128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

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TheComedian
Posts: 677
Joined: 2011-01-08 13:46

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by TheComedian »

We gonna need a signature banner. 8-)
Plainace
Posts: 10
Joined: 2008-07-18 20:06

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Plainace »

Quick question.

What the heck is PRT ... :?
TheAssProtectors.Nr1
Posts: 124
Joined: 2009-09-05 20:26

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by TheAssProtectors.Nr1 »

Plainace wrote:Quick question.

What the heck is PRT ... :?
Quick answer: Project Reality Time. Look at the top right of the forum, you'll see the time ticking there.
Why do something today, when you can not do it tomorrow
Warpayh
Posts: 5
Joined: 2009-02-07 23:29

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Warpayh »

My question was about PRT time but it is already awnsered
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Rezza »

[MOW] is in we will be there.
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EaglesNestOne
Posts: 23
Joined: 2008-10-29 07:40

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by EaglesNestOne »

I'll see if I can get in. Have to get to bed early to wake up at 4am though..
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by K4on »

8hours and 11minutes left!!!
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Wicca »

With the commanders. There might be a small Battleplan made before the battle. So dont start rushing out!
Xact Wicca is The Joker. That is all.
Filamu
Posts: 318
Joined: 2006-12-15 14:20

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Filamu »

I found Microsoft Sam in the files....
You should use him when talking wicca :P
Nugiman
Posts: 358
Joined: 2008-06-25 11:42

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Nugiman »

i will be there!
Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
sharpie
Posts: 1434
Joined: 2009-11-08 03:41

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by sharpie »

Johncro wrote:I had a bad day at school, damnit Wicca.

The grammar ninja strikes again...
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost

[DM]P*Funk: its like a funk guitar seminar up in that *****

K_Rivers-"...everything is broken in your country,"

RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.

Ar7iFiciaL
Posts: 1
Joined: 2010-08-06 11:31

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Ar7iFiciaL »

What is the GMT ?
Gozjh
Posts: 186
Joined: 2010-10-17 17:12

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Gozjh »

59 minutes 55 seconds
[R-DEV]Rudd: "its project reality...not an episode of bob the builder or something...."
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Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Elektro »

Is it wrong that the loading "music" reminded me of hall life 2?
CoLdFiRe88
Posts: 106
Joined: 2009-04-05 15:06

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by CoLdFiRe88 »

For future reference what does PRT mean? what timezone is that? :razz:
Sinbe
Posts: 23
Joined: 2008-07-08 14:12

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Sinbe »

Couldn't get flags to show up on the map, couldn't get Mumble to link and teamwork seemed nonexistent. Also the frame rates dropped near zero when using any kind of zoom (binoculars, AA, scoped rifle). I hope other people had more fun than I did :(
lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by lucky.BOY »

There are not any flags, snibe
Sinbe
Posts: 23
Joined: 2008-07-08 14:12

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Sinbe »

lucky.BOY wrote:There are not any flags, snibe
Mmm, It was AAS though, wasn't it?
CallousDisregard
Posts: 1837
Joined: 2009-06-02 11:31

The Karez Offensive! 1st of May 1800 PRT Sunday

Post by CallousDisregard »

Sinbe wrote:Couldn't get flags to show up on the map, couldn't get Mumble to link and teamwork seemed nonexistent. Also the frame rates dropped near zero when using any kind of zoom (binoculars, AA, scoped rifle). I hope other people had more fun than I did :(
No flags on the map by design.
Teamwork was excellent in 2 different squads.
Mumble is apparently having "player limit" issues but it worked fine for me x 2hours.
A lot of action on a free-flowing map with no objective other than to close with and engage the enemy.
AWESOME admins keeping things going smoothly.
PRT is Greenwich Mean Time AFAIK
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Je veux ton amour
Et je veux ta revanche
Je veux ton amour
http://www.youtube.com/watch?v=ptve3tDmKlg
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: 128 player Test Event - The Karez Offensive! 1st of May 1800 PRT Sunday

Post by Rezza »

No Commander on Mec Side. Low Comm flow between Armor and Infantry.

Else than that good game. I love the map especially had fun. Next time i won't play without any commander. It's just too random.
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