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Posted: 2007-12-28 05:08
by Teek
Viper5 wrote:Couldve left it with Duckhunt = Allah :P

At least until Taxi's new creation, which will then be coutnered by Duck, then trampled by Rank, which will then be outright wtfpwn3d by Paramedic, and then decimated by Duckhunt yet again.
see, my statement stands during all of it.

Posted: 2007-12-28 07:09
by Sabre_tooth_tigger
Nicely done

Posted: 2007-12-28 15:27
by Jantje|NL^
Hmm, I like this map..

But I prefer bigger maps..

The bigger the better! :D

But I still like to do smaller maps as well, and this doesn't look too small, and it's quite realistic.

Anyway, good work so far! :D

Posted: 2007-12-29 01:14
by VipersGhost
I think these kinds of infantry focused maps are going to get a big boost with the current 0.7 updates and future changes. I think the infantry game is one thing that PR can do very very well.

Posted: 2007-12-29 03:16
by agentscar
As usual,very nice job Duckhunt!Very accurate recreation.

Posted: 2007-12-29 05:03
by Lieutenant-FPS-Bob
This is a great looking map, can't wait for it.

Posted: 2007-12-29 05:49
by agentscar
Also,What PR Version is this planned to be in?

Posted: 2007-12-29 16:20
by G.Drew
afaik 0.8

Posted: 2007-12-29 17:23
by BloodBane611
This looks great. Can't wait to see it up close and personal.

Posted: 2007-12-29 22:47
by Sgt_carbonero
Will there be destructible buildings / assets in this map?

Posted: 2007-12-30 20:16
by agentscar
Did you not see all the destructable biuldings in the minimap?

Posted: 2007-12-30 20:43
by Jantje|NL^
agentscar wrote:Did you not see all the destructable biuldings in the minimap?
That's a rhetorical question, isn't it?

Posted: 2007-12-30 21:29
by Spaz
I hope this map will have a nice house to house fight felling! :)

Posted: 2007-12-30 22:44
by Sgt_carbonero
agentscar wrote:Did you not see all the destructable biuldings in the minimap?
erm, is there a way to tell from the minimap?

or are you just pulling my leg?

Posted: 2007-12-30 22:58
by duckhunt
yea there will be some destroyable buildings in the rural area of the map, mostly with basements included for hiding ammo caches! The map is same size as op ghost train, and there are alot of interiors so it doesnt really feel that small. Bigger size city than albasrah anyway.

Posted: 2007-12-30 23:18
by Sgt_carbonero
wow, thanks duck,
since basrah is my favorite map this is looking to replace that.

My absolute best fun is in CQ combat in city areas.

I can't wait!!!

carb

Posted: 2007-12-31 00:16
by BabaGurGur
Duck, if you ever decide to use some truly Iraqi advice, PM me and maybe we can start the neighbourhood area I lived in back in iraq, my home was near the US Airbase so it'll be a awesome map

Posted: 2007-12-31 00:18
by Jantje|NL^
BabaGurGur wrote:Duck, if you ever decide to use some truly Iraqi advice, PM me and maybe we can start the neighbourhood area I lived in back in iraq, my home was near the US Airbase so it'll be a awesome map
Did they fight in your 'hood or just for geographical correctness?

Posted: 2007-12-31 05:01
by agentscar
It's as big as Op:Ghost Train,and bigger city than Basrah?Thanks Duck,what version of PR will we see this in? (estimated)