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Posted: 2007-12-11 23:25
by IronTaxi
[R-MOD]Masaq wrote: It's only because there's an overlay of the maps like that that you can see anything. On the ground, on three different maps in three different rounds, well, it makes no difference to gameplay lol.
exactly...bing bong...get life you ubber geeks...so what if it 90degrees out....

Posted: 2007-12-11 23:42
by HughJass
easy guys, just saying that the north will be the east (or so)

ok its hard to explain what i am saying but it is a good question on the end.

ok the NORTH in mestia is how it is now.

then you have the middle map having the north as the top.

Then you look at this and see how it makes no sense, becasue there is 2 different norths.

think about it is hard for me to explain, and what my actaul question is will mestia look how it is looking on the gegraphical pic or will it stay the same?

Posted: 2007-12-11 23:55
by IronTaxi
it will stay the same...cant see why i would go through all the work to change it and satisfy the compass geeks...

haha...no worries...

Posted: 2007-12-12 04:26
by Masaq
[R-DEV]Rhino wrote:well you can walk onto the corner of AoM from dragonfly, and visa versa :p
Oooh, Project Reality MMORPG! Three different lands, and you can walk from one to the other?! :p

Seriously Hugh - you won't even notice once you're in-game because the compass with point N in the same way it always does, and you'll run N or E or W and the fact that another map is based on the bit of land that lies to the E or W or S or N won't make any different to you :p

Posted: 2007-12-12 23:03
by joselucca
awesome awesome awesome. can this mod get any better?

Posted: 2007-12-13 01:02
by IronTaxi
Thanks to rhinos leetness we now have really nice minimaps to use..

thought id post up fools road one as you will all be getting a hold of it sometime very soon anyway...

cheers...enjoy

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Posted: 2007-12-13 04:41
by Doom721
God I hope the militants get some less CQB oriented guns ...

I'm afraid of using them in those maps... with that equipment... HUG ME IM SCARED!

Otherwise maps look like a nice treat for british players *SLAUGHTERING MILITANTS IMO* hah

Posted: 2007-12-15 19:23
by smuggly517
more maps, more british maps, more british forest maps. im happy now

Posted: 2007-12-19 14:30
by IronTaxi
fools road will be like Assualt on mestia x4 in space and alot more open valleys and roadways for APCs and "other things" ;) to roam on...

when i say like AoM thats just in the forests... the CPs themsleves are much more like qwai river....

so like Assualt on Qwai or The river mestia...

Posted: 2007-12-19 15:53
by bosco_
Doom721 wrote: I'm afraid of using them in those maps... with that equipment... HUG ME IM SCARED!
*hug*
Here, take that!
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Posted: 2007-12-19 19:21
by Jantje|NL^
[R-DEV]IronTaxi wrote:fools road will be like Assualt on mestia x4 in space and alot more open valleys and roadways for APCs and "other things" ;) to roam on...

when i say like AoM thats just in the forests... the CPs themsleves are much more like qwai river....

so like Assualt on Qwai or The river mestia...

I [Heart] you guys!

Posted: 2007-12-20 01:57
by Viper5
Iron how are you pumping these things out so fast?

FIrst Qwai, then 7 Gate, Mestia, Fools Road, Sangin and now *Deleted Since Viper Can't Keep His Mouth Shut*

Posted: 2007-12-20 02:00
by Rhino
[R-PUB]Viper5 wrote:Iron how are you pumping these things out so fast?
with my help ive been able to cut the time it takes to do the map by around 2 months, but still dont exsplain how he dose the other stuff so fast :lol:

Posted: 2007-12-20 12:52
by IronTaxi
ill scan one of my map plans some time...you guys would like it...i plan the whole map out on paper, even the contour lines and then just get to work... basically the map is 30-40percent done before i touch the editor...

Posted: 2007-12-20 12:59
by IronTaxi
ill scan one of my map plans some time...you guys would like it...i plan the whole map out on paper, even the contour lines and then just get to work... basically the map is 30-40percent done before i touch the editor...


i did sangin...damn even i didnt know that...thanks!

Posted: 2007-12-20 13:06
by Outlawz7
'[R-DEV wrote:Rhino;554485']with my help ive been able to cut the time it takes to do the map:
You helped yourself? :lol:

Posted: 2007-12-20 13:06
by Outlawz7
'[R-PUB wrote:bosco;553887']*hug*
Here, take that!
Image
Thinner sights for that thing, kthxbie.

Posted: 2007-12-20 13:09
by Rhino
Outlawz wrote:You helped yourself? :lol:
nooo, ive been able to help taxi do a bunch of the colourmaps, detailmaps, over and under growth in 24hrs which would take normally around 2months to do by hand.

Posted: 2007-12-20 13:11
by Outlawz7
*sits down and sips tea*

Do tell, how you managed that :D