Considering how many of them make no effort to seek it out anyway I'll take this over nothing.PatrickLA_CA wrote:It is a good idea but I'm afraid it is going to encourage newbies to not read the manual and thus be left out of a lot of important information.
PR Loading Screen Tip Suggestion Thread
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Re: PR Loading Screen Tip Suggestion Thread
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
The only winning move is not to play. Insurgency, that is.
The only winning move is not to play. Insurgency, that is.
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Re: PR Loading Screen Tip Suggestion Thread
Dude i just made a thread with that exact suggestion. Yes this would be VERY helpful devs! Also doesn't break immersion since this is part of any pre deployment briefing.Kev5440 wrote:Having a picture of both teams' uniforms when Conventional vs Conventional during the loading screen would be a huge help.
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Re: PR Loading Screen Tip Suggestion Thread
also be wary when fighting a vehicle ,most modern apc/ifv and mbts have thermal vision than can see trough your smoke and you will only blind yourself while making the vehicle notice youCamlost wrote:- Remember that while putting up smoke-screens might be a good temporary cover, they will also reveal your position to nearby hostiles!
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Re: PR Loading Screen Tip Suggestion Thread
Something along the lines of "don't press num* to talk to one person"
IGN: 1993 TOYOTA_PREVIA
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Re: PR Loading Screen Tip Suggestion Thread
Well I made this song and it kind of reminds me of something I would hear in a PR loading screen. You guys can use it if you want! /._./
https://www.youtube.com/watch?v=6CJqx0jNtis
https://www.youtube.com/watch?v=6CJqx0jNtis
**Stay True**
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Re: PR Loading Screen Tip Suggestion Thread
READ THE MANUAL!!!
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Re: PR Loading Screen Tip Suggestion Thread
If you have nothing useful to say, please STFU.
Calling for a medic is like going to a regular doctor, you must wait your turn.
Calling for a medic is like going to a regular doctor, you must wait your turn.
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Re: PR Loading Screen Tip Suggestion Thread
Suggetion 1:
"Communication between squad leaders is important. Use the direct channel, numpad, to keep the coordination up with other sqaud and commander. Only use all squad channel (*) as last resort."
it is my own experience that the radio discipline between squad leaders is often challenged. One reason is that there is too much irrelevant chat in all SQL chat.
Suggestion 2:
"Good conduct when using squad leader radio: Think before you speak. Decide what and to whom. Make it concise, precise and as clear as possible. Make sure the receiver is ready for the message"
"Communication between squad leaders is important. Use the direct channel, numpad, to keep the coordination up with other sqaud and commander. Only use all squad channel (*) as last resort."
it is my own experience that the radio discipline between squad leaders is often challenged. One reason is that there is too much irrelevant chat in all SQL chat.
Suggestion 2:
"Good conduct when using squad leader radio: Think before you speak. Decide what and to whom. Make it concise, precise and as clear as possible. Make sure the receiver is ready for the message"
The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion. Albert Camus
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Re: PR Loading Screen Tip Suggestion Thread
Don't know if someone's said this already, but Murphy's Laws of Combat could have some good suggestions, specifically:
1. Friendly fire - isn't.
2. The enemy diversion you're ignoring is their main attack.
3. The easy way is always mined.
4. Never draw fire; it irritates everyone around you. (important)
5. Anything you do can get you killed, including nothing.
6. Make it too tough for the enemy to get in, and you won't be able to get out.
7. Tracers work both ways.
8. When in doubt, empty your magazine.
9. Air strikes always overshoot the target, artillery always falls short.
10. The bursting radius of a hand grenade is always one foot greater than your jumping range.
11. Every command which can be misunderstood, will be.
12. NEVER get into a fight without more ammunition that the other guy.
13. Sometimes, being good and lucky still is not enough.
14. Hope for the best, but prepare for the worst.
15. Failure of plan A will directly affect your ability to carry out plan B.
This is only 15 of the ones I thought were important, this is a full list.
Murphy Laws Site - War Laws
1. Friendly fire - isn't.
2. The enemy diversion you're ignoring is their main attack.
3. The easy way is always mined.
4. Never draw fire; it irritates everyone around you. (important)
5. Anything you do can get you killed, including nothing.
6. Make it too tough for the enemy to get in, and you won't be able to get out.
7. Tracers work both ways.
8. When in doubt, empty your magazine.
9. Air strikes always overshoot the target, artillery always falls short.
10. The bursting radius of a hand grenade is always one foot greater than your jumping range.
11. Every command which can be misunderstood, will be.
12. NEVER get into a fight without more ammunition that the other guy.
13. Sometimes, being good and lucky still is not enough.
14. Hope for the best, but prepare for the worst.
15. Failure of plan A will directly affect your ability to carry out plan B.
This is only 15 of the ones I thought were important, this is a full list.
Murphy Laws Site - War Laws
Last edited by MRaza on 2017-09-28 01:03, edited 1 time in total.
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Re: PR Loading Screen Tip Suggestion Thread
Make sure you have a mic before heading into a combat by the time you type out 'enemy' your already dead. (or something like that,I'm tired of people with no mics joining my teamwork inf squad)
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- PR:BF2 Contributor
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Re: PR Loading Screen Tip Suggestion Thread
- Before shooting, make sure it's an enemy and not a friendly or a civilian!
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- PR:BF2 Contributor
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Re: PR Loading Screen Tip Suggestion Thread
- The best sniper position is always the hardest to reach
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- PR:BF2 Contributor
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Re: PR Loading Screen Tip Suggestion Thread
Medictactics:
Drop a bandage on a WOUNDED body before you epipen-ing. Increase patient chance of survival after a revive.
Drop a bandage on a WOUNDED body before you epipen-ing. Increase patient chance of survival after a revive.
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- PR:BF2 Contributor
- Posts: 51
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Re: PR Loading Screen Tip Suggestion Thread
- "Remember that you can run while reloading!, however, you have to press first the reload button (Default R) before starting to run"
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Re: PR Loading Screen Tip Suggestion Thread
"Sometimes the road less traveled is more rewarding."
Why do they let me use a tank? I'm just gonna blowup that knat we passed 50 minutes ago.
- ALADE3N
- PR:BF2 Developer
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- Location: Philippines
Re: PR Loading Screen Tip Suggestion Thread
Bushes serve two roles at the same time , Partial Cover and Ambush. So think twice before approaching one.
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Re: PR Loading Screen Tip Suggestion Thread
Right click mouse to pass a grenade to a friend
AfSoccer "I just don't see the natural talent."
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Re: PR Loading Screen Tip Suggestion Thread
That doesn't work.Rabbit wrote:Right click mouse to pass a grenade to a friend
Co-pilots:
SHIFT + "E" activates TV guided bombs. They are a little buggy though.
B4TM4N