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Re: Custom objects and vegitation

Posted: 2009-06-27 01:56
by Madhouse
Oh wow, didn't even know about these, they shall do nicely, thanks fellers.

Could you send them to me?

Re: Custom objects and vegitation

Posted: 2009-06-27 02:18
by Tonnie
if you send me the texture files i will fix them up for you ;)

Re: Custom objects and vegitation

Posted: 2009-06-27 04:12
by Madhouse
*Points at Rhino*

I ain't got them.

Re: Custom objects and vegitation

Posted: 2009-06-27 04:21
by Tonnie
*Points at Madhouse*

I ain't got the textures yet.

Re: Custom objects and vegitation

Posted: 2009-06-27 13:19
by Rhino
I'll PM you guys with them in a bit, first need to make sure they are ok for use.

Re: Custom objects and vegitation

Posted: 2009-06-27 13:52
by Tonnie
cheers matey, madhouse i will get it re textured tonight for you

Re: Custom objects and vegitation

Posted: 2009-06-27 13:56
by Rhino
for me? It's not my map :p

Re: Custom objects and vegitation

Posted: 2009-06-27 23:37
by steve_06-07
I don't know why some of you guys are worrying about adding bullet holes to the sign, we'll add our own bullet holes 8)

Re: Custom objects and vegitation

Posted: 2009-06-28 01:46
by Tonnie
steve_06-07 wrote:I don't know why some of you guys are worrying about adding bullet holes to the sign, we'll add our own bullet holes 8)
urrm you have never been to rural Australia have you.. heh tisk tisk tisk

Re: Custom objects and vegitation

Posted: 2009-06-28 03:10
by anglomanii
don't they come out of the factory like that here? :lol:

Re: Custom objects and vegitation

Posted: 2009-06-28 04:20
by Warpig-
Well how do you guys zero your scopes? lol

Re: Custom objects and vegitation

Posted: 2009-06-28 04:50
by anglomanii
Warpig- wrote:Well how do you guys zero your scopes? lol
good point 8)

you should see the way they do it on the GUS,
they use a 20mm training round because it has the same flight trajectory as the other 84mm ammo, and all the 84 stuff is set up to have the same flight paths so you don't have to adjust for diff ammo. which can mean your first round can be a hardened penetration round, to put a hole in a position and then put the HE frag round right in behind it with your second shot.
and that's the great thing about GUS the gunner carries two rounds and GUS, while his loader carries up to 6 more and they both carry all their other kit as well.. i guess you can do that when a GUS weights less then 10kilo's.

Re: Custom objects and vegitation

Posted: 2009-07-07 12:10
by Tonnie
Done these up for you mate... urrm i still need to learn bloody texture palletes and how to get the right scale and **** with the texture so i have just rendered without the textures for now
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Re: Custom objects and vegitation

Posted: 2009-07-07 12:15
by arjan
love the rooster :razz:
my favorite animal xD

Re: Custom objects and vegitation

Posted: 2009-07-07 14:24
by Warpig-
Lookin good mate, they'll fit right in!

Re: Custom objects and vegitation

Posted: 2009-07-07 14:48
by Tonnie
i might get onto making maybe one or two old Queenslander style houses. like this.
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Re: Custom objects and vegitation

Posted: 2009-07-07 14:53
by Rhino
cool, think I'll have to teach you how to use static texture palettes first thou :p

Re: Custom objects and vegitation

Posted: 2009-07-07 15:07
by Tonnie
yes you do lol... amount of times i have asked lol

Re: Custom objects and vegitation

Posted: 2009-07-07 15:12
by Warpig-
Any aussie style houses you can make would be muchly appreciated, but for a later build maybe lol. That'd be a fair effort

Re: Custom objects and vegitation

Posted: 2009-07-07 15:56
by Tonnie
so i made the first house still WIP i wanna make it more older looking some posts and stuff missing and whatever.
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