News wrote:Project Reality and Battlefield 2 v1.5 Patch
The Project Reality v0.86 patch is meant to be run on Battlefield 2 v1.41. PR v0.86 will not officially support Battlefield 2 v1.5, since the final release date of the patch has yet to be announced by EA. Once the BF2 v1.5 patch has been released, we will develop, if necessary, a PR v0.87 “hotfix” to fix any compatibility issues that arise. Until that time, we would advise the community to hold fire on installing the new BF2 patch if you wish to play Project Reality.
To that end we hope to release a few days after the BF2 1.5 Patch.
Good
What about the 1.5 features such as instan prone fix, did you manage to get it work for PR too ? That would just make my day... actually that would even make my week.
Many thanks to everyone involved in the making of the best videogaming experience ever !
503 wrote:Qwai was nowhere near fair with 2 tows. Just one of those would wipe out armor like ninjas. IRL, tows are never meant to go wandering off on their own with just 2 men inside. The new version isn't much better though, but I do like the fact that they removed LBs. Having air power on the map was very unique, but the sound bug happens way too often.
Qwai was fair for US?? O.o 2xTank + 2xAPC vs 2x TOW? CIt was completely retarded to be honest...
Well I guess I'll just have to keep playing on the tester server.
I do not think you should ever , ever, wait on EA because they will not give out 1.5 in tell they feel enough people ran out and got vbf2 to play the new patch which is going to take a few months. ??:
Twisted Helix: Yep you were the one tester that was of ultimate value.
R.J.Travis wrote:Well I guess I'll just have to keep playing on the tester server.
I do not think you should ever , ever, wait on EA because they will not give out 1.5 in tell they feel enough people ran out and got vbf2 to play the new patch which is going to take a few months. ??:
why must you make things worse why!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Last edited by Deadpool2894 on 2009-05-27 01:06, edited 1 time in total.