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Re: Custom objects and vegitation
Posted: 2009-06-27 01:56
by Madhouse
Oh wow, didn't even know about these, they shall do nicely, thanks fellers.
Could you send them to me?
Re: Custom objects and vegitation
Posted: 2009-06-27 02:18
by Tonnie
if you send me the texture files i will fix them up for you
Re: Custom objects and vegitation
Posted: 2009-06-27 04:12
by Madhouse
*Points at Rhino*
I ain't got them.
Re: Custom objects and vegitation
Posted: 2009-06-27 04:21
by Tonnie
*Points at Madhouse*
I ain't got the textures yet.
Re: Custom objects and vegitation
Posted: 2009-06-27 13:19
by Rhino
I'll PM you guys with them in a bit, first need to make sure they are ok for use.
Re: Custom objects and vegitation
Posted: 2009-06-27 13:52
by Tonnie
cheers matey, madhouse i will get it re textured tonight for you
Re: Custom objects and vegitation
Posted: 2009-06-27 13:56
by Rhino
for me? It's not my map
Re: Custom objects and vegitation
Posted: 2009-06-27 23:37
by steve_06-07
I don't know why some of you guys are worrying about adding bullet holes to the sign, we'll add our own bullet holes
Re: Custom objects and vegitation
Posted: 2009-06-28 01:46
by Tonnie
steve_06-07 wrote:I don't know why some of you guys are worrying about adding bullet holes to the sign, we'll add our own bullet holes
urrm you have never been to rural Australia have you.. heh tisk tisk tisk
Re: Custom objects and vegitation
Posted: 2009-06-28 03:10
by anglomanii
don't they come out of the factory like that here?
Re: Custom objects and vegitation
Posted: 2009-06-28 04:20
by Warpig-
Well how do you guys zero your scopes? lol
Re: Custom objects and vegitation
Posted: 2009-06-28 04:50
by anglomanii
Warpig- wrote:Well how do you guys zero your scopes? lol
good point
you should see the way they do it on the GUS,
they use a 20mm training round because it has the same flight trajectory as the other 84mm ammo, and all the 84 stuff is set up to have the same flight paths so you don't have to adjust for diff ammo. which can mean your first round can be a hardened penetration round, to put a hole in a position and then put the HE frag round right in behind it with your second shot.
and that's the great thing about GUS the gunner carries two rounds and GUS, while his loader carries up to 6 more and they both carry all their other kit as well.. i guess you can do that when a GUS weights less then 10kilo's.
Re: Custom objects and vegitation
Posted: 2009-07-07 12:10
by Tonnie
Done these up for you mate... urrm i still need to learn bloody texture palletes and how to get the right scale and **** with the texture so i have just rendered without the textures for now
Re: Custom objects and vegitation
Posted: 2009-07-07 12:15
by arjan
love the rooster
my favorite animal xD
Re: Custom objects and vegitation
Posted: 2009-07-07 14:24
by Warpig-
Lookin good mate, they'll fit right in!
Re: Custom objects and vegitation
Posted: 2009-07-07 14:48
by Tonnie
i might get onto making maybe one or two old Queenslander style houses. like this.
Re: Custom objects and vegitation
Posted: 2009-07-07 14:53
by Rhino
cool, think I'll have to teach you how to use static texture palettes first thou
Re: Custom objects and vegitation
Posted: 2009-07-07 15:07
by Tonnie
yes you do lol... amount of times i have asked lol
Re: Custom objects and vegitation
Posted: 2009-07-07 15:12
by Warpig-
Any aussie style houses you can make would be muchly appreciated, but for a later build maybe lol. That'd be a fair effort
Re: Custom objects and vegitation
Posted: 2009-07-07 15:56
by Tonnie
so i made the first house still WIP i wanna make it more older looking some posts and stuff missing and whatever.