'[R-DEV wrote:Outlawz;1543732']Moar
64 people and still nobody can defend North City
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We discussed a lot about 128 server and map size, lots of guys were saying 2km maps are too small... "clusterfuck" term has been used to describe what would happen on Muttrah.
If you take a look at Outlawz picture, and this one:
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... you can see a lot of open space for a successful flanking manouver... also, "front line" is not as nearly visible as we all thought it's gonna be. If you take a look at the pics, 60% of the guys are moving to reinforce, and on a bad position. One squad with above average players could penetrate front line with an ease.
I don't think static WWI front lines will form, even on 2km maps, maybe not even on good servers with good SLs and all the players on mumble.
Also, I thought we're gonna have max number of FBs all the time, cos it takes like 3 secs for 8pp squad to build it - nothing could be further from the truth.
This is the same moment in time like the previous image, showing "spawn screen":
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The second pic is interesting, because without the previous one, you wouldn't believe it's from 128p server.
I've seen people playing Silent Eagle with no FBs at all.
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