Weapons Update
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Re: Weapons Update
looks good.
the acog reminded me; is anyone working on smaller aimpoints for us rifles?
the acog reminded me; is anyone working on smaller aimpoints for us rifles?
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Re: Weapons Update
look at the front of the ACOG, you'll notice a bit extra pertruding forwardZach1923 wrote:I think the differences are the newly added flaps on both ends of the scope. There might be more, not sure...
left is what's ingame atm, right is what is modelled there and used by the USMC
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Re: Weapons Update
If the EoTech isn't the awesome reflex sight it is in real life, I'll be disappointed.[R-DEV]Chuc wrote:(NOTE - For those wondering, we are also making an Eotech.. but that's for another time.)
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Re: Weapons Update
I greatly appreciate for all of your hard work PR team ^^ .
cant wait until it's come out .^^
cant wait until it's come out .^^
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Re: Weapons Update
C8 with a Integrated Carry handle? Might be a Canadian version of a 723.|TG-Irr|Nixon wrote:The iron sigth looks wierd. I am pretty sure last time I saw a C7 it was not like that.
Here is a C8 from Colt Canada website's:
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Re: Weapons Update
I can't help but start wondering now, which CF kits will get C7's and which will get C8's? Some seem naturally disposed towards the shorter weapon (Anti-Tank, Crewman) but others could go either way (Officer, Medic, Grenadier).
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Re: Weapons Update
the C8 is not neccesary a Canadian M4, the early versions shared lots of things with the M16A1/ CAR-15Drunkenup wrote:C8 with a Integrated Carry handle? Might be a Canadian version of a 723.
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Re: Weapons Update
![Mad :x](./images/smilies/icon_mad.gif)
![Image](https://www.realitymod.com/gallery/screen_091.jpg)
this is a screenshot in the old version .....it's look way way way better than the reflex sight right now .. i try to set texture all high still not gonna have the result like that picture.
the reflex sight for m16a4 in 0.9 the circle of the tube 2 big and bright cant see the red dot..clear
![Mad :x](./images/smilies/icon_mad.gif)
![Mad :x](./images/smilies/icon_mad.gif)
![Mad :x](./images/smilies/icon_mad.gif)
Last edited by RVN210 on 2010-03-16 15:11, edited 1 time in total.
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Re: Weapons Update
but i this version the rifle did move while shooting and the aimpoint did not, seriously, this was the oddest version
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Re: Weapons Update
This is why mods are better thn vanilla...tuns of wepsins
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Re: Weapons Update
Thats not a reflex sight buddy....RVN210 wrote:![]()
this is a screenshot in the old version .....it's look way way way better than the reflex sight right now .. i try to set texture all high still not gonna have the result like that picture.
the reflex sight for m16a4 in 0.9 the circle of the tube 2 big and bright cant see the red dot..clear![]()
![]()
![]()
Thats an M68 Aimpoint
Reflex is what is currently on the Medics M4 for IDF
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Re: Weapons Update
That whole irongsight was 2d, 3d ones look and feel lot a better.RVN210 wrote: image
this is a screenshot in the old version .....it's look way way way better than the reflex sight right now .. i try to set texture all high still not gonna have the result like that picture.
the reflex sight for m16a4 in 0.9 the circle of the tube 2 big and bright cant see the red dot..clear![]()
![]()
![]()
![Image](http://i.imgur.com/jjCAlHj.png)
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Re: Weapons Update
Please god I hope the 3d scopes stay that way.RVN210 wrote:![]()
this is a screenshot in the old version .....it's look way way way better than the reflex sight right now .. i try to set texture all high still not gonna have the result like that picture.
the reflex sight for m16a4 in 0.9 the circle of the tube 2 big and bright cant see the red dot..clear![]()
![]()
![]()
I hate that nauseating blur in the 3d scope highlight.
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Re: Weapons Update
Actually the blur is meant to also allow for 3D scopes to work and look better.boilerrat wrote:Please god I hope the 3d scopes stay that way.
I hate that nauseating blur in the 3d scope highlight.
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Re: Weapons Update
Is it possible to make the rifle with the red dot sight opaque when sighted in?
It would simulate haveing both eyes open.
It would simulate haveing both eyes open.
-MuffinMaster, former [R-CON]
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Re: Weapons Update
looking forward to the opfor update!
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Re: Weapons Update
what way? the above is not a "scope" (ie , no magnification) the "blur" is added to 'scopes' with magnification as IRL the outside would not be zoomed, like it has to be in game due to not being able to have 2 magnification levels on screen.boilerrat wrote:Please god I hope the 3d scopes stay that way.
I hate that nauseating blur in the 3d scope highlight.
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