[Gameplay] Area Attack

gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: [Gameplay] Area Attack

Post by gclark03 »

Personally, I believe this is a great change, but it doesn't hold a stick to the manual artillery we've been asking for.

Did you DEVs ever attempt to develop manual artillery for 0.8 before finishing this new system?
Technoelite
Posts: 632
Joined: 2007-06-19 16:37

Re: [Gameplay] Area Attack

Post by Technoelite »

i can see base spamming again unless that is gonna be a no go area becasue that would be utter gayness and hope the arty and that isnt vbf2 style
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evya
Posts: 207
Joined: 2008-08-17 11:21

Re: [Gameplay] Area Attack

Post by evya »

Good job! cant wait to 0.8 :(
and what the cellphone will be all about?
also with the 60 artillery barrage we going see civilians go into it or you will make some way so they wont go into it and sucide?
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Gameplay] Area Attack

Post by LtSoucy »

Really looks great, cant wait for 0.8. We all Know Rhino spilled the beans, once again. :p
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Gameplay] Area Attack

Post by Rhino »

LtSoucy wrote:Really looks great, cant wait for 0.8. We all Know Rhino spilled the beans, once again. :p
You can blame Ancient Man for giving me thous loading maps :p
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AncientMan
Retired PR Developer
Posts: 5111
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Re: [Gameplay] Area Attack

Post by AncientMan »

:-P
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LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Gameplay] Area Attack

Post by LtSoucy »

Fine, Rhino for showing use the loading screen, and ancient for making them. :p
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HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: [Gameplay] Area Attack

Post by HunterMed »

coool
thebusdriver
Posts: 121
Joined: 2008-08-22 14:07

Re: [Gameplay] Area Attack

Post by thebusdriver »

thats awesome ... :mrgreen:
but did you really give the insurgents arty ??? theyll bomb the sh*t out of the british main/vcp

other than that, i like it :mrgreen:

:shrk:
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Gameplay] Area Attack

Post by Polka »

[R-DEV]Rhino wrote:You can blame Ancient Man for giving me thous loading maps :p
nubs :p

Anyways, will these things have to load like 30 minutes before being used ?
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foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Re: [Gameplay] Area Attack

Post by foxxravin »

this is so lovely! :D
Sundance Kid
Posts: 3330
Joined: 2007-05-25 21:06

Re: [Gameplay] Area Attack

Post by Sundance Kid »

yeah! finally artillery and mortars,cant wait for .8


U.S bace in mad of 5 enterdil bildings with lap tops and rados in them
Epim3theus
Posts: 1110
Joined: 2007-01-03 13:23

Re: [Gameplay] Area Attack

Post by Epim3theus »

Sorry for the double but i can't seem to find the edit button. Here some incoming arty, that will get your blood running for sure. Watch the second part.

http://nl.youtube.com/watch?v=LlkziSSo0Bg[/youtube]
If you can read this the ***** fell off.
Fatal-M
Posts: 459
Joined: 2008-01-06 14:16

Re: [Gameplay] Area Attack

Post by Fatal-M »

this release is gonna be sick !!
i cant wait :D
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: [Gameplay] Area Attack

Post by arjan »

Nice update :) .

but 1 thing that bothers me, is the amount of times you can call support.

how bout:
Mortars: 15 minutes
Artillery: 30 Minutes
JDAM: 30

? or something else
Boda1
Posts: 96
Joined: 2008-08-07 19:23

Re: [Gameplay] Area Attack

Post by Boda1 »

Very cool.
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darkwarrior666
Posts: 139
Joined: 2008-06-27 14:02

Re: [Gameplay] Area Attack

Post by darkwarrior666 »

Renegade Warrior wrote:What happens when you run out of phone credit though? D:
Insurgents will also be getting 'Pay as you go' booths littered all over the maps, which are Cell Leader placed assets that the NATO army needs to blow up, lest they be owned by Sprint's 9-11 Mortar Service.
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markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Re: [Gameplay] Area Attack

Post by markonymous »

arjan wrote:Nice update :) .

but 1 thing that bothers me, is the amount of times you can call support.

how bout:
Mortars: 15 minutes
Artillery: 30 Minutes
JDAM: 30

? or something else
i THINK he meant there will only be one type of support per map.
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: [Gameplay] Area Attack

Post by =Romagnolo= »

Where is the MEC mobile artillery ?
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