If the map is sized 1024x1 it would be 2048x2048 correct?256x2 = 1024x1024
512x2 = 2048x2048
1024x2 = 4096x4096
Image Colormaps
-
- Posts: 260
- Joined: 2005-10-31 20:38
Re: [Tutorial] Image Colormaps
-
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: [Tutorial] Image Colormaps
no, it would be a 4096x4096 texture, the "x1 or x2 or x4" is the scale it stretches it.cat wrote:If the map is sized 1024x1 it would be 2048x2048 correct?
but I hear a scale of 1 (x1) is really buggy, and shouldn't be used, x2 will be better on performance.
you would only want x1 if you wanted really, really detailed terrain.
-
- Posts: 71
- Joined: 2008-06-11 09:21
Re: [Tutorial] Image Colormaps
i want to ad some google earth pics for creating city's and so on but i only want then to show in certain spots on my map is this possible?
-
- Posts: 71
- Joined: 2008-06-11 09:21
Re: [Tutorial] Image Colormaps
thanks for this tut very helpfull
Last edited by sittingduck911 on 2008-12-08 07:59, edited 1 time in total.
-
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: [Tutorial] Image Colormaps
when i get to step 8 i have a problem.
The command doesnt seem to be right. My directory is xp64 so it is slightly different. but i have defenitly replicated it properly!
Anybody with XP64 care to post up an example for me? it would help me out a great deal.
The command doesnt seem to be right. My directory is xp64 so it is slightly different. but i have defenitly replicated it properly!
Anybody with XP64 care to post up an example for me? it would help me out a great deal.
-
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: [Tutorial] Image Colormaps
I personally just brows to the folder, copy the path in the address bar, open up cmd, type in "CD " then right click, and paste in the address I copied.
That should work on xp64?
That should work on xp64?
-
- Posts: 86
- Joined: 2008-03-01 06:33
Re: [Tutorial] Image Colormaps
Well I my comp bf2 is on the D Drive. So i have to change to the drive first. Which is done by D: command and then CD to the directoryPsykogundam wrote:when i get to step 8 i have a problem.
The command doesnt seem to be right. My directory is xp64 so it is slightly different. but i have defenitly replicated it properly!
Anybody with XP64 care to post up an example for me? it would help me out a great deal.
-
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: [Tutorial] Image Colormaps
yup, i had tried that, which is why its frustrating. it seems that as usual, a simple task is complicated by somthing idiotic, with a proibibly, obvious solution that i had overlooked.
-
- Posts: 44
- Joined: 2008-06-20 02:55
Re: [Tutorial] Image Colormaps
I do all the steps and only get one file called tx00x00 I place it in and nothing happens the map texture is blank
-
- Posts: 1210
- Joined: 2007-11-22 03:06
Re: [Tutorial] Image Colormaps
Does this tut work with 4km maps?
I just tried twice, following the steps exactly, and it gives me a blank checker map.
Halp please?
I just tried twice, following the steps exactly, and it gives me a blank checker map.
Halp please?
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
- [R-DEV]Masaq
-
- Posts: 2849
- Joined: 2008-08-23 00:12
Re: [Tutorial] Image Colormaps
i'll post again in here, even tho you got it working tannhauser, other people might have the same problem down the road.
Make sure when you copy your color map files over, that you replace the ones in <MAPDIR>/colormap and also <mapdir>/editor/colormap
Make sure when you copy your color map files over, that you replace the ones in <MAPDIR>/colormap and also <mapdir>/editor/colormap
-
- Posts: 1610
- Joined: 2008-08-06 20:29
Re: [Tutorial] Image Colormaps
*edit* LOL it helps when you spell "color" right. My bad
Last edited by Warpig- on 2009-03-11 19:31, edited 1 time in total.
Cause we throw bombs on it, throw bombs on it. Just smash something, yeah mosh for me.
-
- Posts: 2379
- Joined: 2008-06-21 18:41
-
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Re: [Tutorial] Image Colormaps
For 4KM maps you have to use 4096 pixels by 4096 pixels... I missed Rhinos post in here the first time I tried...
Finally got min working... except I flipped it incorrectly
180 degree and vertical flip arent the same thing
Finally got min working... except I flipped it incorrectly
180 degree and vertical flip arent the same thing
Last edited by OkitaMakoto on 2009-04-05 08:32, edited 5 times in total.
-
- Posts: 560
- Joined: 2008-04-10 14:36
Re: [Tutorial] Image Colormaps
hmm...is it just me or is the tpaint website down?
or do anyone else have a mirror for this because I'm unable to find it
or do anyone else have a mirror for this because I'm unable to find it
-
- Posts: 5886
- Joined: 2006-08-15 06:41
Re: [Tutorial] Image Colormaps
BF2_TPaintakatabrask wrote:hmm...is it just me or is the tpaint website down?
or do anyone else have a mirror for this because I'm unable to find it
Download link does not work, there is a working filefront link for it on the BFEditor forums though.
For helping you out, I except the words "DesertFox" or "DesertFail" painted somewhere on your map.[R-DEV]OkitaMakoto wrote:For 4KM maps you have to use 4096 pixels by 4096 pixels... I missed Rhinos post in here the first time I tried...
Finally got min working... except I flipped it incorrectly
180 degree and vertical flip arent the same thing
-
- Posts: 791
- Joined: 2009-09-24 17:02
Re: [Tutorial] Image Colormaps
can anyone help, tried all sorts of different things, but I keep on getting this:
-
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
-
- Posts: 103
- Joined: 2009-03-24 23:05
Re: [Tutorial] Image Colormaps
Im stuck on the very last part. When I type in STUFF>bf2_tsplit.exe null colorbig.tga , my result says ERROR: reading colorbig.tga .... I take it that this means I converted something in my image wrong? I can open this .tga file on numerous programs and there seems to be nothing wrong with it. Using vista if that helps anyone too...
NEVERMIND! make sure your reference pic is the right size!
NEVERMIND! make sure your reference pic is the right size!
Last edited by shribey22 on 2009-10-05 23:30, edited 1 time in total.
Reason: im retarded
Reason: im retarded