maps. But extremely good maps coming in cant wait for that apache in basrah be likeold times.
foob
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Re: [Maps] PR v0.9 Map Overviews

Post by foob »

What chopper is the CDF going to be using (operation archer)? CH-146 Griffon? or the merlin? or GASP.... the chinook!!
List of aircraft of the Canadian Forces Air Command - Wikipedia, the free encyclopedia
http://en.wikipedia.org/wiki/CH-146_Griffon
Amok@ndy
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Re: [Maps] PR v0.9 Map Overviews

Post by Amok@ndy »

foob wrote:What chopper is the CDF going to be using (operation archer)? CH-146 Griffon? or the merlin? or GASP.... the chinook!!
List of aircraft of the Canadian Forces Air Command - Wikipedia, the free encyclopedia
CH-146 Griffon - Wikipedia, the free encyclopedia
have a look @ their designplan thats why he gets created ;)
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foob
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Re: [Maps] PR v0.9 Map Overviews

Post by foob »

Amok@ndy wrote:have a look @ their designplan thats why he gets created ;)
do u mean the chinook?
ledo1222
Posts: 689
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Re: [Maps] PR v0.9 Map Overviews

Post by ledo1222 »

i did not see Sangin :( But i still happy seeing all the new changes to the maps :mrgreen:
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Been palying PR:ARMA2 since 0.1v beta
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foob
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Re: [Maps] PR v0.9 Map Overviews

Post by foob »

Cant wait to play as the new factions
CDF ftw
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