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Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-19 11:35
by camo
[R-CON]Mineral wrote:That was never a feature as far as I know. There was a bug where the heat bar showed for infantry.
you could overheat the pkm from sustained firing i know that much.

Are there any plans to put optics on the British landrover 50. cal.? They have them in real life.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-19 15:41
by Rabbit
camo_jnr_jnr wrote:you could overheat the pkm from sustained firing i know that much.

Are there any plans to put optics on the British landrover 50. cal.? They have them in real life.
If it heats from a sustained rate of fire, it sounds like a bug.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-19 18:46
by [FSA]IrRahman
[R-CON]Mineral wrote:That was never a feature as far as I know. There was a bug where the heat bar showed for infantry.
5:36


Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-19 19:14
by Rudd
I didn't see it overheat?

I think what mineral said was correct, especially the last bit

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-19 20:13
by BroCop
it takes 2 and a half mags, reloads included, to oveheat the pkm. at least in 0.98

using phone sux

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-20 11:46
by saamohod
Why is Russian PKP Pecheneg can only be picked up in scoped configuration? I'm pretty sure scoped MGs are quite uncommon in Russian Army.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-20 23:21
by camo
Is sangin coming out with the next update? Ancientman hinted at it but didn't exactly confirm it.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-21 13:28
by Kerryburgerking
Did you change the speed of the SAMs?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-21 14:47
by M42 Zwilling
Kerryburgerking wrote:Did you change the speed of the SAMs?
What was wrong with them?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-21 15:55
by Kerryburgerking
[R-CON]M42 Zwilling wrote:What was wrong with them?
Nothing they just feel slower.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-22 16:33
by UTurista
Not sure if already answered but is there any plans for the PR:BF2 devs make the transition to the PR2 team?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-22 16:40
by KaB
I believe those who wanted to did it already.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-25 21:16
by [FSA]IrRahman
Will Kokan be fixed until the next update?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-25 21:48
by AFsoccer
'[FSA wrote:IrRahman;1970312']Will Kokan be fixed until the next update?
Yes... :)

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-25 21:58
by obpmgmua
What new factions and theaters would you implement if you had the time and resources?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-25 22:53
by Mineral
Indian, South-African, Brazilian,...

Some more militia and insurgent variations as well.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-26 15:02
by K4on
I would love to c some more african maps. So Frenchis can have some fun with ARF.

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-26 15:10
by camo
Yeah, a Mali like style map would be awesome, unleash the power of the mighty VAB!

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-26 16:16
by WhiteRhino
What about the map Drought then ? Its ARF/AU vs FF on an africa map right? What is the progress on it ?

Re: Ask the [DEV]s a (?) - Part 2

Posted: 2013-12-26 19:38
by [FSA]IrRahman
Will you add new German VO made by [Grex]Ghostdog?