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Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 16:28
by G.Drew
'[R-MOD wrote:KP;863982']
dammit thats what i was going to do lol
Loving it! looks alot like the fire positions you see in Afganistan now
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 16:29
by Outlawz7
Dr2B Rudd wrote:if you can't see pics, I think its on ur end, quote the post and put the urls in ur address bar
That doesn't work.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 16:31
by Rudd
maybe its a strange new R-COM disease then
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 16:57
by flickflackingfligger
sweet, are real MG nest
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 17:27
by CodeRedFox
FOV and everything else is WIP.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 17:35
by Scot
Is it just me, or have the .50 sites changed? They were circular, but now are like half an oval, like they were before?
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 17:40
by $piTfirE<*F!N*>
Nice! Keep it up
First post, yay
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 17:47
by ReaperMAC
Very cool.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 18:34
by cptste el_74
Lookin' real good!
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 18:35
by Salah ad Din
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 18:46
by CodeRedFox
Dr2B Rudd wrote:Looks fantastic, even in an urban environment
Dr2B Rudd;864001 wrote:1) destructibility, how you blow these guys up? LAT will do it?<- i.e. same deal as bunker but without the radio
Thats the coder/leads thing to worry about
Dr2B Rudd wrote:2) Building time, will this take the same amount of time to build as before, I hope so
Again thats the coder/leads thing to worry about
Dr2B Rudd wrote:3) do you realize how awesome you are?
Well let me get them in first and played...maybe they SUCK ***!
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 19:06
by ExisSellos
sweeeet boner acchieved
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 19:25
by [uBp]Irish
and possibility of adding a zoom/sight in feature? i want to say the current .50 cal's dont have the aim down the sights? i could be wrong :X
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 19:28
by sakils2
Good.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 19:48
by Scot
'[uBp wrote:Irish;864186']and possibility of adding a zoom/sight in feature? i want to say the current .50 cal's dont have the aim down the sights? i could be wrong :X
They have automatic aim down sights. But i swear the sights are different, was just in game...
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 20:15
by Valtasar
Awesome!
Keep up the good work.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 20:33
by AnRK
Wow, went a bit further then adding a couple of bags either side like it seemed in the thread about this, nice work.
Have to ask though, what's with the holes on the sides where 1 bag is missing? Do you not want the thing to be too indestructible short of explosives?
They'll suck in alot of urban situations, but that's a good thing, the get used in some really bloody stupid places at the moment..
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 21:02
by Waaah_Wah
Oooh nice!
This will be far better than what we have now. In 0.8 .50 cals are death traps more often than not.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 21:19
by RedAlertSF
In Bi Ming I managed to kill about 8 chinese soldiers with one .50cal. They are excellent, if SL knows where to place them. If not, they're useless. It's just skill.
Yeah, looks cool. Hope to see this in game asap!
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-05 21:21
by Simmage
Wow, looks great.