Recreating Map's Editor Files

Information and tutorials related to modding BF2.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Recreating Map's Editor Files

Post by Outlawz7 »

Guedoe wrote:Any chance of getting the salvagecolordetail.atn updated for ps2019?
Unlikely from my end, your best bet would be to go with afsoccer's post and record your own action:
AFsoccer wrote:It's probably best to create your own script. It's fairly easy to do so, and then you can have it save the files in the correct format and in whatever location you prefer. As for format, it should be 32-bit A8R8G8B8 512x512 and 1 mipmap.
Colormaps is just a resave, detailmaps need to be resized to 512px as well.

The main thing I missed when I wrote this tutorial is that DDS plugin saves with whatever settings were used last, so you need to save something with the correct format before running any actions. :o ops:
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Guedoe
Retired PR Developer
Posts: 222
Joined: 2006-05-21 15:42

Re: Recreating Map's Editor Files

Post by Guedoe »

Outlawz7 wrote:Unlikely from my end, your best bet would be to go with afsoccer's post and record your own action:



Colormaps is just a resave, detailmaps need to be resized to 512px as well.

The main thing I missed when I wrote this tutorial is that DDS plugin saves with whatever settings were used last, so you need to save something with the correct format before running any actions. :o ops:
thanks for the heads up
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RETIRED
lordlyrobe
Posts: 2
Joined: 2024-09-08 03:37

Re: Recreating Map's Editor Files

Post by lordlyrobe »

The salvage action is dead again.. any chance for a reupload?

thanks

Edit: My bad, didn't see the new attachment, Thanks.
Last edited by lordlyrobe on 2024-09-08 14:49, edited 1 time in total.
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