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Re: Project Reality Forum Alert Level
Posted: 2012-09-15 11:29
by mangeface
LongHairedHuman wrote:"VEHICLES: Axxxd fxxxxxxxs to bxxxxxxxxs (ancientman) 17250"
How do you all read this? All I see is "AXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
Re: Project Reality Forum Alert Level
Posted: 2012-09-15 17:46
by 40mmrain
"Added fxxxxxxxs to bxxxxxxxxs "
seems to imply adding something to an existing vehicle, or adding a vehicle to a faction, or thirdly a vehicle to a map. Probably both in plural?
No forces start with B, other than british but that doesnt fit. Burning sands starts with a B and ends with an S, but that doesnt fit, probably would fall under levels anyways. So it has something to do with adding something a vehicle itself?
BMP, and BTR come to mind but dont seem to fit..
Re: Project Reality Forum Alert Level
Posted: 2012-09-15 19:47
by hobbnob
"Added fxxxxxxxs to bxxxxxxxxs"
"Added fastropes to blackhawks"
So are we actually going to get a trailer here or are we skipping that? Not gonna lie, the adrenaline genuinely helps get a big boost out of a workout
![Razz :P](./images/smilies/icon_razz.gif)
Re: Project Reality Forum Alert Level
Posted: 2012-09-16 08:39
by Spec
There have always been trailers
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: Project Reality Forum Alert Level
Posted: 2012-09-16 08:48
by PLODDITHANLEY
Doublepost sorry
Re: Project Reality Forum Alert Level
Posted: 2012-09-16 08:49
by PLODDITHANLEY
Even slowladders would do.....
![Image](http://www.fas.org/man//dod-101/sys/ac/mh-60g-19990803hh60x2.jpg)
Re: Project Reality Forum Alert Level
Posted: 2012-09-21 21:47
by LongHairedHuman
PLODDITHANLEY wrote:Even slowladders would do.....
Or medium parachutes...
![Image](http://bloximages.newyork1.vip.townnews.com/kdhnews.com/content/tncms/assets/v3/editorial/e/10/e100ebfe-fded-11e1-97f9-001a4bcf6878/5052569033976.image.jpg)
Re: Project Reality Forum Alert Level
Posted: 2012-09-22 22:44
by AnimalMother.
still without rotor collisionmeshes fastropes or anything similar is just pointless
nice to see everyone speed straight to OMG
Re: Project Reality Forum Alert Level
Posted: 2012-09-23 08:23
by Arab
I don't know about you guys, but I'm currently at ZZZ.
Re: Project Reality Forum Alert Level
Posted: 2012-09-24 15:50
by Doc.Pock
im at lol guise
Re: Project Reality Forum Alert Level
Posted: 2012-09-24 23:04
by Nate.
How can we be at OMG when there's not even a BTW teaser-trailer?
![Surprised :-o](./images/smilies/icon_e_surprised.gif)
Re: Project Reality Forum Alert Level
Posted: 2012-09-24 23:11
by doop-de-doo
That escalated quickly.
Re: Project Reality Forum Alert Level
Posted: 2012-09-24 23:31
by ledo1222
doop-de-doo wrote:That escalated quickly.
Shall we ready the battle stations?
Re: Project Reality Forum Alert Level
Posted: 2012-09-24 23:54
by Pronck
The current state is 5 feet under, so we are a small step away....
Re: Project Reality Forum Alert Level
Posted: 2012-09-25 03:53
by Arab
'[USF wrote:Doc.Pock;1818143']im at lol guise
i'm currently at
ALLAHU AGHBAR *BOOM!!*
Re: Project Reality Forum Alert Level
Posted: 2012-09-25 21:09
by Wakain
actually that's just Akbar, aghbar means something completely different.
Re: Project Reality Forum Alert Level
Posted: 2012-09-25 21:13
by spawncaptain
Wakain wrote:actually that's just Akbar, aghbar means something completely different.
![Image](http://www.ackbar.org/images/ackbar.jpg)
Re: Project Reality Forum Alert Level
Posted: 2012-09-26 01:39
by xambone
is this up to date at all? Isn't Rhinos Falken Islands thingy is in alpha test in mid October so we might as well be at rest.
Re: Project Reality Forum Alert Level
Posted: 2012-09-27 20:07
by Akiba101
We don't even know what half the changes are yet... how are we at OMG?
Still...
THEY RUINED THE MOD
Re: Project Reality Forum Alert Level
Posted: 2012-09-30 18:47
by Bringerof_D
it's destroyed! i'll never play this mod again! GRAAAAAAAAAaaaaaaaaah~!