[Weapon] Dragunov SVD

ObeerBongKenobi
Posts: 54
Joined: 2009-05-06 19:37

Re: [Weapon] Dragunov SVD

Post by ObeerBongKenobi »

Where do you think you're going soldier?!!
Keep up the good work or you'll be punished! :clap:
=MeRk= DR.WANKENSTEIN
ProfDrBANane
Posts: 5
Joined: 2009-08-16 17:05

Re: [Weapon] Dragunov SVD

Post by ProfDrBANane »

hmm... its just a suggestion... but i think the bipod on a dragunov is normally fixed to the barrel.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: [Weapon] Dragunov SVD

Post by gazzthompson »

ProfDrBANane wrote:hmm... its just a suggestion... but i think the bipod on a dragunov is normally fixed to the barrel.
read the thread:
DankE_SPB wrote:there are different approaches to this
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Howitzer
Posts: 648
Joined: 2008-01-20 17:49

Re: [Weapon] Dragunov SVD

Post by Howitzer »

in this case you WANT to use a single URL like

https://www.realitymod.com/forum/f196-p ... ost1111456
Black Magic
Posts: 6
Joined: 2009-08-20 02:23

Re: [Weapon] Dragunov SVD

Post by Black Magic »

love it, looks awesome!
Froztbyte
Posts: 367
Joined: 2008-01-01 16:46

Re: [Weapon] Dragunov SVD

Post by Froztbyte »

SVD looks swweeeeeett
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ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: [Weapon] Dragunov SVD

Post by ComradeHX »

'[R-CON wrote:-kodiak-;1110950']
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It looks okay except: the bayonet lug could be bigger, and you modeled the handguard after a wooden-furniture SVD but the stock is modeled after the polymer stock... The front of the handguard is more rounded on the polymer version.

It could be just me, but the barrel to handguard length ratio seems a bit off.

There are also some pretty obvious differences, but I think you can put those other handguard details on the textures.

Also, please consider the exact POSP scope model you are modeling it after.

http://www.kalinkaoptics.com/SearchResu ... egoryID=54

P.S. - It looks like you were modeling the exact opposite of this:http://www.armsandammunitions.com/wp-co ... agunov.jpg (pic: wooden stock, polymer handguard, 3d model - polymer stock, wooden handguard).
Last edited by Chuc on 2009-08-22 08:52, edited 4 times in total.
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: [Weapon] Dragunov SVD

Post by -kodiak- »

ComradeHX wrote:It looks okay except: the bayonet lug could be bigger, and you modeled the handguard after a wooden-furniture SVD but the stock is modeled after the polymer stock... The front of the handguard is more rounded on the polymer version.

It could be just me, but the barrel to handguard length ratio seems a bit off.

There are also some pretty obvious differences, but I think you can put those other handguard details on the textures.

Also, please consider the exact POSP scope model you are modeling it after.

Rifle Scopes - POSP - Fixed Mag - Kalinka Optics Warehouse®

P.S. - It looks like you were modeling the exact opposite of this:http://www.armsandammunitions.com/wp-co ... agunov.jpg (pic: wooden stock, polymer handguard, 3d model - polymer stock, wooden handguard).
Great post, i love getting torn apart lol :)

Ok the POSP i modeled it after would be the 4x24 i believe. It's a popular scope for the AK and SVD. I'm not an MA so please excuse me if i'm wrong. The bayonet lug seems fine to me, and the barrel length also is fine. It could just be the perspective angle that it was rendered at. Could you please post the pretty obvious differences you found on this? As you stated there are some things that will not be modeled and just textured in. I have a feeling i know what your going to point out and yes, it will look like two separate pieces and those lines at the front will also be textured/normal mapped. I checked my material and i don't see what your talking about the handguard. It's rounded where it needs to be and it's been approved by our MA's who have the 3d model to view. Nos has a keen eye for these things so i'd trust his judgement when he says it's A ok to go.
DankE_SPB
Retired PR Developer
Posts: 3678
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Re: [Weapon] Dragunov SVD

Post by DankE_SPB »

ComradeHX wrote: Also, please consider the exact POSP scope model you are modeling it after.
afaik standard issue for SVD is PSO-1 scopes and/or its modifications, POSP is civil version of it, not sure if they look same

proportions are ok imo, look at other pics in his album ;-)
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: [Weapon] Dragunov SVD

Post by ComradeHX »

DankE_SPB wrote:afaik standard issue for SVD is PSO-1 scopes and/or its modifications, POSP is civil version of it, not sure if they look same
Really, there is no such thing as standard issued optics(SVD could be one of the exceptions, but I am not 100% sure on that because I have seen many other optics on a SVD), anything you see on the papers are only on paper, unless we are talking about some of the special forces(hell, there is a unit that is currently testing out Western gears and aimpoints and stuff) which I am sure PR is not going to have.

POSP is not the civilian version, it is just of less quality, but cheaper.
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: [Weapon] Dragunov SVD

Post by ComradeHX »

[R-CON]-kodiak- wrote: it will look like two separate pieces and those lines at the front will also be textured/normal mapped. I checked my material and i don't see what your talking about the handguard. It's rounded where it needs to be and it's been approved by our MA's who have the 3d model to view. Nos has a keen eye for these things so i'd trust his judgement when he says it's A ok to go.
That was what I was looking for.

Good to hear that you are going to make it correct.

Now, if only the serial numbers/factory stamps can be put onto the textures...(probably not possible).
Mechanic
Posts: 26
Joined: 2008-10-04 17:46

Re: [Weapon] Dragunov SVD

Post by Mechanic »

Personally I think the bipod needs to be taken off, NO GOOD!
Also the buttplate needs to be change a little very rough no good.
Looks very rough overall...
Image
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Weapon] Dragunov SVD

Post by ReadMenace »

ComradeHX wrote: POSP is not the civilian version, it is just of less quality, but cheaper.
PSOs manufactured for use by the Russians are from in Novosibirsk, Russia -- POSPs are manufactured in Belarus, by BelOMO.

-REad
D2v0n279
Posts: 41
Joined: 2009-08-21 23:27

Re: [Weapon] Dragunov SVD

Post by D2v0n279 »

Much better model and now.. if you could get some other models done also... *looks away*
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: [Weapon] Dragunov SVD

Post by DankE_SPB »

ComradeHX wrote: POSP is not the civilian version, it is just of less quality, but cheaper.
this= civilian ;-) lesser quality, lesser durability, lesser reliability, higher weather restrictions, when i started to look for differences i usually found that POSP was installed on Tigr, Saiga etc., not in russian army
about "standard issue"
i hope you dont expect that conscripts are buying optics and other equipment, so they have what they've been issued or, if we're talking about war, what they taken from enemy/dead friendlies
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
RdClZn
Posts: 8
Joined: 2007-10-21 17:03

Re: [Weapon] Dragunov SVD

Post by RdClZn »

I think DankE is right...
Rosoboronexport wrote:SVD is equipped with the 4x PSO-1M2 optical
sight, with an illuminated sighting mark
and a screen for detecting IR sources. The sight
is provided with a target range scale, as well as
a range and a lateral adjustment input device.
For firing at night, the optical sight can be
replaced with a night one. A standard attachment
point can mount various day and night
sights. A mechanical sight comprises an
adjustable foresight and a selector-type backsight.
Is this useful?
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: [Weapon] Dragunov SVD

Post by -kodiak- »

Actually yes the serial number and stuff will be able to be textured on. There will be a lot of detail added once i bake the normal from a high rez model.

The "buttplate" or buttstock yes does look a little rough, but since you will never see the backside of the buttstock (unless there is an idle animation i don't know about) it would be a waste of polys to add to a part that will not be seen. Even in 3p view the buttstock end will almost always be covered by the shoulder, aaaaannnd if seen from 3p view it will still be high enough detail to produce a great overall final high quality that meets the high PR standards C:

I will hopefully be posting new renders either tonight or tomorrow.
diogo25
Posts: 3
Joined: 2009-08-19 16:17

Re: [Weapon] Dragunov SVD

Post by diogo25 »

yeah that dragunov is great
Dirgenator
Posts: 33
Joined: 2009-04-26 01:01

Re: [Weapon] Dragunov SVD

Post by Dirgenator »

Looking great. Think your gonna make an even better model.
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