[Map] Karez Offensive (4km) [WIP]

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Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Sand Ripple Textures
'[R-DEV wrote:Rudd']Lightmap Tutorial For Beginners - Official BF Editor Forums

rerun BF2_tpaint, your terrain changes need to be consistent with your terrain changes

http://img707.imageshack.us/img707/7796/wiccastuff.jpg

play with these settings, the general settings let you set the low detail texture settings which lets you make it look alot nicer
Objectslightmap.con fixed
helipad is flipped
US main fixed

Rocks v2? v1?
Xact Wicca is The Joker. That is all.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rudd »

Good stuff, you got your roads done yet? I'm not able to come on TS tonight wicca because my data transfer rate is currently 10kps since my router only just came back on, if it stays online for about 5 hrs then I'll be able to talk
Image
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Image

Roads arent done. Ill continue after ive done the Mec main.

The above picture is of the US main.

Ive enlarged it and also spread the veichles up abit.
Xact Wicca is The Joker. That is all.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rudd »

careful about distance to the map edge, remember there is a mumble deadzone especially on the south edge
Image
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

OMG it keeps crashing and bluescreens AAAAAAAAA

The mec main is ready, ill post a pic soon.
Xact Wicca is The Joker. That is all.
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Image

What is the mumble thing?
Xact Wicca is The Joker. That is all.
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [Map] Karez Offensive (4km) [WIP]

Post by VapoMan »

If players are too close to the edge of the map they will unlink from mumble and will then be able to hear everyone talking globally.

Image"Eight glorious sides and eight stunning angles!"Image
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

yeees. but what is the distance?
Xact Wicca is The Joker. That is all.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rudd »

old burning sands had the issue in MEC main, I think I decided on a safe distance of about 150m approximately.
Image
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

#((%((uuuuuuuuuck....

I hate that.
Xact Wicca is The Joker. That is all.
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Ok good news and bad news.

here is the bad news.

My mapping capabilities were halted for some time due to bluescreens and the editor crashing.

But ive reinstalled windows. and im back in buisness *******.

I am currently putting the final touches to the map. And then comes the dreaded lightmapping. Which i hate.

I will update you soon with pictures and rape.

// Wicca out
Xact Wicca is The Joker. That is all.
mockingbird0901
Posts: 1053
Joined: 2009-05-13 17:30

Re: [Map] Karez Offensive (4km) [WIP]

Post by mockingbird0901 »

Sounds good
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
-Albert Einstein
Volens et potens

Tema567 just might be my new hero
Image
H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: [Map] Karez Offensive (4km) [WIP]

Post by H.sta »

looking forward to it... except for the rape part I guess... ah who am I kidding, looking forward to it
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wakain »

lol, the norwegian comfac section is always the funniest
good to hear you're back on track wicca!
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Code: Select all

rem ********** Object Spawner **********
rem [ObjectSpawnerTemplate: normain_USMC_MBT]
ObjectTemplate.create ObjectSpawner normain_USMC_MBT
ObjectTemplate.activeSafe ObjectSpawner normain_USMC_MBT
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 vehicle_depot_us

rem [ObjectSpawnerTemplate: mecmain_INS_TANK]
ObjectTemplate.create ObjectSpawner mecmain_INS_TANK
ObjectTemplate.activeSafe ObjectSpawner mecmain_INS_TANK
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 vehicle_depot_mec

rem [ObjectSpawnerTemplate: 1436666]
ObjectTemplate.create ObjectSpawner 1436666
ObjectTemplate.activeSafe ObjectSpawner 1436666
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_trk_support
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: mecmain_MEC_SMG]
ObjectTemplate.create ObjectSpawner mecmain_MEC_SMG
ObjectTemplate.activeSafe ObjectSpawner mecmain_MEC_SMG
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_trk_logistics
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: uaz1]
ObjectTemplate.create ObjectSpawner uaz1
ObjectTemplate.activeSafe ObjectSpawner uaz1
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_jep_brdm2
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: uazrtar]
ObjectTemplate.create ObjectSpawner uazrtar
ObjectTemplate.activeSafe ObjectSpawner uazrtar
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_ahe_havoc
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: commander]
ObjectTemplate.create ObjectSpawner commander
ObjectTemplate.activeSafe ObjectSpawner commander
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_acv_btr60pu

rem [ObjectSpawnerTemplate: commannrer]
ObjectTemplate.create ObjectSpawner commannrer
ObjectTemplate.activeSafe ObjectSpawner commannrer
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_acv_lavc2

rem [ObjectSpawnerTemplate: ushmmw]
ObjectTemplate.create ObjectSpawner ushmmw
ObjectTemplate.activeSafe ObjectSpawner ushmmw
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_jep_hmmwv
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: hmmw12]
ObjectTemplate.create ObjectSpawner hmmw12
ObjectTemplate.activeSafe ObjectSpawner hmmw12
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_apc_lav25
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: supporttruck1]
ObjectTemplate.create ObjectSpawner supporttruck1
ObjectTemplate.activeSafe ObjectSpawner supporttruck1
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_trk_support
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: uslog1]
ObjectTemplate.create ObjectSpawner uslog1
ObjectTemplate.activeSafe ObjectSpawner uslog1
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_trk_logistics
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: usheli]
ObjectTemplate.create ObjectSpawner usheli
ObjectTemplate.activeSafe ObjectSpawner usheli
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_the_uh1n
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: 123ssss]
ObjectTemplate.create ObjectSpawner 123ssss
ObjectTemplate.activeSafe ObjectSpawner 123ssss
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_tnk_m1a2
ObjectTemplate.minSpawnDelay 1200
ObjectTemplate.maxSpawnDelay 1200
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: 12ugottanks?]
ObjectTemplate.create ObjectSpawner 12ugottanks?
ObjectTemplate.activeSafe ObjectSpawner 12ugottanks?
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_tnk_t72
ObjectTemplate.minSpawnDelay 1200
ObjectTemplate.maxSpawnDelay 1200
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: asdasdasdasd]
ObjectTemplate.create ObjectSpawner asdasdasdasd
ObjectTemplate.activeSafe ObjectSpawner asdasdasdasd
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_apc_mtlb_30mm
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: huey1]
ObjectTemplate.create ObjectSpawner huey1
ObjectTemplate.activeSafe ObjectSpawner huey1
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_the_uh1n
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: huey]
ObjectTemplate.create ObjectSpawner huey
ObjectTemplate.activeSafe ObjectSpawner huey
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_ahe_ah1z
ObjectTemplate.minSpawnDelay 1200
ObjectTemplate.maxSpawnDelay 1200
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: apc1212]
ObjectTemplate.create ObjectSpawner apc1212
ObjectTemplate.activeSafe ObjectSpawner apc1212
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_apc_lav25
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: acpacpa]
ObjectTemplate.create ObjectSpawner acpacpa
ObjectTemplate.activeSafe ObjectSpawner acpacpa
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_apc_lav25
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: lav25]
ObjectTemplate.create ObjectSpawner lav25
ObjectTemplate.activeSafe ObjectSpawner lav25
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_apc_lav25
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: trannsmecmc]
ObjectTemplate.create ObjectSpawner trannsmecmc
ObjectTemplate.activeSafe ObjectSpawner trannsmecmc
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_the_mi17
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: transorpr]
ObjectTemplate.create ObjectSpawner transorpr
ObjectTemplate.activeSafe ObjectSpawner transorpr
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_the_mi17
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: mecapc1]
ObjectTemplate.create ObjectSpawner mecapc1
ObjectTemplate.activeSafe ObjectSpawner mecapc1
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_apc_mtlb_30mm
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: mecpa]
ObjectTemplate.create ObjectSpawner mecpa
ObjectTemplate.activeSafe ObjectSpawner mecpa
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_apc_mtlb_30mm
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: mecapcpacpac]
ObjectTemplate.create ObjectSpawner mecapcpacpac
ObjectTemplate.activeSafe ObjectSpawner mecapcpacpac
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_apc_mtlb_30mm
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: bmp2]
ObjectTemplate.create ObjectSpawner bmp2
ObjectTemplate.activeSafe ObjectSpawner bmp2
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_apc_mtlb_30mm
ObjectTemplate.minSpawnDelay 1200
ObjectTemplate.maxSpawnDelay 1200
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: apcus]
ObjectTemplate.create ObjectSpawner apcus
ObjectTemplate.activeSafe ObjectSpawner apcus
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_apc_lav25
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: ushmmer]
ObjectTemplate.create ObjectSpawner ushmmer
ObjectTemplate.activeSafe ObjectSpawner ushmmer
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_jep_hmmwv
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: ushmmmr2]
ObjectTemplate.create ObjectSpawner ushmmmr2
ObjectTemplate.activeSafe ObjectSpawner ushmmmr2
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 us_jep_hmmwv
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: brdmmec]
ObjectTemplate.create ObjectSpawner brdmmec
ObjectTemplate.activeSafe ObjectSpawner brdmmec
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_jep_brdm2
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

rem [ObjectSpawnerTemplate: brdmftw]
ObjectTemplate.create ObjectSpawner brdmftw
ObjectTemplate.activeSafe ObjectSpawner brdmftw
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mec_jep_brdm2
ObjectTemplate.minSpawnDelay 300
ObjectTemplate.maxSpawnDelay 300
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 1000
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1

if v_arg1 == host

   rem [ObjectSpawner: normain_USMC_MBT]
   Object.create normain_USMC_MBT
   Object.absolutePosition -1881.568/24.948/-1831.849
   Object.rotation -4.772/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: mecmain_INS_TANK]
   Object.create mecmain_INS_TANK
   Object.absolutePosition 1914.391/24.948/1985.685
   Object.rotation 0.000/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: 1436666]
   Object.create 1436666
   Object.absolutePosition 1891.146/24.948/1980.448
   Object.rotation -176.632/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: mecmain_MEC_SMG]
   Object.create mecmain_MEC_SMG
   Object.absolutePosition 1900.682/24.948/1976.972
   Object.rotation -176.597/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: uaz1]
   Object.create uaz1
   Object.absolutePosition 1942.129/24.948/1995.370
   Object.rotation -156.751/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: uazrtar]
   Object.create uazrtar
   Object.absolutePosition 1856.083/24.948/1967.333
   Object.rotation -0.368/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: commander]
   Object.create commander
   Object.absolutePosition 1925.044/26.163/1987.071
   Object.rotation 86.322/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: commannrer]
   Object.create commannrer
   Object.absolutePosition -1906.925/25.753/-1871.383
   Object.rotation -119.584/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: ushmmw]
   Object.create ushmmw
   Object.absolutePosition -1865.143/24.948/-1865.279
   Object.rotation -117.345/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: hmmw12]
   Object.create hmmw12
   Object.absolutePosition -1863.357/24.948/-1868.821
   Object.rotation -117.345/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: supporttruck1]
   Object.create supporttruck1
   Object.absolutePosition -1905.259/24.948/-1908.027
   Object.rotation 58.980/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: uslog1]
   Object.create uslog1
   Object.absolutePosition -1928.835/24.948/-1920.707
   Object.rotation 63.025/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: usheli]
   Object.create usheli
   Object.absolutePosition -1921.661/24.948/-1959.219
   Object.rotation 43.730/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: 123ssss]
   Object.create 123ssss
   Object.absolutePosition -1929.554/24.948/-1931.047
   Object.rotation 63.931/-0.014/0.614
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: 12ugottanks?]
   Object.create 12ugottanks?
   Object.absolutePosition 1954.637/24.948/2023.443
   Object.rotation -150.791/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: asdasdasdasd]
   Object.create asdasdasdasd
   Object.absolutePosition 1897.009/24.948/1923.318
   Object.rotation 95.535/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: huey1]
   Object.create huey1
   Object.absolutePosition -1900.192/24.948/-1947.625
   Object.rotation 84.344/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: huey]
   Object.create huey
   Object.absolutePosition -1942.169/24.948/-1974.927
   Object.rotation 50.980/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: apc1212]
   Object.create apc1212
   Object.absolutePosition -1861.747/24.948/-1872.830
   Object.rotation -117.345/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: acpacpa]
   Object.create acpacpa
   Object.absolutePosition -1857.793/24.948/-1880.337
   Object.rotation -117.345/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: lav25]
   Object.create lav25
   Object.absolutePosition -1917.632/24.948/-1915.070
   Object.rotation 67.438/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: trannsmecmc]
   Object.create trannsmecmc
   Object.absolutePosition 1834.278/24.948/1974.181
   Object.rotation 0.000/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: transorpr]
   Object.create transorpr
   Object.absolutePosition 1870.819/24.948/1965.002
   Object.rotation 0.000/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: mecapc1]
   Object.create mecapc1
   Object.absolutePosition 1898.135/24.948/1917.101
   Object.rotation 95.535/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: mecpa]
   Object.create mecpa
   Object.absolutePosition 1949.326/24.948/2011.671
   Object.rotation -154.681/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: mecapcpacpac]
   Object.create mecapcpacpac
   Object.absolutePosition 1897.555/24.948/1941.790
   Object.rotation 80.095/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: bmp2]
   Object.create bmp2
   Object.absolutePosition 1898.649/24.948/1933.013
   Object.rotation 77.222/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: apcus]
   Object.create apcus
   Object.absolutePosition -1853.702/24.948/-1887.659
   Object.rotation -117.345/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: ushmmer]
   Object.create ushmmer
   Object.absolutePosition -1846.321/24.948/-1894.356
   Object.rotation -117.345/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: ushmmmr2]
   Object.create ushmmmr2
   Object.absolutePosition -1844.886/24.948/-1898.119
   Object.rotation -117.345/0.000/0.000
   Object.setControlPointId 1
   Object.layer 2

   rem [ObjectSpawner: brdmmec]
   Object.create brdmmec
   Object.absolutePosition 1902.779/24.948/1897.860
   Object.rotation 168.387/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

   rem [ObjectSpawner: brdmftw]
   Object.create brdmftw
   Object.absolutePosition 1900.740/24.948/1906.852
   Object.rotation 168.387/0.000/0.000
   Object.setControlPointId 101
   Object.layer 2

endIf

rem ********** Spawn Points **********
rem [SpawnPointTemplate: normain_1]
ObjectTemplate.create SpawnPoint normain_1
ObjectTemplate.activeSafe SpawnPoint normain_1
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: normain_1]
Object.create normain_1
Object.absolutePosition -1920.141/24.948/-1789.394
Object.rotation 106.397/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: normain_2]
ObjectTemplate.create SpawnPoint normain_2
ObjectTemplate.activeSafe SpawnPoint normain_2
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: normain_2]
Object.create normain_2
Object.absolutePosition -1850.427/24.948/-1889.291
Object.rotation 178.974/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: normain_3]
ObjectTemplate.create SpawnPoint normain_3
ObjectTemplate.activeSafe SpawnPoint normain_3
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: normain_3]
Object.create normain_3
Object.absolutePosition -1924.423/24.948/-1823.581
Object.rotation 24.808/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: normain_4]
ObjectTemplate.create SpawnPoint normain_4
ObjectTemplate.activeSafe SpawnPoint normain_4
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: normain_4]
Object.create normain_4
Object.absolutePosition -1837.529/24.948/-1927.513
Object.rotation 155.889/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: normain_5]
ObjectTemplate.create SpawnPoint normain_5
ObjectTemplate.activeSafe SpawnPoint normain_5
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: normain_5]
Object.create normain_5
Object.absolutePosition -1837.948/24.948/-1909.923
Object.rotation 135.937/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_1]
ObjectTemplate.create SpawnPoint mecmain_1
ObjectTemplate.activeSafe SpawnPoint mecmain_1
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_1]
Object.create mecmain_1
Object.absolutePosition 1885.538/24.948/1934.565
Object.rotation -53.552/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_2]
ObjectTemplate.create SpawnPoint mecmain_2
ObjectTemplate.activeSafe SpawnPoint mecmain_2
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_2]
Object.create mecmain_2
Object.absolutePosition 1945.276/24.948/1903.910
Object.rotation -112.308/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_3]
ObjectTemplate.create SpawnPoint mecmain_3
ObjectTemplate.activeSafe SpawnPoint mecmain_3
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_3]
Object.create mecmain_3
Object.absolutePosition 1942.802/24.948/1932.080
Object.rotation -151.193/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_4]
ObjectTemplate.create SpawnPoint mecmain_4
ObjectTemplate.activeSafe SpawnPoint mecmain_4
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_4]
Object.create mecmain_4
Object.absolutePosition 1886.706/24.948/1868.273
Object.rotation 107.916/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_5]
ObjectTemplate.create SpawnPoint mecmain_5
ObjectTemplate.activeSafe SpawnPoint mecmain_5
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_5]
Object.create mecmain_5
Object.absolutePosition 1964.189/24.948/1867.980
Object.rotation 149.126/0.000/-5.974
Object.layer 2

rem [SpawnPointTemplate: normain_6]
ObjectTemplate.create SpawnPoint normain_6
ObjectTemplate.activeSafe SpawnPoint normain_6
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: normain_6]
Object.create normain_6
Object.absolutePosition -1897.111/24.948/-1879.565
Object.rotation 155.889/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: normain_7]
ObjectTemplate.create SpawnPoint normain_7
ObjectTemplate.activeSafe SpawnPoint normain_7
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: normain_7]
Object.create normain_7
Object.absolutePosition -1927.170/24.948/-1806.776
Object.rotation 155.889/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: normain_8]
ObjectTemplate.create SpawnPoint normain_8
ObjectTemplate.activeSafe SpawnPoint normain_8
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: normain_8]
Object.create normain_8
Object.absolutePosition -1851.073/24.948/-1945.682
Object.rotation 155.889/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_6]
ObjectTemplate.create SpawnPoint mecmain_6
ObjectTemplate.activeSafe SpawnPoint mecmain_6
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_6]
Object.create mecmain_6
Object.absolutePosition 1956.471/24.948/1859.713
Object.rotation -53.552/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_7]
ObjectTemplate.create SpawnPoint mecmain_7
ObjectTemplate.activeSafe SpawnPoint mecmain_7
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_7]
Object.create mecmain_7
Object.absolutePosition 1892.500/24.948/1855.318
Object.rotation -53.552/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_8]
ObjectTemplate.create SpawnPoint mecmain_8
ObjectTemplate.activeSafe SpawnPoint mecmain_8
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_8]
Object.create mecmain_8
Object.absolutePosition 1961.860/24.948/1957.443
Object.rotation -53.552/0.000/0.000
Object.layer 2

rem [SpawnPointTemplate: mecmain_9]
ObjectTemplate.create SpawnPoint mecmain_9
ObjectTemplate.activeSafe SpawnPoint mecmain_9
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 101

rem [SpawnPoint: mecmain_9]
Object.create mecmain_9
Object.absolutePosition 1894.710/24.948/1988.157
Object.rotation -53.552/0.000/0.000
Object.layer 2

rem ********** Control Points **********
rem [ControlPointTemplate: normain]
ObjectTemplate.create ControlPoint normain
ObjectTemplate.activeSafe ControlPoint normain
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.setControlPointName normain
ObjectTemplate.team 2
ObjectTemplate.controlPointId 1
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.isHemisphere 1
ObjectTemplate.supplyGroupId 1
ObjectTemplate.hoistMinMax 0.2/0.9

rem [ControlPointTemplate: mecmain]
ObjectTemplate.create ControlPoint mecmain
ObjectTemplate.activeSafe ControlPoint mecmain
ObjectTemplate.modifiedByUser "Kristoffer AP"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.setControlPointName mecmain
ObjectTemplate.team 1
ObjectTemplate.controlPointId 101
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.supplyGroupId 2
ObjectTemplate.hoistMinMax 0.2/0.9

if v_arg1 == host

   rem [ControlPoint: normain]
   Object.create normain
   Object.absolutePosition -1918.903/24.948/-1846.053
   Object.layer 2

   rem [ControlPoint: mecmain]
   Object.create mecmain
   Object.absolutePosition 1947.531/24.948/1894.688
   Object.layer 2

endIf

CombatAreaManager.use 1
CombatAreaManager.timeAllowedOutside 10.000000
CombatArea.create CombatArea_0_64cq
CombatArea.min 0.000000/0.000000
CombatArea.max 0.000000/0.000000
CombatArea.addAreaPoint -2047.406128/-2047.104736
CombatArea.addAreaPoint 2047.475098/-2047.837524
CombatArea.addAreaPoint 2047.884277/2047.784180
CombatArea.addAreaPoint -2077.771484/2045.214355
CombatArea.team 0
CombatArea.vehicles 4
CombatArea.layer 2

We norwegians know how to have a good time :D
Last edited by Wicca on 2011-10-09 19:58, edited 1 time in total.
Xact Wicca is The Joker. That is all.
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

So how should i make my lightmap?
Xact Wicca is The Joker. That is all.
Hulabi
Posts: 2277
Joined: 2009-08-08 22:15

Re: [Map] Karez Offensive (4km) [WIP]

Post by Hulabi »

Wicca wrote:So how should i make my lightmap?
Import the map to 3ds max, add a lightsource and render i thinkz. Someone else with more experience on this matter could say / explain more.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rudd »

I know your settlement are full of destructable objects, you might as well just use the vbf2 editor LM capabilities

but seriously think before starting the object LMs, you should feel comfortable before doing them, if you end up redoing them its a major rage moment.
Image
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

rudd i need you guidance more than ever.
Xact Wicca is The Joker. That is all.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Karez Offensive (4km) [WIP]

Post by Rudd »

sorry bud, I cannot connect to teamspeak or whatever from where I am.

You can add me to facebook if you want, PMed
Image
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