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Posted: 2007-12-11 12:34
by Harrelson
[R-DEV]dbzao wrote:For those that asked, we were able to overcome vBF2 "hardcoded" reload times of the arty system and change it to enable the use of the JDAM for whatever interval we wanted.
congrats for that. just show what a skilled mod team makes up PR
Posted: 2007-12-11 16:33
by markonymous
omg that was awesome
Posted: 2007-12-11 17:10
by Cpt.Kawakowitsch
Zrix wrote:We so need that on Street.
I agree with that one...
![Smile :)](./images/smilies/icon_e_smile.gif)
Posted: 2007-12-11 17:13
by CheRiTTo
The PR explosion radius seems bigger than the original. Good to see some strategical strike implemented in PR
Posted: 2007-12-11 17:36
by Morgan
that thing made me sex wee...
Posted: 2007-12-11 17:38
by Hotrod525
Nice and how it will work ? how many bomb would be dropable ( and what is gonna drop it... ) did we gonna see the bomb fall ? give us some juicy detail
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Posted: 2007-12-11 18:38
by Biggaayal
Ghost Dog wrote:Haha, that 's pretty impressive, wonder how it 's going to change gameplay though.
With a long enough cool down period, it wouldn't be too much. I wouldn't mind getting hit say 3 to 5 times by these babies in a round of Kashan.
Posted: 2007-12-11 19:11
by markonymous
imagine like 2 squads trying to cap south village in kashan then boom clears the whole village out then comes the cavalry and takes it back... that would be awesome
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Posted: 2007-12-11 20:20
by Masaq
As much as I love it, you just KNOW that it won't be used like that... Instead of having a blackhawk/flying pig airborne with an entire squad of troops ready to move in as soon as the strike's over, the JDAM will almost always be requested by foolish squadleaders on areas that are either completely devoid of enemy units, or that contain a single tank (that manages to escape), or that contains three friendly squads.
Posted: 2007-12-11 20:59
by Wolfe
Or the commander who denies all JDAM requests except those by his clan buddies in squad 2.
Posted: 2007-12-11 21:24
by Threedroogs
[R-MOD]Masaq wrote:As much as I love it, you just KNOW that it won't be used like that... Instead of having a blackhawk/flying pig airborne with an entire squad of troops ready to move in as soon as the strike's over, the JDAM will almost always be requested by foolish squadleaders on areas that are either completely devoid of enemy units, or that contain a single tank (that manages to escape), or that contains three friendly squads.
a dumb commander can ruin any good asset. the JDAM will be no exception.
Posted: 2007-12-11 21:28
by Swe_Olsson
its not about being dumb.. its all about communication btw Commanders & Squad leaders
Communication IS the KEY no exception
Posted: 2007-12-11 21:29
by dbzao
Come on guys... can you be more pessimist?
Posted: 2007-12-11 21:35
by Threedroogs
dbzao,
i am totally pumped about these changes! my comment was just stating reality. it doesnt matter what kind of equipment a team has, if they have no planning or strategy that equipment is worthless. that's all i was saying.
i plan on annihilating people with this weapon. i cannot freaking wait!
Posted: 2007-12-11 21:45
by Masaq
[R-DEV]dbzao wrote:Come on guys... can you be more pessimist?
*grin* I'm sure I could manage a littttttle bit more... can see the day coming when someone accidentally requests a JDAM strike on the USS Essex and the commander hits "Approve" without checking the location first, lol. Pessimistic enough for you?
Seriously though, this will be an immense asset and one that makes people go "ooooh, wow!" every time it's used I'm sure. I'm definitely looking forward to using it, and dreading having it used against me.
I'm just also enough of a realist to appreciate that on open pubbie servers, it's going to be abused by sheer incompetence at times lol.
Posted: 2007-12-11 22:44
by Wolfe
Pessimists are optimists with experience.
![Wink :wink:](./images/smilies/icon_e_wink.gif)
Posted: 2007-12-12 00:48
by danshyu
Certainly looks cool. But like somebody already brought up. It's very likly to be abused if it's game mechanic isn't handled properly.
Posted: 2007-12-12 18:23
by hall0
This weapon would be great in pr