Terrible squad members.

Pvt.Jumper
Posts: 30
Joined: 2009-08-23 10:37

Re: Terrible squad members.

Post by Pvt.Jumper »

How to recognize a Bad squad member :

He's constantly giving his own opinion on things, e.g where the squad should move and what to do. Usually, such people intend to ignore your direct orders and go alone in their own little world, moments after shouting for a revive.

Trigger happy. If you're moving in a stealth-like formation and someone randomly opens up on the enemy and calls the contact out only after the shot was made - you're bound to know that this will happen again. And thus, a kick is vital to fix this problem.

Players who need baby sitting. Every single time, they will follow you. No matter where you go, no matter what you say to then - they'll be there, behind you, smelling your arse.

Random kit requesters. If you clearly state NOT to take any special kits and just use the load out provided by the spawning tab - usually people end up taking a HAT, whereas your squad is initiating a rush to the enemies 1st flag. To slow them down. Even you assign a marksman kit, or a LAT kit. Players will take the more powerful versions of that kit. In this case, the Sniper and or the HAT.

How to have a good time when leading a squad :

Look for members who are excited and throw out a joke or two. In most of my cases, whenever I'm leading a squad with chilled peeps - we win. Or players who take this game fairly seriously and be as tactical as they can be.

Constantly asking for orders. To some it might seem "annoying" althought it's actually a positive thing for the SL. Believe it or not, the majority of the SL's do forget their movement plan and stick to the same place, e.g a building they've garrisoned inside. Once someone asks for further orders - a SL can quickly brief himself with the ongoing situation and get a battle plan.

Is my squad leader good or is he a rookie?

Easy to tell. If a SL is performing a rush which simply can't work. e.g rushing Jabal Al burj as US. That WILL fail. No matter what. That's, obviously, a example of a bad SL.

A good one will often stick to defensive tactics and perform slight pushes into the enemy territory. Always concentrating on huge structures to take over for a decent ammount of cover.

~ The end of wall of text! ~

I hope your eyes won't bleed out from all the reading :(

P.S: Don't pummel me for any grammar mistakes!
Jarryd_455495
Posts: 175
Joined: 2009-02-19 06:20

Re: Terrible squad members.

Post by Jarryd_455495 »

Good guide jumper, but i have to disagree with the "SM giving their opinion".
Sure they are bad if they walk off in 'their own lil world' but it's still good for SM to give their ideas. Sometimes it opens a good route to you and if not it still gives you a chance to make them feel like they are part of the sqd.
HOWEVER
If they don't shut up from their plan when you start talking or talk over you thats when they are bad, they are trying to take over YOUR sqd and effect how well others can hear your orders.
And about the getting hit too much, sometimes you have to see if it was just plain stupidity or just them having a bad round, happens to everyone and some more than others.

Anyawy i usually kick if they are running off with any kit they want without any proper plan from me, had one guy run off, lose a sniper kit and when i asked him 'what he was doing now?' he replied with 'going to get the kit back' after that i gave him a quick lecture about 'how he shouldn't have done it and he should have informed someone sooner because the kits probably gone by now' then kick for someone who wanted to help the sqd(which arrived very soon and was a great help).

Can't give you anything on SM being smarta$$'s because i've never run into any (not in mine or someone else's sqd i've been in), one good thing about BigD servers and they good admining there.
Last edited by Jarryd_455495 on 2010-06-30 12:23, edited 1 time in total.

There . Is . Only . One . Reality
INGAME: MosquitoPR
Pvt.Jumper
Posts: 30
Joined: 2009-08-23 10:37

Re: Terrible squad members.

Post by Pvt.Jumper »

Sure they are bad if they walk off in 'their own lil world' but it's still good for SM to give their ideas. Sometimes it opens a good route to you and if not it still gives you a chance to make them feel like they are part of the sqd.
HOWEVER
If they don't shut up from their plan when you start talking or talk over you thats when they are bad, they are trying to take over YOUR sqd and effect how well others can hear your orders.
Ehm! You don't dissagree with me. What you just said, equals to my original post!

Well, few ideas are good, but when theres too much of 'em - it'll seem that someone else is leading the squad for you. And you're just the guy with a radio, placing down FOB's..
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: Terrible squad members.

Post by Arnoldio »

Fight fire with fire, be stubborn and dont yell and complain about them like "guys we cannot do this if you dont listen...".

Just repeat the same sentence again again until the guy does it. I was just playing earlier and one of my squadmates decided to go save a tank with was almost a km away. First he asked if he can go, but i said no, then i repeatedly kept saying to him to come back to the squad and defend. Told him like 10 times and when i was just about to kick him, he left. Then i needed to get 2 guys down from the hills to me. I said once, twice... five times and they came down eventually.
Image


Orgies beat masturbation hands down. - Staker
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: Terrible squad members.

Post by L4gi »

Pvt.Jumper wrote:e.g rushing Jabal Al burj as US. That WILL fail. No matter what.

You are wrong. I have made it work numerous times.
Pvt.Jumper
Posts: 30
Joined: 2009-08-23 10:37

Re: Terrible squad members.

Post by Pvt.Jumper »

L4gi wrote:You are wrong. I have made it work numerous times.
Unless the MEC team was 3 year olds in wheel chairs then yes, did manage to do it. Other than that, I doubt you can hold the flag with 1 squad versus two or even more. In my eyes, you rushed with one full squad which does make it insanely hard to do it. You'd have to kill everyone who enters the flag zone otherwise you'd be overrun fairly quickly. OR you rushed with two or even more squads. Which makes it fairly easy.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Terrible squad members.

Post by dtacs »

L4gi wrote:You are wrong. I have made it work numerous times.
Yep, I've been on the giving and receiving end and it screws MEC over pretty bad.
Pvt.Jumper
Posts: 30
Joined: 2009-08-23 10:37

Re: Terrible squad members.

Post by Pvt.Jumper »

Must.. Resist.. Don't.. Flame.. L4gi.. Phew!
guru951
Posts: 316
Joined: 2010-09-10 10:41

Re: Terrible squad members.

Post by guru951 »

Portable.Cougar wrote:There are no bad squad members

Only bad Squad Leaders
I think you're right. I mean a squad member can only be a jackass if his SL allows him to be. If the squaddy is an unreliable little shit, than the kick button is clicked. If the SL does not do this than he IS a bad SL. So with that being said. There are no bad squad members, only bad SL's.

I find it funny that sometimes I will tell a squad member "when you're ready to be part of the team come on back" and than I ask the squad "what's the shape of Italy?" And than I kick them. But it's funny to me that many times that player will rejoin and follow orders and do exactly what's expected of him after I have kicked them.
CallousDisregard
Posts: 1837
Joined: 2009-06-02 11:31

Re: Terrible squad members.

Post by CallousDisregard »

Portable.Cougar wrote:There are no bad squad members

Only bad Squad Leaders
Play on TG.
If your SM do not follow orders, you report them to admin and they are kicked.
and so you are a good squadleader.
Image
Je veux ton amour
Et je veux ta revanche
Je veux ton amour
http://www.youtube.com/watch?v=ptve3tDmKlg
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Terrible squad members.

Post by dtacs »

CallousDisregard wrote:Play on TG.
If your SM do not follow orders, you report them to admin and they are kicked.
and so you are a good squadleader.
You're telling Cougar to play on TG?

lol
CallousDisregard
Posts: 1837
Joined: 2009-06-02 11:31

Re: Terrible squad members.

Post by CallousDisregard »

dtacs wrote:You're telling Cougar to play on TG?

lol
I was elucidating his point.
Image
Je veux ton amour
Et je veux ta revanche
Je veux ton amour
http://www.youtube.com/watch?v=ptve3tDmKlg
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Terrible squad members.

Post by dtacs »

You don't have to play on TG to have a good squad, I've had great squads on HOG and H.

TG whilst without a doubt the best server for teamwork and fair play, isn't the only good one out there.
hobbnob
Posts: 997
Joined: 2009-05-12 18:23

Re: Terrible squad members.

Post by hobbnob »

I can often get a good few lads under my command on nwa, but you always get the occasional person who has to be kicked because he's not listening to orders.
Image
doop-de-doo
Posts: 827
Joined: 2009-02-27 12:50

Re: Terrible squad members.

Post by doop-de-doo »

When you say "terrible squad members", two things come to mind, terrible as in very bad, or terrible as in fearsome. :D

Anyway, yes, kick the terrible squad members. What's the issue? You obviously don't want to work with them and everyone runs out of patience at some point.

Now as you created the scenario where you have to stay with them, here's my solution:

Get all the players of the same type and make fire teams out of them. Send them off ahead or to a flank and work with the ones that remain so you can get some work done in peace. If they holler too much, tell them you need to hear the enemy around you.
Last edited by doop-de-doo on 2010-12-20 14:15, edited 2 times in total.

:evil: B4TM4N :evil:
ZoneBlaze
Posts: 1
Joined: 2012-02-09 09:28

Re: Terrible squad members.

Post by ZoneBlaze »

Portable.Cougar wrote:There are no bad squad members

Only bad Squad Leaders
Correction:
Only Squad Leaders with insensitive mics(Or mics with a high threshold.)

I often join squads and usually one person(Sometimes the SL) has a really low mic, forcing me to turn down the 'sounds' in the options and turn up my volume. :neutral:
Tiger1
Posts: 354
Joined: 2009-05-18 10:19

Re: Terrible squad members.

Post by Tiger1 »

it's very simple. If some lowlife is not able to follow simple instructions I will get rid of him. No room for deadweight. To get rid of this problem though for you as public players. Find a clan/group or community.
Last edited by Tiger1 on 2012-02-09 12:49, edited 1 time in total.
KiloJules
Posts: 792
Joined: 2011-03-17 18:03

Re: Terrible squad members.

Post by KiloJules »

The other day I had a full squad (at least 3 where not that experienced yet, 1 so-so, 1 clan-mate) and I was ordering the AR to cover the L-shape on vadso, so the others could flank a bit and then get closer and take it...so far the idea.

After 30 seconds I see him running up to the building, jumping in the lower balcony and oc...dying. His fail was followed by the words: "Hmm, so I guess an AR is not a CQB weapon afterall"

Hilarity ensued!!!

And that is what you call "terrible" SMs...not listening, not asking (if sth. is not clear to them), failing and then blaming the SL for giving the wrong order or sth...
mangeface
Posts: 2105
Joined: 2009-12-13 09:56

Re: Terrible squad members.

Post by mangeface »

PFunk wrote:I'd say 'that only applies to real life'
Very true. Cause IRL, when I tell a LCpl (US Marines) to do something, and he/she disobeys my order (I'm a Cpl), I can scream at him/her, haze him/her halfway to death, then counsel his/her ***. And the next time, they do what I tell them. Or they're just dumbasses and for some reason enjoy punishment.

I can scream at someone in game, but that usually ends up with people leaving my squad, and at times the one's that are doing what I say. I think I've even heard of players being banned on servers for yelling at squad members.
Post Reply

Return to “Squad Leader Tactics”