General discussion of the Project Reality: BF2 modification.
camo
PR:BF2 Developer
Posts: 3156 Joined: 2013-01-26 09:00
Post
by camo » 2013-12-19 11:35
[R-CON]Mineral wrote: That was never a feature as far as I know. There was a bug where the heat bar showed for infantry.
you could overheat the pkm from sustained firing i know that much.
Are there any plans to put optics on the British landrover 50. cal.? They have them in real life.
Rabbit
Posts: 7818 Joined: 2006-12-17 15:14
Post
by Rabbit » 2013-12-19 15:41
camo_jnr_jnr wrote: you could overheat the pkm from sustained firing i know that much.
Are there any plans to put optics on the British landrover 50. cal.? They have them in real life.
If it heats from a sustained rate of fire, it sounds like a bug.
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[FSA]IrRahman
Posts: 205 Joined: 2013-03-23 23:08
Post
by [FSA]IrRahman » 2013-12-19 18:46
[R-CON]Mineral wrote: That was never a feature as far as I know. There was a bug where the heat bar showed for infantry.
5:36
VIDEO
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Rudd
Retired PR Developer
Posts: 21225 Joined: 2007-08-15 14:32
Post
by Rudd » 2013-12-19 19:14
I didn't see it overheat?
I think what mineral said was correct, especially the last bit
BroCop
Posts: 4155 Joined: 2008-03-08 12:28
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by BroCop » 2013-12-19 20:13
it takes 2 and a half mags, reloads included, to oveheat the pkm. at least in 0.98
using phone sux
saamohod
Posts: 300 Joined: 2011-01-12 16:15
Post
by saamohod » 2013-12-20 11:46
Why is Russian PKP Pecheneg can only be picked up in scoped configuration? I'm pretty sure scoped MGs are quite uncommon in Russian Army.
camo
PR:BF2 Developer
Posts: 3156 Joined: 2013-01-26 09:00
Post
by camo » 2013-12-20 23:21
Is sangin coming out with the next update? Ancientman hinted at it but didn't exactly confirm it.
M42 Zwilling
Retired PR Developer
Posts: 613 Joined: 2012-06-10 11:27
Post
by M42 Zwilling » 2013-12-21 14:47
Kerryburgerking wrote: Did you change the speed of the SAMs?
What was wrong with them?
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Kerryburgerking
Posts: 408 Joined: 2011-11-01 10:42
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by Kerryburgerking » 2013-12-21 15:55
[R-CON]M42 Zwilling wrote: What was wrong with them?
Nothing they just feel slower.
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UTurista
PR:BF2 Developer
Posts: 985 Joined: 2011-06-14 14:13
Post
by UTurista » 2013-12-22 16:33
Not sure if already answered but is there any plans for the PR:BF2 devs make the transition to the PR2 team?
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KaB
Retired PR Developer
Posts: 1016 Joined: 2011-12-12 12:38
Post
by KaB » 2013-12-22 16:40
I believe those who wanted to did it already.
[FSA]IrRahman
Posts: 205 Joined: 2013-03-23 23:08
Post
by [FSA]IrRahman » 2013-12-25 21:16
Will Kokan be fixed until the next update?
"This is a great game to play if you want to masturbate and still accomplish something" - viirusiiseli
AFsoccer
Retired PR Developer
Posts: 4289 Joined: 2007-09-04 07:32
Post
by AFsoccer » 2013-12-25 21:48
'[FSA wrote: IrRahman;1970312']Will Kokan be fixed until the next update?
Yes...
obpmgmua
Posts: 397 Joined: 2013-05-19 20:51
Post
by obpmgmua » 2013-12-25 21:58
What new factions and theaters would you implement if you had the time and resources?
Mineral
PR:BF2 Lead Developer
Posts: 8532 Joined: 2012-01-02 12:37
Post
by Mineral » 2013-12-25 22:53
Indian, South-African, Brazilian,...
Some more militia and insurgent variations as well.
K4on
Retired PR Developer
Posts: 5055 Joined: 2009-05-08 19:48
Post
by K4on » 2013-12-26 15:02
I would love to c some more african maps. So Frenchis can have some fun with ARF.
camo
PR:BF2 Developer
Posts: 3156 Joined: 2013-01-26 09:00
Post
by camo » 2013-12-26 15:10
Yeah, a Mali like style map would be awesome, unleash the power of the mighty VAB!
WhiteRhino
Posts: 140 Joined: 2011-07-09 13:26
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by WhiteRhino » 2013-12-26 16:16
What about the map Drought then ? Its ARF/AU vs FF on an africa map right? What is the progress on it ?
[FSA]IrRahman
Posts: 205 Joined: 2013-03-23 23:08
Post
by [FSA]IrRahman » 2013-12-26 19:38
Will you add new German VO made by [Grex]Ghostdog?
"This is a great game to play if you want to masturbate and still accomplish something" - viirusiiseli