PR:BF2 v1.6.5.0 Changelog
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Re: PR:BF2 v1.6.5.0 Changelog
Shouldn't the moon be flat as well ?
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Re: PR:BF2 v1.6.5.0 Changelog
By visual it looks like the player is close on the new hud map when he is actually not that close coz of the comprassion,plus making everything looks so compressed its also whats not helping.And if u can just make options to use the old hud also,coz making your game looking like squad doesnt bring new playersNate. wrote:With his argument, on the old map a guy who was 50m away from you would show on map:
50m away if he's north or south of you
65m away if he's east or west of you
You can discuss the changes here: https://www.realitymod.com/forum/showth ... p?t=150981
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Re: PR:BF2 v1.6.5.0 Changelog
There is no compression.
There was stretching (sideways, but not up and down), which was removed.
By any measure, the new map is more accurate than the old one.
There was stretching (sideways, but not up and down), which was removed.
By any measure, the new map is more accurate than the old one.
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Re: PR:BF2 v1.6.5.0 Changelog
flat earthers will hate this comment ))Niel.br2 wrote:Shouldn't the moon be flat as well ?
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Re: PR:BF2 v1.6.5.0 Changelog
thanks alot for the updates