[WEAPON] Glock 17

Discussion pertaining to the PR Norwegian Forces faction.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [WEAPON] Glock 17

Post by KP »

If it's close enough to the POI, it does the job just nicely. Anyway, it's useful for lighting up dark areas and reflex shooting at very short ranges (we're talking inside a room). Come to think of it, I came across a YouTube clip with John MacAleese - ex-SAS Scotsman - where he talks about aiming weapons when in CQB. Apparently, with the MP5, you can just as well fire from the hip and use the flashlight for aiming instead of the sights.

EDIT: Beaten by the pros.

EDIT 2: Here's the clip:
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [WEAPON] Glock 17

Post by ReadMenace »

johnandreas wrote:The M6X can be adjusted with both elevation and windage (sideway).

Insight Tech Gear M6X Pistol Light with Laser

And when it comes to using the light as an aiming device, it is possible! Since the glock is a secondary weapon it is mostly used from 10 meters or closer. And the light will be quite accurate at those distances.
Speaking from experience on PR forums is like screaming at a wall.
Here's the manual, and like I said, you can zero the laser, not the flash light.
And for the record, I said nothing regarding MP5s.

-REad
Last edited by ReadMenace on 2008-10-17 03:32, edited 1 time in total.
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: [WEAPON] Glock 17

Post by DeltaFart »

ReadMenace wrote:Speaking from experience on PR forums is like screaming at a wall.
Lawl
I doubt flashlights can be done well, reason why head lights aren't done(though EoD has lights on one of there jeeps and it looks sick as anything)
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [WEAPON] Glock 17

Post by ReadMenace »

DeltaFart wrote:Lawl
I doubt flashlights can be done well, reason why head lights aren't done(though EoD has lights on one of there jeeps and it looks sick as anything)
Yeah, I've heard the same. I believe the light is being suggested as that is the standard issue for the Norwegian military sidearm; it would be purely cosmetic, not functional.

-REad
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [WEAPON] Glock 17

Post by halvor1 »

THERE WILL NOT BE ANY L33T flashlight on this pistol!
HeXeY
Posts: 1160
Joined: 2008-06-28 18:03

Re: [WEAPON] Glock 17

Post by HeXeY »

:(

Poll? :)
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [WEAPON] Glock 17

Post by KP »

[R-CON]halvor1 wrote:THERE WILL NOT BE ANY L33T flashlight on this pistol!
I have yet to hear a reason for that.

Read, you said "tactical lights", so I thought you meant tactical lights in general.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: [WEAPON] Glock 17

Post by FastWinston »

Since this is what they have received and use in the TMBN (or the army in general?) i think it should be used here as well. But lets poll it :D
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [WEAPON] Glock 17

Post by halvor1 »

FastWinston wrote:Since this is what they have received and use in the TMBN (or the army in general?) i think it should be used here as well. But lets poll it :D
ok poll
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [WEAPON] Glock 17

Post by KP »

:rolleyes:

Give me a valid reason and I'll drop it. IF you can't give me something better than "it's gay", STFU and let's go for the realistic option.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [WEAPON] Glock 17

Post by halvor1 »

[R-MOD]KP wrote: :rolleyes:

Give me a valid reason and I'll drop it. IF you can't give me something better than "it's gay", STFU and let's go for the realistic option.
lol :P its unbalance because, then all the other factions needs it as well :P
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: [WEAPON] Glock 17

Post by FastWinston »

it should be modeled even if it's not turend on in game, just my 0.02$
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [WEAPON] Glock 17

Post by ReadMenace »

FastWinston wrote:it should be modeled even if it's not turend on in game, just my 0.02$
I thought that was the idea all along.. ?

-REad
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: [WEAPON] Glock 17

Post by Spec »

Just do it like with the SIG we had in earlier versions, a light that simply cant be turned on. Would be fair enough imo.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [WEAPON] Glock 17

Post by KP »

[R-CON]halvor1 wrote:lol :P its unbalance because, then all the other factions needs it as well :P
The P226 in PR has one, and I don't see you screaming about that. It won't do anything because dynamic lights like weapon lights don't work well in PR. So it will not unbalance anything.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: [WEAPON] Glock 17

Post by Exec »

Finished the update for "3rd Gen" and the main model.
I've modelled the mag, and cleaned some useless chamfers and bolts, so the tricount is still @ 2,7k. May be tomorrow I model the flashlight.

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Edit:
The mag is too thick, gonna fix it later...
Last edited by Exec on 2008-10-18 07:26, edited 1 time in total.
Reason: =)
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [WEAPON] Glock 17

Post by KP »

Very pretty. :D

However, I think you could still remove the serrations on the buttons, as those could just as well be textured on, probably saving you quite a few polies.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: [WEAPON] Glock 17

Post by Exec »

Ohhh... that serrations are cute! :lol:
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Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: [WEAPON] Glock 17

Post by Exec »

black-wolf wrote:COuld you just make a version without a flashlight too?
I'm going to, but not today. ;-)

Cheers! :grin:
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