Project Reality v1.6.3 Update details & Devcast

Project Reality announcements and development highlights.
MPT55K
Posts: 3
Joined: 2020-05-01 16:56

Re: Project Reality v1.6.3 Update details & Devcast

Post by MPT55K »

I wonder if there's a way to stop loading maps for every game because it takes so much time. Thanks for the update anyways.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Project Reality v1.6.3 Update details & Devcast

Post by PatrickLA_CA »

Yeah

1. Get SSD
2. Install PR on SSD
3. ???
4. Profit
In-game: Cobra-PR
VTRaptor
Posts: 330
Joined: 2015-06-25 14:49

Re: Project Reality v1.6.3 Update details & Devcast

Post by VTRaptor »

In my case SSD changed nothing.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Project Reality v1.6.3 Update details & Devcast

Post by PatrickLA_CA »

Well, that's unusual, I guess it also heavily depends on what CPU you have. When I played on my laptop with a 4th gen i7, I would load at about the 2:00 min mark without SSD and with SSD at 4:00 min briefing time.
On my PC with ryzen 2600x but PR is not on SSD I load at about 3:30
In-game: Cobra-PR
VTRaptor
Posts: 330
Joined: 2015-06-25 14:49

Re: Project Reality v1.6.3 Update details & Devcast

Post by VTRaptor »

Servers have different countdown timers, and some of them change that value from time to time so that's not a reliable benchmark. My HDD died this year after some 8 years and I've had the same loading time on it as i have on my <2 year SSD. Loading will always be as long as it is, unless we get to see more of Alons' jewish trickery.
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