Image Colormaps

Information and tutorials related to modding BF2.
cat
Posts: 260
Joined: 2005-10-31 20:38

Re: [Tutorial] Image Colormaps

Post by cat »

256x2 = 1024x1024
512x2 = 2048x2048
1024x2 = 4096x4096
If the map is sized 1024x1 it would be 2048x2048 correct?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Tutorial] Image Colormaps

Post by Rhino »

cat wrote:If the map is sized 1024x1 it would be 2048x2048 correct?
no, it would be a 4096x4096 texture, the "x1 or x2 or x4" is the scale it stretches it.

but I hear a scale of 1 (x1) is really buggy, and shouldn't be used, x2 will be better on performance.

you would only want x1 if you wanted really, really detailed terrain.
Image
sittingduck911
Posts: 71
Joined: 2008-06-11 09:21

Re: [Tutorial] Image Colormaps

Post by sittingduck911 »

i want to ad some google earth pics for creating city's and so on but i only want then to show in certain spots on my map is this possible?
sittingduck911
Posts: 71
Joined: 2008-06-11 09:21

Re: [Tutorial] Image Colormaps

Post by sittingduck911 »

thanks for this tut very helpfull
Last edited by sittingduck911 on 2008-12-08 07:59, edited 1 time in total.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Tutorial] Image Colormaps

Post by Psyko »

when i get to step 8 i have a problem.

The command doesnt seem to be right. My directory is xp64 so it is slightly different. but i have defenitly replicated it properly!

Anybody with XP64 care to post up an example for me? it would help me out a great deal. :D
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Tutorial] Image Colormaps

Post by Rhino »

I personally just brows to the folder, copy the path in the address bar, open up cmd, type in "CD " then right click, and paste in the address I copied.

That should work on xp64?
9cookie_monster
Posts: 86
Joined: 2008-03-01 06:33

Re: [Tutorial] Image Colormaps

Post by 9cookie_monster »

Psykogundam wrote:when i get to step 8 i have a problem.

The command doesnt seem to be right. My directory is xp64 so it is slightly different. but i have defenitly replicated it properly!

Anybody with XP64 care to post up an example for me? it would help me out a great deal. :D
Well I my comp bf2 is on the D Drive. So i have to change to the drive first. Which is done by D: command and then CD to the directory
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Tutorial] Image Colormaps

Post by Psyko »

yup, i had tried that, which is why its frustrating. it seems that as usual, a simple task is complicated by somthing idiotic, with a proibibly, obvious solution that i had overlooked.
VMP
Posts: 44
Joined: 2008-06-20 02:55

Re: [Tutorial] Image Colormaps

Post by VMP »

I do all the steps and only get one file called tx00x00 I place it in and nothing happens the map texture is blank
Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: [Tutorial] Image Colormaps

Post by Tannhauser »

Does this tut work with 4km maps?

I just tried twice, following the steps exactly, and it gives me a blank checker map.

Halp please?
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: [Tutorial] Image Colormaps

Post by badmojo420 »

i'll post again in here, even tho you got it working tannhauser, other people might have the same problem down the road.

Make sure when you copy your color map files over, that you replace the ones in <MAPDIR>/colormap and also <mapdir>/editor/colormap
Warpig-
Posts: 1610
Joined: 2008-08-06 20:29

Re: [Tutorial] Image Colormaps

Post by Warpig- »

*edit* LOL it helps when you spell "color" right. My bad
Last edited by Warpig- on 2009-03-11 19:31, edited 1 time in total.
Image

Cause we throw bombs on it, throw bombs on it. Just smash something, yeah mosh for me.
Priby
Posts: 2379
Joined: 2008-06-21 18:41

Re: [Tutorial] Image Colormaps

Post by Priby »

It says bf2_tsplit.exe is a not allowed application
Image
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: [Tutorial] Image Colormaps

Post by OkitaMakoto »

For 4KM maps you have to use 4096 pixels by 4096 pixels... I missed Rhinos post in here the first time I tried...

Finally got min working... except I flipped it incorrectly :P

180 degree and vertical flip arent the same thing :P
Last edited by OkitaMakoto on 2009-04-05 08:32, edited 5 times in total.
akatabrask
Posts: 560
Joined: 2008-04-10 14:36

Re: [Tutorial] Image Colormaps

Post by akatabrask »

hmm...is it just me or is the tpaint website down?
or do anyone else have a mirror for this because I'm unable to find it
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Re: [Tutorial] Image Colormaps

Post by Desertfox »

akatabrask wrote:hmm...is it just me or is the tpaint website down?
or do anyone else have a mirror for this because I'm unable to find it
BF2_TPaint

Download link does not work, there is a working filefront link for it on the BFEditor forums though.
[R-DEV]OkitaMakoto wrote:For 4KM maps you have to use 4096 pixels by 4096 pixels... I missed Rhinos post in here the first time I tried...

Finally got min working... except I flipped it incorrectly :P

180 degree and vertical flip arent the same thing :P
For helping you out, I except the words "DesertFox" or "DesertFail" painted somewhere on your map. Image
Image
Burton
Posts: 791
Joined: 2009-09-24 17:02

Re: [Tutorial] Image Colormaps

Post by Burton »

can anyone help, tried all sorts of different things, but I keep on getting this:

Image
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Tutorial] Image Colormaps

Post by Rhino »

if you look your CD didn't work...
Image
shribey22
Posts: 103
Joined: 2009-03-24 23:05

Re: [Tutorial] Image Colormaps

Post by shribey22 »

Im stuck on the very last part. When I type in STUFF>bf2_tsplit.exe null colorbig.tga , my result says ERROR: reading colorbig.tga .... I take it that this means I converted something in my image wrong? I can open this .tga file on numerous programs and there seems to be nothing wrong with it. Using vista if that helps anyone too...

NEVERMIND! make sure your reference pic is the right size!
Last edited by shribey22 on 2009-10-05 23:30, edited 1 time in total.
Reason: im retarded
Post Reply

Return to “Modding Tutorials”